Index: cc/resources/eviction_tile_priority_queue.cc |
diff --git a/cc/resources/eviction_tile_priority_queue.cc b/cc/resources/eviction_tile_priority_queue.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c5c254ade7e0272bdfd31b5e3598d44751deb09f |
--- /dev/null |
+++ b/cc/resources/eviction_tile_priority_queue.cc |
@@ -0,0 +1,219 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/resources/eviction_tile_priority_queue.h" |
+ |
+namespace cc { |
+ |
+namespace { |
+ |
+class EvictionOrderComparator { |
+ public: |
+ explicit EvictionOrderComparator(TreePriority tree_priority) |
+ : tree_priority_(tree_priority) {} |
+ |
+ bool operator()(EvictionTilePriorityQueue::PairedPictureLayerQueue& a, |
+ EvictionTilePriorityQueue::PairedPictureLayerQueue& b) const { |
+ if (a.IsEmpty()) |
+ return true; |
+ |
+ if (b.IsEmpty()) |
+ return false; |
+ |
+ PictureLayerImpl::LayerEvictionTileIterator* a_iterator = |
+ a.NextTileIterator(tree_priority_); |
+ PictureLayerImpl::LayerEvictionTileIterator* b_iterator = |
+ b.NextTileIterator(tree_priority_); |
+ |
+ Tile* a_tile = **a_iterator; |
+ Tile* b_tile = **b_iterator; |
+ |
+ const TilePriority& a_priority = |
+ a_tile->priority_for_tree_priority(tree_priority_); |
+ const TilePriority& b_priority = |
+ b_tile->priority_for_tree_priority(tree_priority_); |
+ bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
+ |
+ // Now we have to return true iff b is lower priority than a. |
+ |
+ // If the priority bin differs, b is lower priority if it has the higher |
+ // priority bin. |
+ if (a_priority.priority_bin != b_priority.priority_bin) |
+ return b_priority.priority_bin > a_priority.priority_bin; |
+ |
+ // Otherwise if the resolution differs, then the order will be determined by |
+ // whether we prioritize low res or not. |
+ // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile |
+ // class but instead produced by the iterators. |
+ if (b_priority.resolution != a_priority.resolution) { |
+ // Non ideal resolution should be sorted higher than other resolutions. |
+ if (a_priority.resolution == NON_IDEAL_RESOLUTION) |
+ return false; |
+ |
+ if (b_priority.resolution == NON_IDEAL_RESOLUTION) |
+ return true; |
+ |
+ if (prioritize_low_res) |
+ return a_priority.resolution == LOW_RESOLUTION; |
+ |
+ return a_priority.resolution == HIGH_RESOLUTION; |
+ } |
+ |
+ // Otherwise if the occlusion differs, b is lower priority if it is |
+ // occluded. |
+ bool a_is_occluded = a_tile->is_occluded_for_tree_priority(tree_priority_); |
+ bool b_is_occluded = b_tile->is_occluded_for_tree_priority(tree_priority_); |
+ if (a_is_occluded != b_is_occluded) |
+ return b_is_occluded; |
+ |
+ // b is lower priorty if it is farther from visible. |
+ return b_priority.distance_to_visible > a_priority.distance_to_visible; |
+ } |
+ |
+ private: |
+ TreePriority tree_priority_; |
+}; |
+ |
+} // namespace |
+ |
+EvictionTilePriorityQueue::EvictionTilePriorityQueue() { |
+} |
+ |
+EvictionTilePriorityQueue::~EvictionTilePriorityQueue() { |
+} |
+ |
+void EvictionTilePriorityQueue::Build( |
+ const std::vector<PictureLayerImpl::Pair>& paired_layers, |
+ TreePriority tree_priority) { |
+ tree_priority_ = tree_priority; |
+ |
+ for (std::vector<PictureLayerImpl::Pair>::const_iterator it = |
+ paired_layers.begin(); |
+ it != paired_layers.end(); |
+ ++it) { |
+ paired_queues_.push_back(PairedPictureLayerQueue(*it, tree_priority_)); |
+ } |
+ |
+ std::make_heap(paired_queues_.begin(), |
+ paired_queues_.end(), |
+ EvictionOrderComparator(tree_priority_)); |
+} |
+ |
