| Index: conformance/ogles/GL/mat/array_const_mat4_vert.vert
|
| ===================================================================
|
| --- conformance/ogles/GL/mat/array_const_mat4_vert.vert (revision 0)
|
| +++ conformance/ogles/GL/mat/array_const_mat4_vert.vert (working copy)
|
| @@ -0,0 +1,56 @@
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +
|
| +attribute vec4 gtf_Vertex;
|
| +uniform mat4 gtf_ModelViewProjectionMatrix;
|
| +varying vec4 color;
|
| +
|
| +const int array_size = 2;
|
| +
|
| +void main (void)
|
| +{
|
| + const mat4 a = mat4( 1.0, 2.0, 3.0, 4.0,
|
| + 5.0, 6.0, 7.0, 8.0,
|
| + 9.0, 10.0, 11.0, 12.0,
|
| + 13.0, 14.0, 15.0, 16.0);
|
| + const mat4 b = mat4(17.0, 18.0, 19.0, 20.0,
|
| + 21.0, 22.0, 23.0, 24.0,
|
| + 25.0, 26.0, 27.0, 28.0,
|
| + 29.0, 30.0, 31.0, 32.0);
|
| + mat4 array[array_size];
|
| + float gray;
|
| +
|
| + array[0] = a;
|
| + array[1] = b;
|
| +
|
| + if((array[0] == a) && (array[1] == b))
|
| + gray = 1.0;
|
| + else
|
| + gray = 0.0;
|
| +
|
| + color = vec4(gray, gray, gray, 1.0);
|
| + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
|
| +}
|
| +
|
|
|