Index: cc/resources/eviction_tile_priority_queue.h |
diff --git a/cc/resources/eviction_tile_priority_queue.h b/cc/resources/eviction_tile_priority_queue.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8c01ab8592c2bce66013149b05424b22cc561a6b |
--- /dev/null |
+++ b/cc/resources/eviction_tile_priority_queue.h |
@@ -0,0 +1,59 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_ |
+#define CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_ |
+ |
+#include <utility> |
+#include <vector> |
+ |
+#include "cc/base/cc_export.h" |
+#include "cc/layers/picture_layer_impl.h" |
+#include "cc/resources/tile_priority.h" |
+ |
+namespace cc { |
+ |
+class CC_EXPORT EvictionTilePriorityQueue { |
+ public: |
+ struct PairedPictureLayerQueue { |
+ PairedPictureLayerQueue(); |
+ PairedPictureLayerQueue(const PictureLayerImpl::Pair& layer_pair, |
+ TreePriority tree_priority); |
+ ~PairedPictureLayerQueue(); |
+ |
+ bool IsEmpty() const; |
+ Tile* Top(TreePriority tree_priority); |
+ void Pop(TreePriority tree_priority); |
+ |
+ PictureLayerImpl::LayerEvictionTileIterator* NextTileIterator( |
+ TreePriority tree_priority); |
+ |
+ PictureLayerImpl::LayerEvictionTileIterator active_iterator; |
+ PictureLayerImpl::LayerEvictionTileIterator pending_iterator; |
+ |
+ // TODO(vmpstr): Investigate removing this. |
+ std::vector<Tile*> returned_shared_tiles; |
+ }; |
+ |
+ EvictionTilePriorityQueue(); |
+ ~EvictionTilePriorityQueue(); |
+ |
+ void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers, |
+ TreePriority tree_priority); |
+ void Reset(); |
+ |
+ bool IsEmpty() const; |
+ Tile* Top(); |
+ void Pop(); |
+ |
+ private: |
+ std::vector<PairedPictureLayerQueue> paired_queues_; |
+ TreePriority tree_priority_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(EvictionTilePriorityQueue); |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_ |