| Index: Source/core/html/canvas/CanvasRenderingContext2D.h
|
| diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.h b/Source/core/html/canvas/CanvasRenderingContext2D.h
|
| index b07b25f340e709410573d2278edbc6d48fc61755..05fe12f4380a0956f1e886ee7a7b8928c1eedce1 100644
|
| --- a/Source/core/html/canvas/CanvasRenderingContext2D.h
|
| +++ b/Source/core/html/canvas/CanvasRenderingContext2D.h
|
| @@ -139,20 +139,6 @@ public:
|
| void setTransform(float m11, float m12, float m21, float m22, float dx, float dy);
|
| void resetTransform();
|
|
|
| - void setStrokeColor(const String& color);
|
| - void setStrokeColor(float grayLevel);
|
| - void setStrokeColor(const String& color, float alpha);
|
| - void setStrokeColor(float grayLevel, float alpha);
|
| - void setStrokeColor(float r, float g, float b, float a);
|
| - void setStrokeColor(float c, float m, float y, float k, float a);
|
| -
|
| - void setFillColor(const String& color);
|
| - void setFillColor(float grayLevel);
|
| - void setFillColor(const String& color, float alpha);
|
| - void setFillColor(float grayLevel, float alpha);
|
| - void setFillColor(float r, float g, float b, float a);
|
| - void setFillColor(float c, float m, float y, float k, float a);
|
| -
|
| void beginPath();
|
|
|
| void fill(const String& winding = "nonzero");
|
| @@ -174,27 +160,10 @@ public:
|
| void fillRect(float x, float y, float width, float height);
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| void strokeRect(float x, float y, float width, float height);
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|
|
| - void setShadow(float width, float height, float blur);
|
| - void setShadow(float width, float height, float blur, const String& color);
|
| - void setShadow(float width, float height, float blur, float grayLevel);
|
| - void setShadow(float width, float height, float blur, const String& color, float alpha);
|
| - void setShadow(float width, float height, float blur, float grayLevel, float alpha);
|
| - void setShadow(float width, float height, float blur, float r, float g, float b, float a);
|
| - void setShadow(float width, float height, float blur, float c, float m, float y, float k, float a);
|
| -
|
| - void clearShadow();
|
| -
|
| void drawImage(const CanvasImageSourceUnion&, float x, float y, ExceptionState&);
|
| void drawImage(const CanvasImageSourceUnion&, float x, float y, float width, float height, ExceptionState&);
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| void drawImage(const CanvasImageSourceUnion&, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, ExceptionState&);
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|
|
| - void drawImageFromRect(HTMLImageElement*, float sx = 0, float sy = 0, float sw = 0, float sh = 0,
|
| - float dx = 0, float dy = 0, float dw = 0, float dh = 0, const String& compositeOperation = emptyString());
|
| -
|
| - void setAlpha(float);
|
| -
|
| - void setCompositeOperation(const String&);
|
| -
|
| PassRefPtrWillBeRawPtr<CanvasGradient> createLinearGradient(float x0, float y0, float x1, float y1);
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| PassRefPtrWillBeRawPtr<CanvasGradient> createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionState&);
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| PassRefPtrWillBeRawPtr<CanvasPattern> createPattern(const CanvasImageSourceUnion&, const String& repetitionType, ExceptionState&);
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|
|