Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(165)

Unified Diff: src/effects/SkGpuBlurUtils.cpp

Issue 418223009: 2D kernel initial wiring for Guassian (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 6 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: src/effects/SkGpuBlurUtils.cpp
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
index 58881087553cb8a7e20f2bd15ef5b99b0cb0819d..b54c2d5d341fc871181773dc3830504da36527d8 100644
--- a/src/effects/SkGpuBlurUtils.cpp
+++ b/src/effects/SkGpuBlurUtils.cpp
@@ -11,6 +11,7 @@
#if SK_SUPPORT_GPU
#include "effects/GrConvolutionEffect.h"
+#include "effects/GrMatrixConvolutionEffect.h"
#include "effects/GrTextureDomain.h"
#include "GrContext.h"
#endif
@@ -61,6 +62,29 @@ static void convolve_gaussian_pass(GrContext* context,
context->drawRectToRect(paint, dstRect, srcRect);
}
+// a 2d gaussian convolution pass
bsalomon 2014/07/28 15:20:41 Maybe we should give both these functions symmetri
+static void convolve_gaussian_pass(GrContext* context,
+ const SkRect& srcRect,
+ const SkRect& dstRect,
+ GrTexture* texture,
+ int radiusX,
+ int radiusY,
+ SkScalar sigmaX,
+ SkScalar sigmaY,
+ bool useBounds,
+ SkIRect bounds) {
+ SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
+ SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
+ GrPaint paint;
+ paint.reset();
+ SkAutoTUnref<GrEffect> conv(GrMatrixConvolutionEffect::CreateGaussian(
+ texture, bounds, size, 1.0, 0.0, kernelOffset, GrMatrixConvolutionEffect::kClamp_TileMode,
+ true, useBounds, sigmaX, sigmaY));
+ paint.reset();
+ paint.addColorEffect(conv);
+ context->drawRectToRect(paint, dstRect, srcRect);
+}
+
static void convolve_gaussian(GrContext* context,
const SkRect& srcRect,
const SkRect& dstRect,
@@ -196,7 +220,10 @@ GrTexture* GaussianBlur(GrContext* context,
SkIRect srcIRect;
srcRect.roundOut(&srcIRect);
- if (sigmaX > 0.0f) {
+ // if square, and small than do one pass instead of 2, actually small rectangular blocks
+ // are okay too but for simplicity only handle the square case for now
bsalomon 2014/07/28 15:20:41 is the squareness enforced here?
+ if (sigmaX > 0.0f && sigmaY > 0 &&
+ (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) {
if (scaleFactorX > 1) {
// Clear out a radius to the right of the srcRect to prevent the
// X convolution from reading garbage.
@@ -204,32 +231,60 @@ GrTexture* GaussianBlur(GrContext* context,
radiusX, srcIRect.height());
context->clear(&clearRect, 0x0, false);
}
- context->setRenderTarget(dstTexture->asRenderTarget());
- SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
- convolve_gaussian(context, srcRect, dstRect, srcTexture,
- Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, cropToRect);
- srcTexture = dstTexture;
- srcRect = dstRect;
- SkTSwap(dstTexture, tempTexture);
- }
-
- if (sigmaY > 0.0f) {
- if (scaleFactorY > 1 || sigmaX > 0.0f) {
+ if (scaleFactorY > 1) {
bsalomon 2014/07/28 15:20:41 Can we get here with scaleFactorY > 1? I thought t
// Clear out a radius below the srcRect to prevent the Y
// convolution from reading garbage.
clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
srcIRect.width(), radiusY);
context->clear(&clearRect, 0x0, false);
}
-
context->setRenderTarget(dstTexture->asRenderTarget());
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
- convolve_gaussian(context, srcRect, dstRect, srcTexture,
- Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, cropToRect);
+ // TODO we have a ton of perf verification to do here, but its an open question if we should
+ // do 4 draw calls with bounds then 1 without, or 1 with bounds, or just fall back to
+ // separable when we have to crop to src rect
+ convolve_gaussian_pass(context, srcRect, dstRect, srcTexture,
+ radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect);
srcTexture = dstTexture;
srcRect = dstRect;
SkTSwap(dstTexture, tempTexture);
}
+ else {
bsalomon 2014/07/28 15:20:41 style nit, else goes with }
+ if (sigmaX > 0.0f) {
+ if (scaleFactorX > 1) {
+ // Clear out a radius to the right of the srcRect to prevent the
+ // X convolution from reading garbage.
+ clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
+ radiusX, srcIRect.height());
+ context->clear(&clearRect, 0x0, false);
+ }
+ context->setRenderTarget(dstTexture->asRenderTarget());
+ SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
+ convolve_gaussian(context, srcRect, dstRect, srcTexture,
+ Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, cropToRect);
+ srcTexture = dstTexture;
+ srcRect = dstRect;
+ SkTSwap(dstTexture, tempTexture);
+ }
+
+ if (sigmaY > 0.0f) {
+ if (scaleFactorY > 1 || sigmaX > 0.0f) {
+ // Clear out a radius below the srcRect to prevent the Y
+ // convolution from reading garbage.
+ clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
+ srcIRect.width(), radiusY);
+ context->clear(&clearRect, 0x0, false);
+ }
+
+ context->setRenderTarget(dstTexture->asRenderTarget());
+ SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
+ convolve_gaussian(context, srcRect, dstRect, srcTexture,
+ Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, cropToRect);
+ srcTexture = dstTexture;
+ srcRect = dstRect;
+ SkTSwap(dstTexture, tempTexture);
+ }
+ }
if (scaleFactorX > 1 || scaleFactorY > 1) {
// Clear one pixel to the right and below, to accommodate bilinear

Powered by Google App Engine
This is Rietveld 408576698