| Index: conformance/more/functions/isTestsBadArgs.html
|
| ===================================================================
|
| --- conformance/more/functions/isTestsBadArgs.html (revision 0)
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| +++ conformance/more/functions/isTestsBadArgs.html (working copy)
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| @@ -0,0 +1,108 @@
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
|
| +<meta charset="utf-8">
|
| +<!--
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +-->
|
| +<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
|
| +<script src="../../../resources/js-test-pre.js"></script>
|
| +<script src="../../../conformance/resources/webgl-test-utils.js"></script>
|
| +
|
| +</head>
|
| +<body>
|
| +<div id="description"></div>
|
| +<div id="console"></div>
|
| +<canvas id="canvas_element" width="1" height="1"></canvas>
|
| +<script type="application/x-javascript">
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| +
|
| +function runTest()
|
| +{
|
| + shouldThrow("gl.isBuffer(gl.createFramebuffer())");
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| + shouldThrow("gl.isBuffer(gl.createProgram())");
|
| + shouldThrow("gl.isBuffer(gl.createRenderbuffer())");
|
| + shouldThrow("gl.isBuffer(gl.createShader(gl.VERTEX_SHADER))");
|
| + shouldThrow("gl.isBuffer(gl.createTexture())");
|
| +
|
| + shouldThrow("gl.isFramebuffer(gl.createBuffer())");
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| + shouldThrow("gl.isFramebuffer(gl.createProgram())");
|
| + shouldThrow("gl.isFramebuffer(gl.createRenderbuffer())");
|
| + shouldThrow("gl.isFramebuffer(gl.createShader(gl.VERTEX_SHADER))");
|
| + shouldThrow("gl.isFramebuffer(gl.createTexture())");
|
| +
|
| + shouldThrow("gl.isProgram(gl.createBuffer())");
|
| + shouldThrow("gl.isProgram(gl.createFramebuffer())");
|
| + shouldThrow("gl.isProgram(gl.createRenderbuffer())");
|
| + shouldThrow("gl.isProgram(gl.createShader(gl.VERTEX_SHADER))");
|
| + shouldThrow("gl.isProgram(gl.createTexture())");
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| +
|
| + shouldThrow("gl.isRenderbuffer(gl.createBuffer())");
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| + shouldThrow("gl.isRenderbuffer(gl.createFramebuffer())");
|
| + shouldThrow("gl.isRenderbuffer(gl.createProgram())");
|
| + shouldThrow("gl.isRenderbuffer(gl.createShader(gl.VERTEX_SHADER))");
|
| + shouldThrow("gl.isRenderbuffer(gl.createTexture())");
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| +
|
| + shouldThrow("gl.isShader(gl.createBuffer())");
|
| + shouldThrow("gl.isShader(gl.createFramebuffer())");
|
| + shouldThrow("gl.isShader(gl.createProgram())");
|
| + shouldThrow("gl.isShader(gl.createRenderbuffer())");
|
| + shouldThrow("gl.isShader(gl.createTexture())");
|
| +
|
| + shouldThrow("gl.isTexture(gl.createBuffer())");
|
| + shouldThrow("gl.isTexture(gl.createFramebuffer())");
|
| + shouldThrow("gl.isTexture(gl.createProgram())");
|
| + shouldThrow("gl.isTexture(gl.createRenderbuffer())");
|
| + shouldThrow("gl.isTexture(gl.createShader(gl.VERTEX_SHADER))");
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| +
|
| + shouldBe("gl.isBuffer(null)", "false");
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| + shouldBe("gl.isBuffer(undefined)", "false");
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| +
|
| + shouldBe("gl.isFramebuffer(null)", "false");
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| + shouldBe("gl.isFramebuffer(undefined)", "false");
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| +
|
| + shouldBe("gl.isProgram(null)", "false");
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| + shouldBe("gl.isProgram(undefined)", "false");
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| +
|
| + shouldBe("gl.isRenderbuffer(null)", "false");
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| + shouldBe("gl.isRenderbuffer(undefined)", "false");
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| +
|
| + shouldBe("gl.isShader(null)", "false");
|
| + shouldBe("gl.isShader(undefined)", "false");
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| +
|
| + shouldBe("gl.isTexture(null)", "false");
|
| + shouldBe("gl.isTexture(undefined)", "false");
|
| +}
|
| +
|
| +description("Tests type checking for isX() functions");
|
| +var gl = WebGLTestUtils.create3DContext(document.getElementById("canvas_element"));
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| +runTest();
|
| +var successfullyParsed = true;
|
| +</script>
|
| +
|
| +<script src="../../../resources/js-test-post.js"></script>
|
| +</body>
|
| +</html>
|
| +
|
|
|
| Property changes on: conformance/more/functions/isTestsBadArgs.html
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| ___________________________________________________________________
|
| Added: svn:eol-style
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| ## -0,0 +1 ##
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| +LF
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| \ No newline at end of property
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