Index: conformance/ogles/GL/struct/nestedstructcomb_various_frag.frag |
=================================================================== |
--- conformance/ogles/GL/struct/nestedstructcomb_various_frag.frag (revision 0) |
+++ conformance/ogles/GL/struct/nestedstructcomb_various_frag.frag (working copy) |
@@ -0,0 +1,116 @@ |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+ |
+#ifdef GL_ES |
+precision mediump float; |
+#endif |
+varying vec4 color; |
+ |
+#define ERROR_EPSILON 0.1 |
+ |
+void main (void){ |
+ struct second_nest |
+ { |
+ float sc_nt; |
+ mat2 sc_mt2; |
+ vec4 sc_vc4; |
+ }; |
+ |
+ struct nest |
+ { |
+ ivec3 nt_ivc3; |
+ bvec4 nt_bvc4; |
+ second_nest nt_scne; |
+ }; |
+ |
+ struct test_t |
+ { |
+ float t_fl; |
+ vec2 t_vc2; |
+ vec3 t_vc3; |
+ mat4 t_mt4; |
+ nest t_nested; |
+ float t_2fl; |
+ }; |
+ |
+ vec4 mt1 = vec4(31.0, 32.0, 33.0, 34.0); |
+ vec4 mt2 = vec4(35.0, 36.0, 37.0, 38.0); |
+ vec4 mt3 = vec4(39.0, 40.0, 41.0, 42.0); |
+ vec4 mt4 = vec4(43.0, 44.0, 45.0, 46.0); |
+ int i=0; |
+ float sum1=0.0, sum2=0.0, sum3=0.0, sum4=0.0; |
+ |
+ test_t a = test_t(23.0, vec2(12.0, 13.0), |
+ |
+ vec3(163.0, 173.0, 183.0), |
+ |
+ mat4(mt1, mt2, mt3, mt4), |
+ |
+ nest( ivec3(73, 74, 75), |
+ |
+ bvec4(12, 0, 17.0, 193.0 ), |
+ |
+ second_nest(144.0, mat2(22.0, 23.0, 24.0, 25.0), vec4(57.0, 58.0, 59.0, 60.0 ) |
+ ) |
+ ), |
+ |
+ 203.0 |
+ ); |
+ |
+ sum1 = a.t_mt4[0][0] + a.t_mt4[0][1] + a.t_mt4[0][2] + a.t_mt4[0][3]; |
+ sum2 = a.t_mt4[1][0] + a.t_mt4[1][1] + a.t_mt4[1][2] + a.t_mt4[1][3]; |
+ sum3 = a.t_mt4[2][0] + a.t_mt4[2][1] + a.t_mt4[2][2] + a.t_mt4[2][3]; |
+ sum4 = a.t_mt4[3][0] + a.t_mt4[3][1] + a.t_mt4[3][2] + a.t_mt4[3][3]; |
+ |
+ float gray; |
+ if( ( a.t_fl == 23.0 ) && |
+ |
+ (a.t_vc2[0] == 12.0) && (a.t_vc2[1] == 13.0) && |
+ |
+ (a.t_vc3[0] == 163.0) && (a.t_vc3[1] == 173.0) && (a.t_vc3[2] == 183.0) && |
+ |
+ (sum1 > 130.0-ERROR_EPSILON && sum1 < 130.0+ERROR_EPSILON ) && (sum2 > 146.0-ERROR_EPSILON && sum2 < 146.0+ERROR_EPSILON ) && (sum3 >162.0-ERROR_EPSILON && sum3 < 162.0+ERROR_EPSILON ) && (sum4 > 178.0-ERROR_EPSILON && sum4 < 178.0+ERROR_EPSILON ) && |
+ (a.t_nested.nt_ivc3[0] == 73 ) && (a.t_nested.nt_ivc3[1] == 74 ) && (a.t_nested.nt_ivc3[2] == 75 ) && |
+ |
+ (a.t_nested.nt_bvc4[0] == true) && (a.t_nested.nt_bvc4[1] == false) && |
+ |
+ (a.t_nested.nt_bvc4[2] == true ) && (a.t_nested.nt_bvc4[0] == true) && |
+ |
+ (a.t_nested.nt_scne.sc_nt == 144.0) && |
+ |
+ (a.t_nested.nt_scne.sc_mt2[0][0] == 22.0 ) && (a.t_nested.nt_scne.sc_mt2[0][1] == 23.0 ) && |
+ |
+ (a.t_nested.nt_scne.sc_mt2[1][0] == 24.0 ) && (a.t_nested.nt_scne.sc_mt2[1][1] == 25.0 ) && |
+ |
+ (a.t_nested.nt_scne.sc_vc4[0] == 57.0 ) && (a.t_nested.nt_scne.sc_vc4[1] == 58.0 ) && |
+ |
+ (a.t_nested.nt_scne.sc_vc4[2] == 59.0 ) && (a.t_nested.nt_scne.sc_vc4[3] == 60.0) && |
+ |
+ (a.t_2fl == 203.0) |
+ ) |
+ gray=1.0; |
+ else gray=0.0; |
+ gl_FragColor = vec4(gray, gray, gray, 1.0); |
+} |