+void EvictionTilePriorityQueue::Reset() { |
+ paired_queues_.clear(); |
+} |
+ |
+bool EvictionTilePriorityQueue::IsEmpty() const { |
+ return paired_queues_.empty() || paired_queues_.front().IsEmpty(); |
+} |
+ |
+Tile* EvictionTilePriorityQueue::Top() { |
+ DCHECK(!IsEmpty()); |
+ return paired_queues_.front().Top(tree_priority_); |
+} |
+ |
+void EvictionTilePriorityQueue::Pop() { |
+ DCHECK(!IsEmpty()); |
+ |
+ std::pop_heap(paired_queues_.begin(), |
+ paired_queues_.end(), |
+ EvictionOrderComparator(tree_priority_)); |
+ PairedPictureLayerQueue& paired_queue = paired_queues_.back(); |
+ paired_queue.Pop(tree_priority_); |
+ std::push_heap(paired_queues_.begin(), |
+ paired_queues_.end(), |
+ EvictionOrderComparator(tree_priority_)); |
+} |
+ |
+EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() { |
+} |
+ |
+EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue( |
+ const PictureLayerImpl::Pair& layer_pair, |
+ TreePriority tree_priority) |
+ : active_iterator( |
+ layer_pair.active |
+ ? PictureLayerImpl::LayerEvictionTileIterator(layer_pair.active, |
+ tree_priority) |
+ : PictureLayerImpl::LayerEvictionTileIterator()), |
+ pending_iterator( |
+ layer_pair.pending |
+ ? PictureLayerImpl::LayerEvictionTileIterator(layer_pair.pending, |
+ tree_priority) |
+ : PictureLayerImpl::LayerEvictionTileIterator()) { |
+} |
+ |
+EvictionTilePriorityQueue::PairedPictureLayerQueue::~PairedPictureLayerQueue() { |
+} |
+ |
+bool EvictionTilePriorityQueue::PairedPictureLayerQueue::IsEmpty() const { |
+ return !active_iterator && !pending_iterator; |
+} |
+ |
+Tile* EvictionTilePriorityQueue::PairedPictureLayerQueue::Top( |
+ TreePriority tree_priority) { |
+ DCHECK(!IsEmpty()); |
+ |
+ PictureLayerImpl::LayerEvictionTileIterator* next_iterator = |
+ NextTileIterator(tree_priority); |
+ DCHECK(*next_iterator); |
+ |
+ Tile* tile = **next_iterator; |
+ DCHECK(std::find(returned_shared_tiles.begin(), |
+ returned_shared_tiles.end(), |
+ tile) == returned_shared_tiles.end()); |
+ return tile; |
+} |
+ |
+void EvictionTilePriorityQueue::PairedPictureLayerQueue::Pop( |
+ TreePriority tree_priority) { |
+ DCHECK(!IsEmpty()); |
+ |
+ PictureLayerImpl::LayerEvictionTileIterator* next_iterator = |
+ NextTileIterator(tree_priority); |
+ DCHECK(*next_iterator); |
+ returned_shared_tiles.push_back(**next_iterator); |
+ ++(*next_iterator); |
+ |
+ if (IsEmpty()) |
+ return; |
+ |
+ next_iterator = NextTileIterator(tree_priority); |
+ while (std::find(returned_shared_tiles.begin(), |
+ returned_shared_tiles.end(), |
+ **next_iterator) != returned_shared_tiles.end()) { |
+ ++(*next_iterator); |
+ if (IsEmpty()) |
+ break; |
+ next_iterator = NextTileIterator(tree_priority); |
+ } |
+} |
+ |
+PictureLayerImpl::LayerEvictionTileIterator* |
+EvictionTilePriorityQueue::PairedPictureLayerQueue::NextTileIterator( |
+ TreePriority tree_priority) { |
+ DCHECK(!IsEmpty()); |
+ |
+ // If we only have one iterator with tiles, return it. |
+ if (!active_iterator) |
+ return &pending_iterator; |
+ if (!pending_iterator) |
+ return &active_iterator; |
+ |
+ Tile* active_tile = *active_iterator; |
+ Tile* pending_tile = *pending_iterator; |
+ if (active_tile == pending_tile) |
+ return &active_iterator; |
+ |
+ const TilePriority& active_priority = |
+ active_tile->priority_for_tree_priority(tree_priority); |
+ const TilePriority& pending_priority = |
+ pending_tile->priority_for_tree_priority(tree_priority); |
+ |
+ if (pending_priority.IsHigherPriorityThan(active_priority)) |
+ return &active_iterator; |
+ return &pending_iterator; |
+} |
+ |
+} // namespace cc |