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Unified Diff: conformance/ogles/GL/struct/structnest_bvec2bvec3bvec4_frag.frag

Issue 41993002: Add ToT WebGL conformance tests : part 9 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 2 months ago
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Index: conformance/ogles/GL/struct/structnest_bvec2bvec3bvec4_frag.frag
===================================================================
--- conformance/ogles/GL/struct/structnest_bvec2bvec3bvec4_frag.frag (revision 0)
+++ conformance/ogles/GL/struct/structnest_bvec2bvec3bvec4_frag.frag (working copy)
@@ -0,0 +1,71 @@
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+
+#ifdef GL_ES
+precision mediump float;
+#endif
+varying vec4 color;
+
+struct nestb
+{
+ bvec2 a2;
+ bvec3 b2;
+ bvec4 c2;
+};
+
+struct nesta
+{
+ bvec2 a1;
+ bvec3 b1;
+ bvec4 c1;
+ nestb nest_b;
+};
+
+struct nest
+{
+ nesta nest_a;
+};
+
+void main (void)
+{
+ nest s = nest( nesta( bvec2(12, 13), bvec3(14.0, 0.0, 139.0), bvec4(25.5, 17.0, 145, 163 ),
+ nestb( bvec2(28, 0), bvec3(0.0, 0.0, 1.0), bvec4(0.0, 17.0, 145, 0 )
+ )
+ )
+ );
+ float gray = 0.0;
+ if( ( s.nest_a.a1[0] ) && ( s.nest_a.a1[1] ) &&
+ ( s.nest_a.b1[0] ) && (! (s.nest_a.b1[1]) ) && ( s.nest_a.b1[2] ) &&
+ ( s.nest_a.c1[0] ) && ( s.nest_a.c1[1] ) && ( s.nest_a.c1[2] ) && ( s.nest_a.c1[3] ) &&
+ ( s.nest_a.nest_b.a2[0] ) && ( !( s.nest_a.nest_b.a2[1] ) ) &&
+ (! ( s.nest_a.nest_b.b2[0] ) ) && (! ( s.nest_a.nest_b.b2[1] ) ) && (s.nest_a.nest_b.b2[2]) &&
+ (! ( s.nest_a.nest_b.c2[0] ) ) && (s.nest_a.nest_b.c2[1]) && (s.nest_a.nest_b.c2[2]) && (! ( s.nest_a.nest_b.c2[3] ) )
+ )
+ gray=1.0;
+ else
+ gray =0.0;
+
+ gl_FragColor = vec4(gray, gray, gray, 1.0);
+}

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