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| 1 <!-- |
| 2 |
| 3 /* |
| 4 ** Copyright (c) 2012 The Khronos Group Inc. |
| 5 ** |
| 6 ** Permission is hereby granted, free of charge, to any person obtaining a |
| 7 ** copy of this software and/or associated documentation files (the |
| 8 ** "Materials"), to deal in the Materials without restriction, including |
| 9 ** without limitation the rights to use, copy, modify, merge, publish, |
| 10 ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 11 ** permit persons to whom the Materials are furnished to do so, subject to |
| 12 ** the following conditions: |
| 13 ** |
| 14 ** The above copyright notice and this permission notice shall be included |
| 15 ** in all copies or substantial portions of the Materials. |
| 16 ** |
| 17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 24 */ |
| 25 |
| 26 --> |
| 27 |
| 28 <!DOCTYPE html> |
| 29 <html> |
| 30 <head> |
| 31 <meta charset="utf-8"> |
| 32 <title>WebGL GLES2 difference test.</title> |
| 33 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| 34 <script src="../../resources/js-test-pre.js"></script> |
| 35 <script src="../resources/webgl-test.js"></script> |
| 36 <script src="../resources/webgl-test-utils.js"></script> |
| 37 </head> |
| 38 <body> |
| 39 <div id="description"></div> |
| 40 <div id="console"></div> |
| 41 |
| 42 <script> |
| 43 "use strict"; |
| 44 var wtu = WebGLTestUtils; |
| 45 description("Tests the a few differences between WebGL and GLES2"); |
| 46 |
| 47 var gl = wtu.create3DContext(); |
| 48 var program = wtu.loadStandardProgram(gl); |
| 49 gl.useProgram(program); |
| 50 var vertexObject = gl.createBuffer(); |
| 51 gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject); |
| 52 gl.enableVertexAttribArray(0); |
| 53 glErrorShouldBe(gl, gl.NO_ERROR, "Setup should succeed"); |
| 54 |
| 55 debug(""); |
| 56 debug("Verify that constant color and constant alpha cannot be used together as
source and destination factors in the blend function"); |
| 57 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_COLOR,
gl.CONSTANT_ALPHA)"); |
| 58 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONST
ANT_COLOR, gl.CONSTANT_ALPHA)"); |
| 59 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_COLOR,
gl.ONE_MINUS_CONSTANT_ALPHA)"); |
| 60 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONST
ANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA)"); |
| 61 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_ALPHA,
gl.CONSTANT_COLOR)"); |
| 62 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_ALPHA,
gl.ONE_MINUS_CONSTANT_COLOR)"); |
| 63 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONST
ANT_ALPHA, gl.CONSTANT_COLOR)"); |
| 64 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONST
ANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR)"); |
| 65 |
| 66 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTAN
T_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO)"); |
| 67 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MIN
US_CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO)"); |
| 68 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTAN
T_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO)"); |
| 69 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MIN
US_CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO)"); |
| 70 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTAN
T_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO)"); |
| 71 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTAN
T_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO)"); |
| 72 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MIN
US_CONSTANT_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO)"); |
| 73 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MIN
US_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO)"); |
| 74 |
| 75 debug(""); |
| 76 debug("Verify that in depthRange zNear <= zFar"); |
| 77 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.depthRange(20, 10)"); |
| 78 |
| 79 debug(""); |
| 80 debug("Verify that front/back settings should be the same for stenclMask and ste
ncilFunc"); |
| 81 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilMask(255)"); |
| 82 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)"); |
| 83 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilMaskSeparate(gl.FRONT, 1)"); |
| 84 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.drawArrays(gl.TRIANGLES, 0,
0)"); |
| 85 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilMaskSeparate(gl.BACK, 1)"); |
| 86 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)"); |
| 87 |
| 88 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFunc(gl.ALWAYS, 0, 255)"); |
| 89 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)"); |
| 90 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.BACK, gl.ALWAY
S, 1, 255)"); |
| 91 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.drawArrays(gl.TRIANGLES, 0,
0)"); |
| 92 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.FRONT, gl.ALWA
YS, 1, 255)"); |
| 93 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)"); |
| 94 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.BACK, gl.ALWAY
S, 1, 1)"); |
| 95 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.drawArrays(gl.TRIANGLES, 0,
0)"); |
| 96 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.FRONT, gl.ALWA
YS, 1, 1)"); |
| 97 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)"); |
| 98 |
| 99 debug(""); |
| 100 debug("Verify that IMPLEMENTATION_COLOR_READ_FORMAT and IMPLEMENTATION_COLOR_REA
D_TYPE are undefined"); |
| 101 shouldBeUndefined(gl.IMPLEMENTATION_COLOR_READ_FORMAT); |
| 102 shouldBeUndefined(gl.IMPLEMENTATION_COLOR_READ_TYPE); |
| 103 |
| 104 debug(""); |
| 105 debug("Verify that *LENGTH are undefined"); |
| 106 shouldBeUndefined(gl.INFO_LOG_LENGTH); |
| 107 shouldBeUndefined(gl.SHADER_SOURCE_LENGTH); |
| 108 shouldBeUndefined(gl.ACTIVE_UNIFORM_MAX_LENGTH); |
| 109 shouldBeUndefined(gl.ACTIVE_ATTRIB_MAX_LENGTH); |
| 110 |
| 111 debug(""); |
| 112 debug("Verify that UNPACK_COLORSPACE_CONVERSION_WEBGL is supported"); |
| 113 shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.BROWSER_D
EFAULT_WEBGL"); |
| 114 gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE); |
| 115 shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.NONE"); |
| 116 glErrorShouldBe(gl, gl.NO_ERROR, "set/get UNPACK_COLORSPACE_CONVERSION_WEBGL sho
uld generate no error"); |
| 117 |
| 118 debug(""); |
| 119 debug("Verify that drawingBufferWidth and drawingBufferHeights are implemented")
; |
| 120 shouldBeTrue("gl.drawingBufferWidth >= 0 && gl.drawingBufferHeight >= 0"); |
| 121 |
| 122 debug(""); |
| 123 debug("Verify that bindAttribLocation rejects names start with webgl_ or _webgl_
"); |
| 124 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindAttribLocation(program,
0, 'webgl_a')"); |
| 125 shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindAttribLocation(program,
0, '_webgl_a')"); |
| 126 |
| 127 var successfullyParsed = true; |
| 128 </script> |
| 129 |
| 130 <script src="../../resources/js-test-post.js"></script> |
| 131 </body> |
| 132 </html> |
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