| Index: conformance/ogles/GL/struct/structnest_bvec2bvec3bvec4_vert.vert
|
| ===================================================================
|
| --- conformance/ogles/GL/struct/structnest_bvec2bvec3bvec4_vert.vert (revision 0)
|
| +++ conformance/ogles/GL/struct/structnest_bvec2bvec3bvec4_vert.vert (working copy)
|
| @@ -0,0 +1,74 @@
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +
|
| +attribute vec4 gtf_Vertex;
|
| +uniform mat4 gtf_ModelViewProjectionMatrix;
|
| +varying vec4 color;
|
| +
|
| +struct nestb
|
| +{
|
| + bvec2 a2;
|
| + bvec3 b2;
|
| + bvec4 c2;
|
| +};
|
| +
|
| +struct nesta
|
| +{
|
| + bvec2 a1;
|
| + bvec3 b1;
|
| + bvec4 c1;
|
| + nestb nest_b;
|
| +};
|
| +
|
| +struct nest
|
| +{
|
| + nesta nest_a;
|
| +};
|
| +
|
| +void main (void)
|
| +{
|
| +
|
| + nest s = nest( nesta( bvec2(12, 13), bvec3(14.0, 0.0, 139.0), bvec4(25.5, 17.0, 145, 163 ),
|
| + nestb( bvec2(28, 0), bvec3(0.0, 0.0, 1.0), bvec4(0.0, 17.0, 145, 0 )
|
| + )
|
| + )
|
| + );
|
| +
|
| + float gray = 0.0;
|
| +
|
| + if( ( s.nest_a.a1[0] ) && ( s.nest_a.a1[1] ) &&
|
| + ( s.nest_a.b1[0] ) && (! (s.nest_a.b1[1]) ) && ( s.nest_a.b1[2] ) &&
|
| + ( s.nest_a.c1[0] ) && ( s.nest_a.c1[1] ) && ( s.nest_a.c1[2] ) && ( s.nest_a.c1[3] ) &&
|
| + ( s.nest_a.nest_b.a2[0] ) && ( !( s.nest_a.nest_b.a2[1] ) ) &&
|
| + (! ( s.nest_a.nest_b.b2[0] ) ) && (! ( s.nest_a.nest_b.b2[1] ) ) && (s.nest_a.nest_b.b2[2]) &&
|
| + (! ( s.nest_a.nest_b.c2[0] ) ) && (s.nest_a.nest_b.c2[1]) && (s.nest_a.nest_b.c2[2]) && (! ( s.nest_a.nest_b.c2[3] ) )
|
| + )
|
| + gray=1.0;
|
| + else
|
| + gray =0.0;
|
| + color = vec4(gray, gray, gray, 1.0);
|
| +
|
| + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
|
| +}
|
|
|