Index: src/gpu/gl/GrGLVertexArray.h |
diff --git a/src/gpu/gl/GrGLVertexArray.h b/src/gpu/gl/GrGLVertexArray.h |
index 0e5bffe4c1fcb5d63c805a1f9d0ffe5851f1c6ea..f4eb3d52ca2960e3fdfeea420f182f64a99d5ea6 100644 |
--- a/src/gpu/gl/GrGLVertexArray.h |
+++ b/src/gpu/gl/GrGLVertexArray.h |
@@ -8,7 +8,7 @@ |
#ifndef GrGLVertexArray_DEFINED |
#define GrGLVertexArray_DEFINED |
-#include "GrGpuObject.h" |
+#include "GrGpuResource.h" |
#include "GrTypesPriv.h" |
#include "gl/GrGLDefines.h" |
#include "gl/GrGLFunctions.h" |
@@ -130,7 +130,7 @@ private: |
* This class represents an OpenGL vertex array object. It manages the lifetime of the vertex array |
* and is used to track the state of the vertex array to avoid redundant GL calls. |
*/ |
-class GrGLVertexArray : public GrGpuObject { |
+class GrGLVertexArray : public GrGpuResource { |
public: |
GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount); |
@@ -170,7 +170,7 @@ private: |
GrGLuint fIndexBufferID; |
bool fIndexBufferIDIsValid; |
- typedef GrGpuObject INHERITED; |
+ typedef GrGpuResource INHERITED; |
}; |
#endif |