Index: trunk/src/ui/views/corewm/capture_controller_unittest.cc |
=================================================================== |
--- trunk/src/ui/views/corewm/capture_controller_unittest.cc (revision 285220) |
+++ trunk/src/ui/views/corewm/capture_controller_unittest.cc (working copy) |
@@ -7,13 +7,13 @@ |
#include "base/logging.h" |
#include "ui/aura/env.h" |
#include "ui/aura/test/aura_test_base.h" |
+#include "ui/aura/test/event_generator.h" |
#include "ui/aura/test/test_screen.h" |
#include "ui/aura/test/test_window_delegate.h" |
#include "ui/aura/window.h" |
#include "ui/aura/window_event_dispatcher.h" |
#include "ui/events/event.h" |
#include "ui/events/event_utils.h" |
-#include "ui/events/test/event_generator.h" |
#include "ui/views/test/views_test_base.h" |
#include "ui/views/view.h" |
#include "ui/views/widget/root_view.h" |
@@ -137,7 +137,7 @@ |
TEST_F(CaptureControllerTest, TouchTargetResetOnCaptureChange) { |
// Create a window inside the WindowEventDispatcher. |
scoped_ptr<aura::Window> w1(CreateNormalWindow(1, root_window(), NULL)); |
- ui::test::EventGenerator event_generator1(root_window()); |
+ aura::test::EventGenerator event_generator1(root_window()); |
event_generator1.PressTouch(); |
w1->SetCapture(); |
// Both capture clients should return the same capture window. |