| Index: conformance/manual/canvas-no-clear-on-unsuccessful-draw.html
|
| ===================================================================
|
| --- conformance/manual/canvas-no-clear-on-unsuccessful-draw.html (revision 0)
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| +++ conformance/manual/canvas-no-clear-on-unsuccessful-draw.html (working copy)
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| @@ -0,0 +1,85 @@
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| +<!--
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
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| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
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| +** permit persons to whom the Materials are furnished to do so, subject to
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| +** the following conditions:
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| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
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| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +-->
|
| +
|
| +<!DOCTYPE html>
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| +<html>
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| +<head>
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| +<meta charset="utf-8">
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| +<title>Check that the canvas is NOT recomposited after unsucessful draw call</title>
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
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| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"></script>
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| +<script src="../resources/webgl-test-utils.js"></script>
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| +<style>
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| +canvas {
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| + border: 1px solid black;
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| +}
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| +.correct {
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| + border: 1px solid black;
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| + background-color: #00ff00;
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| +}
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| +</style>
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| +</head>
|
| +<body>
|
| +<pre>
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| +This test must be run manually.
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| +
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| +This test tests that a canvas is NOT cleared
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| +when a draw call fails.
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| +
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| +You should see two <span class="correct">green rectangles</span>
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| +with black outlines on success.
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| +</pre>
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| +<canvas id='c1'></canvas>
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| +<canvas id='c2'></canvas>
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| +<div id="console"></div>
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| +<script>
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| +"use strict";
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| +var wtu = WebGLTestUtils;
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| +var c1 = document.getElementById("c1");
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| +var c2 = document.getElementById("c2");
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| +var gl1 = wtu.create3DContext(c1);
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| +var gl2 = wtu.create3DContext(c2);
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| +gl1.clearColor(0,1,0,1);
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| +gl1.clear(gl1.COLOR_BUFFER_BIT);
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| +gl2.clearColor(0,1,0,1);
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| +gl2.clear(gl2.COLOR_BUFFER_BIT);
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| +wtu.waitForComposite(gl1, function() {
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| + gl1.drawArrays(gl1.BLEND, 0, 0);
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| + glErrorShouldBe(gl1, gl1.INVALID_ENUM, "no errors");
|
| +});
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| +
|
| +wtu.waitForComposite(gl2, function() {
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| + var buf = gl2.createBuffer();
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| + gl2.bindBuffer(gl2.ELEMENT_ARRAY_BUFFER, buf);
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| + gl2.bufferData(gl2.ELEMENT_ARRAY_BUFFER, new Uint8Array(1), gl2.STATIC_DRAW);
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| + gl2.drawElements(gl2.BLEND, 0, gl2.UNSIGNED_SHORT, 0);
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| + glErrorShouldBe(gl2, gl2.INVALID_ENUM, "no errors");
|
| +});
|
| +</script>
|
| +</body>
|
| +</html>
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|
|
| Property changes on: conformance/manual/canvas-no-clear-on-unsuccessful-draw.html
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| ___________________________________________________________________
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| Added: svn:eol-style
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