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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcState_opts_SSSE3.h" | 8 #include "SkBitmapProcState_opts_SSSE3.h" |
9 #include "SkPaint.h" | 9 #include "SkPaint.h" |
10 #include "SkUtils.h" | 10 #include "SkUtils.h" |
11 | 11 |
12 /* With the exception of the Android framework we always build the SSSE3 functio
ns | 12 /* With the exception of the compilers that don't support it, we always build th
e |
13 * and enable the caller to determine SSSE3 support. However for the Android fr
amework | 13 * SSSE3 functions and enable the caller to determine SSSE3 support. However fo
r |
14 * if the device does not support SSSE3 then the compiler will not supply the re
quired | 14 * compilers that do not support SSSE3 we provide a stub implementation. |
15 * -mssse3 option needed to build this file, so instead we provide a stub implem
entation. | |
16 */ | 15 */ |
17 #if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_L
EVEL_SSSE3 | 16 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
18 | 17 |
19 #include <tmmintrin.h> // SSSE3 | 18 #include <tmmintrin.h> // SSSE3 |
20 | 19 |
21 // adding anonymous namespace seemed to force gcc to inline directly the | 20 // adding anonymous namespace seemed to force gcc to inline directly the |
22 // instantiation, instead of creating the functions | 21 // instantiation, instead of creating the functions |
23 // S32_generic_D32_filter_DX_SSSE3<true> and | 22 // S32_generic_D32_filter_DX_SSSE3<true> and |
24 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the | 23 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the |
25 // external functions. | 24 // external functions. |
26 namespace { | 25 namespace { |
27 // In this file, variations for alpha and non alpha versions are implemented | 26 // In this file, variations for alpha and non alpha versions are implemented |
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725 int count, uint32_t* colors) { | 724 int count, uint32_t* colors) { |
726 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); | 725 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); |
727 } | 726 } |
728 | 727 |
729 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 728 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
730 const uint32_t* xy, | 729 const uint32_t* xy, |
731 int count, uint32_t* colors) { | 730 int count, uint32_t* colors) { |
732 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); | 731 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); |
733 } | 732 } |
734 | 733 |
735 #else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_
SSE_LEVEL_SSSE3 | 734 #else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
736 | 735 |
737 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, | 736 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
738 const uint32_t* xy, | 737 const uint32_t* xy, |
739 int count, uint32_t* colors) { | 738 int count, uint32_t* colors) { |
740 sk_throw(); | 739 sk_throw(); |
741 } | 740 } |
742 | 741 |
743 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, | 742 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
744 const uint32_t* xy, | 743 const uint32_t* xy, |
745 int count, uint32_t* colors) { | 744 int count, uint32_t* colors) { |
746 sk_throw(); | 745 sk_throw(); |
747 } | 746 } |
748 | 747 |
749 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 748 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
750 const uint32_t* xy, | 749 const uint32_t* xy, |
751 int count, uint32_t* colors) { | 750 int count, uint32_t* colors) { |
752 sk_throw(); | 751 sk_throw(); |
753 } | 752 } |
754 | 753 |
755 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 754 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
756 const uint32_t* xy, | 755 const uint32_t* xy, |
757 int count, uint32_t* colors) { | 756 int count, uint32_t* colors) { |
758 sk_throw(); | 757 sk_throw(); |
759 } | 758 } |
760 | 759 |
761 #endif | 760 #endif |
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