Index: src/gpu/GrSWMaskHelper.h |
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h |
index 340b1a3829708dc834bff4193f820837475284c0..dbf12e86fe94b61796895ff04e9d62dbc1e05835 100644 |
--- a/src/gpu/GrSWMaskHelper.h |
+++ b/src/gpu/GrSWMaskHelper.h |
@@ -15,6 +15,7 @@ |
#include "SkMatrix.h" |
#include "SkRasterClip.h" |
#include "SkRegion.h" |
+#include "SkTextureCompressor.h" |
#include "SkTypes.h" |
class GrAutoScratchTexture; |
@@ -100,6 +101,7 @@ private: |
SkBitmap fBM; |
SkDraw fDraw; |
SkRasterClip fRasterClip; |
robertphillips
2014/07/29 17:53:36
#if GR_COMPRESS_ALPHA_MASK ?
krajcevski
2014/07/29 17:59:35
Done.
|
+ SkTextureCompressor::Format fCompressedFormat; |
// Actually sends the texture data to the GPU. This is called from |
// toTexture with the data filled in depending on the texture config. |