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Issue 41503006: Add ToT WebGL conformance tests : part 8 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 2 months ago
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1 <!--
2
3 /*
4 ** Copyright (c) 2012 The Khronos Group Inc.
5 **
6 ** Permission is hereby granted, free of charge, to any person obtaining a
7 ** copy of this software and/or associated documentation files (the
8 ** "Materials"), to deal in the Materials without restriction, including
9 ** without limitation the rights to use, copy, modify, merge, publish,
10 ** distribute, sublicense, and/or sell copies of the Materials, and to
11 ** permit persons to whom the Materials are furnished to do so, subject to
12 ** the following conditions:
13 **
14 ** The above copyright notice and this permission notice shall be included
15 ** in all copies or substantial portions of the Materials.
16 **
17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24 */
25
26 -->
27
28 <!DOCTYPE html>
29 <html>
30 <head>
31 <meta charset="utf-8">
32 <title>Check that the canvas is NOT recomposited after calling readPixels</title >
33 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
34 <script src="../../resources/js-test-pre.js"></script>
35 <script src="../resources/webgl-test.js"></script>
36 <script src="../resources/webgl-test-utils.js"></script>
37 <style>
38 canvas {
39 border: 1px solid black;
40 }
41 .correct {
42 border: 1px solid black;
43 background-color: #00ff00;
44 }
45 </style>
46 </head>
47 <body>
48 <pre>
49 This test must be run manually.
50
51 This test tests that a canvas is NOT cleared
52 and recomposited after calling readPixels.
53
54 You should see a <span class="correct">green rectangle</span>
55 with black a outline on success.
56 </pre>
57 <canvas id='c'></canvas>
58 <div id="console"></div>
59 <script>
60 "use strict";
61 var wtu = WebGLTestUtils;
62 var c = document.getElementById("c");
63 var gl = wtu.create3DContext(c);
64 gl.clearColor(0,1,0,1);
65 gl.clear(gl.COLOR_BUFFER_BIT);
66 wtu.waitForComposite(gl, function() {
67 gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array(4));
68 glErrorShouldBe(gl, gl.NO_ERROR, "no errors");
69 });
70 </script>
71 </body>
72 </html>
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