Index: src/opts/SkBitmapProcState_opts_SSSE3.cpp |
diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp |
index 5b97215cc015607ab0ddd7d71598e59481435ed2..165f1f5ce068ffe560fa85ddbbaf80f93ad0ea68 100644 |
--- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp |
+++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp |
@@ -9,12 +9,11 @@ |
#include "SkPaint.h" |
#include "SkUtils.h" |
-/* With the exception of the Android framework we always build the SSSE3 functions |
- * and enable the caller to determine SSSE3 support. However for the Android framework |
- * if the device does not support SSSE3 then the compiler will not supply the required |
- * -mssse3 option needed to build this file, so instead we provide a stub implementation. |
+/* With the exception of the compilers that don't support it, we always build the |
+ * SSSE3 functions and enable the caller to determine SSSE3 support. However for |
+ * compilers that do not support SSSE3 we provide a stub implementation. |
*/ |
-#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
#include <tmmintrin.h> // SSSE3 |
@@ -732,7 +731,7 @@ void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); |
} |
-#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
+#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
const uint32_t* xy, |