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Side by Side Diff: src/gpu/GrSWMaskHelper.h

Issue 422023006: Add query for block dimensions of a given format (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Code review changes Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrSWMaskHelper_DEFINED 8 #ifndef GrSWMaskHelper_DEFINED
9 #define GrSWMaskHelper_DEFINED 9 #define GrSWMaskHelper_DEFINED
10 10
11 #include "GrColor.h" 11 #include "GrColor.h"
12 #include "GrDrawState.h" 12 #include "GrDrawState.h"
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkDraw.h" 14 #include "SkDraw.h"
15 #include "SkMatrix.h" 15 #include "SkMatrix.h"
16 #include "SkRasterClip.h" 16 #include "SkRasterClip.h"
17 #include "SkRegion.h" 17 #include "SkRegion.h"
18 #include "SkTextureCompressor.h"
18 #include "SkTypes.h" 19 #include "SkTypes.h"
19 20
20 class GrAutoScratchTexture; 21 class GrAutoScratchTexture;
21 class GrContext; 22 class GrContext;
22 class GrTexture; 23 class GrTexture;
23 class SkPath; 24 class SkPath;
24 class SkStrokeRec; 25 class SkStrokeRec;
25 class GrDrawTarget; 26 class GrDrawTarget;
26 27
27 /** 28 /**
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92 static void DrawToTargetWithPathMask(GrTexture* texture, 93 static void DrawToTargetWithPathMask(GrTexture* texture,
93 GrDrawTarget* target, 94 GrDrawTarget* target,
94 const SkIRect& rect); 95 const SkIRect& rect);
95 96
96 protected: 97 protected:
97 private: 98 private:
98 GrContext* fContext; 99 GrContext* fContext;
99 SkMatrix fMatrix; 100 SkMatrix fMatrix;
100 SkBitmap fBM; 101 SkBitmap fBM;
101 SkDraw fDraw; 102 SkDraw fDraw;
102 SkRasterClip fRasterClip; 103 SkRasterClip fRasterClip;
robertphillips 2014/07/29 17:53:36 #if GR_COMPRESS_ALPHA_MASK ?
krajcevski 2014/07/29 17:59:35 Done.
104 SkTextureCompressor::Format fCompressedFormat;
103 105
104 // Actually sends the texture data to the GPU. This is called from 106 // Actually sends the texture data to the GPU. This is called from
105 // toTexture with the data filled in depending on the texture config. 107 // toTexture with the data filled in depending on the texture config.
106 void sendTextureData(GrTexture *texture, const GrTextureDesc& desc, 108 void sendTextureData(GrTexture *texture, const GrTextureDesc& desc,
107 const void *data, int rowbytes); 109 const void *data, int rowbytes);
108 110
109 // Compresses the bitmap stored in fBM and sends the compressed data 111 // Compresses the bitmap stored in fBM and sends the compressed data
110 // to the GPU to be stored in 'texture' using sendTextureData. 112 // to the GPU to be stored in 'texture' using sendTextureData.
111 void compressTextureData(GrTexture *texture, const GrTextureDesc& desc); 113 void compressTextureData(GrTexture *texture, const GrTextureDesc& desc);
112 114
113 typedef SkNoncopyable INHERITED; 115 typedef SkNoncopyable INHERITED;
114 }; 116 };
115 117
116 #endif // GrSWMaskHelper_DEFINED 118 #endif // GrSWMaskHelper_DEFINED
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