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Unified Diff: extensions/browser/api/cast_channel/cast_socket.h

Issue 417403002: Remove weak pointers from CastSocket. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Respond to Wez comments. Fire callbacks in CloseInternal. Created 6 years, 5 months ago
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Index: extensions/browser/api/cast_channel/cast_socket.h
diff --git a/extensions/browser/api/cast_channel/cast_socket.h b/extensions/browser/api/cast_channel/cast_socket.h
index 7bcd513bba76ea7554084dc3512c29ebf87d0ffa..14c558cb09fa6481c159ccbad02a9715f42785c8 100644
--- a/extensions/browser/api/cast_channel/cast_socket.h
+++ b/extensions/browser/api/cast_channel/cast_socket.h
@@ -9,11 +9,9 @@
#include <string>
#include "base/basictypes.h"
-#include "base/callback.h"
#include "base/cancelable_callback.h"
#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
-#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "base/timer/timer.h"
#include "extensions/browser/api/api_resource.h"
@@ -45,17 +43,14 @@ class CastMessage;
//
// NOTE: Not called "CastChannel" to reduce confusion with the generated API
// code.
-class CastSocket : public ApiResource,
- public base::SupportsWeakPtr<CastSocket> {
+class CastSocket : public ApiResource {
public:
// Object to be informed of incoming messages and errors.
class Delegate {
public:
// An error occurred on the channel.
- // It is fine to delete the socket in this callback.
virtual void OnError(const CastSocket* socket, ChannelError error) = 0;
// A message was received on the channel.
- // Do NOT delete the socket in this callback.
virtual void OnMessage(const CastSocket* socket,
const MessageInfo& message) = 0;
@@ -72,6 +67,8 @@ class CastSocket : public ApiResource,
CastSocket::Delegate* delegate,
net::NetLog* net_log,
const base::TimeDelta& connect_timeout);
+
+ // Ensures that the socket is closed.
virtual ~CastSocket();
// The IP endpoint for the destination of the channel.
@@ -221,6 +218,7 @@ class CastSocket : public ApiResource,
int DoSslConnectComplete(int result);
int DoAuthChallengeSend();
int DoAuthChallengeSendComplete(int result);
+ void DoAuthChallengeSendWriteComplete(int result);
int DoAuthChallengeReplyComplete(int result);
/////////////////////////////////////////////////////////////////////////////
@@ -266,9 +264,14 @@ class CastSocket : public ApiResource,
// Parses the contents of body_read_buffer_ and sets current_message_ to
// the message received.
bool ProcessBody();
- // Closes socket, updating the error state and signaling the delegate that
- // |error| has occurred.
+ // Closes the socket, sets |error_state_| to |error| and signals the
+ // delegate that |error| has occurred.
void CloseWithError(ChannelError error);
+ // Frees resources and cancels pending callbacks. |ready_state_| will be set
+ // READY_STATE_CLOSED on completion. A no-op if |ready_state_| is already
+ // READY_STATE_CLOSED.
+ void CloseInternal();
+
// Serializes the content of message_proto (with a header) to |message_data|.
static bool Serialize(const CastMessage& message_proto,
std::string* message_data);
@@ -324,6 +327,8 @@ class CastSocket : public ApiResource,
// Callback invoked when the socket is connected or fails to connect.
net::CompletionCallback connect_callback_;
+ // Callback invoked by |connect_timeout_timer_| to cancel the connection.
+ base::CancelableClosure connect_timeout_callback_;
// Duration to wait before timing out.
base::TimeDelta connect_timeout_;
// Timer invoked when the connection has timed out.
@@ -343,6 +348,16 @@ class CastSocket : public ApiResource,
// The current status of the channel.
ReadyState ready_state_;
+ // Task invoked to (re)start the connect loop. Canceled on entry to the
+ // connect loop.
+ base::CancelableClosure connect_loop_callback_;
+ // Task invoked to send the auth challenge. Canceled when the auth challenge
+ // has been sent.
+ base::CancelableClosure send_auth_challenge_callback_;
+ // Callback invoked to (re)start the read loop. Canceled on entry to the read
+ // loop.
+ base::CancelableClosure read_loop_callback_;
+
// Holds a message to be written to the socket. |callback| is invoked when the
// message is fully written or an error occurrs.
struct WriteRequest {

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