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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/wm/core/capture_controller.h" | 5 #include "ui/wm/core/capture_controller.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "ui/aura/env.h" | 8 #include "ui/aura/env.h" |
| 9 #include "ui/aura/test/aura_test_base.h" | 9 #include "ui/aura/test/aura_test_base.h" |
| 10 #include "ui/aura/test/event_generator.h" |
| 10 #include "ui/aura/test/test_screen.h" | 11 #include "ui/aura/test/test_screen.h" |
| 11 #include "ui/aura/test/test_window_delegate.h" | 12 #include "ui/aura/test/test_window_delegate.h" |
| 12 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
| 13 #include "ui/aura/window_event_dispatcher.h" | 14 #include "ui/aura/window_event_dispatcher.h" |
| 14 #include "ui/events/event.h" | 15 #include "ui/events/event.h" |
| 15 #include "ui/events/event_utils.h" | 16 #include "ui/events/event_utils.h" |
| 16 #include "ui/events/test/event_generator.h" | |
| 17 #include "ui/views/test/views_test_base.h" | 17 #include "ui/views/test/views_test_base.h" |
| 18 #include "ui/views/view.h" | 18 #include "ui/views/view.h" |
| 19 #include "ui/views/widget/root_view.h" | 19 #include "ui/views/widget/root_view.h" |
| 20 #include "ui/views/widget/widget.h" | 20 #include "ui/views/widget/widget.h" |
| 21 | 21 |
| 22 #if !defined(OS_CHROMEOS) | 22 #if !defined(OS_CHROMEOS) |
| 23 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h" | 23 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h" |
| 24 #include "ui/views/widget/desktop_aura/desktop_screen_position_client.h" | 24 #include "ui/views/widget/desktop_aura/desktop_screen_position_client.h" |
| 25 #endif | 25 #endif |
| 26 | 26 |
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| 130 w2->SetCapture(); | 130 w2->SetCapture(); |
| 131 EXPECT_EQ(w2.get(), GetCaptureWindow()); | 131 EXPECT_EQ(w2.get(), GetCaptureWindow()); |
| 132 EXPECT_EQ(w2.get(), GetSecondCaptureWindow()); | 132 EXPECT_EQ(w2.get(), GetSecondCaptureWindow()); |
| 133 } | 133 } |
| 134 | 134 |
| 135 // Verifies the touch target for the WindowEventDispatcher gets reset on | 135 // Verifies the touch target for the WindowEventDispatcher gets reset on |
| 136 // releasing capture. | 136 // releasing capture. |
| 137 TEST_F(CaptureControllerTest, TouchTargetResetOnCaptureChange) { | 137 TEST_F(CaptureControllerTest, TouchTargetResetOnCaptureChange) { |
| 138 // Create a window inside the WindowEventDispatcher. | 138 // Create a window inside the WindowEventDispatcher. |
| 139 scoped_ptr<aura::Window> w1(CreateNormalWindow(1, root_window(), NULL)); | 139 scoped_ptr<aura::Window> w1(CreateNormalWindow(1, root_window(), NULL)); |
| 140 ui::test::EventGenerator event_generator1(root_window()); | 140 aura::test::EventGenerator event_generator1(root_window()); |
| 141 event_generator1.PressTouch(); | 141 event_generator1.PressTouch(); |
| 142 w1->SetCapture(); | 142 w1->SetCapture(); |
| 143 // Both capture clients should return the same capture window. | 143 // Both capture clients should return the same capture window. |
| 144 EXPECT_EQ(w1.get(), GetCaptureWindow()); | 144 EXPECT_EQ(w1.get(), GetCaptureWindow()); |
| 145 EXPECT_EQ(w1.get(), GetSecondCaptureWindow()); | 145 EXPECT_EQ(w1.get(), GetSecondCaptureWindow()); |
| 146 | 146 |
| 147 // Build a window in the second WindowEventDispatcher and give it capture. | 147 // Build a window in the second WindowEventDispatcher and give it capture. |
| 148 // Both capture clients should return the same capture window. | 148 // Both capture clients should return the same capture window. |
| 149 scoped_ptr<aura::Window> w2( | 149 scoped_ptr<aura::Window> w2( |
| 150 CreateNormalWindow(2, second_host_->window(), NULL)); | 150 CreateNormalWindow(2, second_host_->window(), NULL)); |
| 151 w2->SetCapture(); | 151 w2->SetCapture(); |
| 152 EXPECT_EQ(w2.get(), GetCaptureWindow()); | 152 EXPECT_EQ(w2.get(), GetCaptureWindow()); |
| 153 EXPECT_EQ(w2.get(), GetSecondCaptureWindow()); | 153 EXPECT_EQ(w2.get(), GetSecondCaptureWindow()); |
| 154 | 154 |
| 155 // Release capture on the window. Releasing capture should reset the touch | 155 // Release capture on the window. Releasing capture should reset the touch |
| 156 // target of the first WindowEventDispatcher (as it no longer contains the | 156 // target of the first WindowEventDispatcher (as it no longer contains the |
| 157 // capture target). | 157 // capture target). |
| 158 w2->ReleaseCapture(); | 158 w2->ReleaseCapture(); |
| 159 EXPECT_EQ(static_cast<aura::Window*>(NULL), GetCaptureWindow()); | 159 EXPECT_EQ(static_cast<aura::Window*>(NULL), GetCaptureWindow()); |
| 160 EXPECT_EQ(static_cast<aura::Window*>(NULL), GetSecondCaptureWindow()); | 160 EXPECT_EQ(static_cast<aura::Window*>(NULL), GetSecondCaptureWindow()); |
| 161 ui::TouchEvent touch_event( | 161 ui::TouchEvent touch_event( |
| 162 ui::ET_TOUCH_PRESSED, gfx::Point(), 0, 0, ui::EventTimeForNow(), 1.0f, | 162 ui::ET_TOUCH_PRESSED, gfx::Point(), 0, 0, ui::EventTimeForNow(), 1.0f, |
| 163 1.0f, 1.0f, 1.0f); | 163 1.0f, 1.0f, 1.0f); |
| 164 EXPECT_EQ(static_cast<ui::GestureConsumer*>(w2.get()), | 164 EXPECT_EQ(static_cast<ui::GestureConsumer*>(w2.get()), |
| 165 ui::GestureRecognizer::Get()->GetTouchLockedTarget(touch_event)); | 165 ui::GestureRecognizer::Get()->GetTouchLockedTarget(touch_event)); |
| 166 } | 166 } |
| 167 | 167 |
| 168 } // namespace views | 168 } // namespace views |
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