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Unified Diff: cc/resources/eviction_tile_priority_queue.cc

Issue 406543003: cc: Change TileManager iterators to be queues. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: update Created 6 years, 5 months ago
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Index: cc/resources/eviction_tile_priority_queue.cc
diff --git a/cc/resources/eviction_tile_priority_queue.cc b/cc/resources/eviction_tile_priority_queue.cc
new file mode 100644
index 0000000000000000000000000000000000000000..c5c254ade7e0272bdfd31b5e3598d44751deb09f
--- /dev/null
+++ b/cc/resources/eviction_tile_priority_queue.cc
@@ -0,0 +1,219 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/resources/eviction_tile_priority_queue.h"
+
+namespace cc {
+
+namespace {
+
+class EvictionOrderComparator {
+ public:
+ explicit EvictionOrderComparator(TreePriority tree_priority)
+ : tree_priority_(tree_priority) {}
+
+ bool operator()(EvictionTilePriorityQueue::PairedPictureLayerQueue& a,
+ EvictionTilePriorityQueue::PairedPictureLayerQueue& b) const {
+ if (a.IsEmpty())
+ return true;
+
+ if (b.IsEmpty())
+ return false;
+
+ PictureLayerImpl::LayerEvictionTileIterator* a_iterator =
+ a.NextTileIterator(tree_priority_);
+ PictureLayerImpl::LayerEvictionTileIterator* b_iterator =
+ b.NextTileIterator(tree_priority_);
+
+ Tile* a_tile = **a_iterator;
+ Tile* b_tile = **b_iterator;
+
+ const TilePriority& a_priority =
+ a_tile->priority_for_tree_priority(tree_priority_);
+ const TilePriority& b_priority =
+ b_tile->priority_for_tree_priority(tree_priority_);
+ bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
+
+ // Now we have to return true iff b is lower priority than a.
+
+ // If the priority bin differs, b is lower priority if it has the higher
+ // priority bin.
+ if (a_priority.priority_bin != b_priority.priority_bin)
+ return b_priority.priority_bin > a_priority.priority_bin;
+
+ // Otherwise if the resolution differs, then the order will be determined by
+ // whether we prioritize low res or not.
+ // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
+ // class but instead produced by the iterators.
+ if (b_priority.resolution != a_priority.resolution) {
+ // Non ideal resolution should be sorted higher than other resolutions.
+ if (a_priority.resolution == NON_IDEAL_RESOLUTION)
+ return false;
+
+ if (b_priority.resolution == NON_IDEAL_RESOLUTION)
+ return true;
+
+ if (prioritize_low_res)
+ return a_priority.resolution == LOW_RESOLUTION;
+
+ return a_priority.resolution == HIGH_RESOLUTION;
+ }
+
+ // Otherwise if the occlusion differs, b is lower priority if it is
+ // occluded.
+ bool a_is_occluded = a_tile->is_occluded_for_tree_priority(tree_priority_);
+ bool b_is_occluded = b_tile->is_occluded_for_tree_priority(tree_priority_);
+ if (a_is_occluded != b_is_occluded)
+ return b_is_occluded;
+
+ // b is lower priorty if it is farther from visible.
+ return b_priority.distance_to_visible > a_priority.distance_to_visible;
+ }
+
+ private:
+ TreePriority tree_priority_;
+};
+
+} // namespace
+
+EvictionTilePriorityQueue::EvictionTilePriorityQueue() {
+}
+
+EvictionTilePriorityQueue::~EvictionTilePriorityQueue() {
+}
+
+void EvictionTilePriorityQueue::Build(
+ const std::vector<PictureLayerImpl::Pair>& paired_layers,
+ TreePriority tree_priority) {
+ tree_priority_ = tree_priority;
+
+ for (std::vector<PictureLayerImpl::Pair>::const_iterator it =
+ paired_layers.begin();
+ it != paired_layers.end();
+ ++it) {
+ paired_queues_.push_back(PairedPictureLayerQueue(*it, tree_priority_));
+ }
+
+ std::make_heap(paired_queues_.begin(),
+ paired_queues_.end(),
+ EvictionOrderComparator(tree_priority_));
+}
+
+void EvictionTilePriorityQueue::Reset() {
+ paired_queues_.clear();
+}
+
+bool EvictionTilePriorityQueue::IsEmpty() const {
+ return paired_queues_.empty() || paired_queues_.front().IsEmpty();
+}
+
+Tile* EvictionTilePriorityQueue::Top() {
+ DCHECK(!IsEmpty());
+ return paired_queues_.front().Top(tree_priority_);
+}
+
+void EvictionTilePriorityQueue::Pop() {
+ DCHECK(!IsEmpty());
+
+ std::pop_heap(paired_queues_.begin(),
+ paired_queues_.end(),
+ EvictionOrderComparator(tree_priority_));
+ PairedPictureLayerQueue& paired_queue = paired_queues_.back();
+ paired_queue.Pop(tree_priority_);
+ std::push_heap(paired_queues_.begin(),
+ paired_queues_.end(),
+ EvictionOrderComparator(tree_priority_));
+}
+
+EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() {
+}
+
+EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue(
+ const PictureLayerImpl::Pair& layer_pair,
+ TreePriority tree_priority)
+ : active_iterator(
+ layer_pair.active
+ ? PictureLayerImpl::LayerEvictionTileIterator(layer_pair.active,
+ tree_priority)
+ : PictureLayerImpl::LayerEvictionTileIterator()),
+ pending_iterator(
+ layer_pair.pending
+ ? PictureLayerImpl::LayerEvictionTileIterator(layer_pair.pending,
+ tree_priority)
+ : PictureLayerImpl::LayerEvictionTileIterator()) {
+}
+
+EvictionTilePriorityQueue::PairedPictureLayerQueue::~PairedPictureLayerQueue() {
+}
+
+bool EvictionTilePriorityQueue::PairedPictureLayerQueue::IsEmpty() const {
+ return !active_iterator && !pending_iterator;
+}
+
+Tile* EvictionTilePriorityQueue::PairedPictureLayerQueue::Top(
+ TreePriority tree_priority) {
+ DCHECK(!IsEmpty());
+
+ PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
+ NextTileIterator(tree_priority);
+ DCHECK(*next_iterator);
+
+ Tile* tile = **next_iterator;
+ DCHECK(std::find(returned_shared_tiles.begin(),
+ returned_shared_tiles.end(),
+ tile) == returned_shared_tiles.end());
+ return tile;
+}
+
+void EvictionTilePriorityQueue::PairedPictureLayerQueue::Pop(
+ TreePriority tree_priority) {
+ DCHECK(!IsEmpty());
+
+ PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
+ NextTileIterator(tree_priority);
+ DCHECK(*next_iterator);
+ returned_shared_tiles.push_back(**next_iterator);
+ ++(*next_iterator);
+
+ if (IsEmpty())
+ return;
+
+ next_iterator = NextTileIterator(tree_priority);
+ while (std::find(returned_shared_tiles.begin(),
+ returned_shared_tiles.end(),
+ **next_iterator) != returned_shared_tiles.end()) {
+ ++(*next_iterator);
+ if (IsEmpty())
+ break;
+ next_iterator = NextTileIterator(tree_priority);
+ }
+}
+
+PictureLayerImpl::LayerEvictionTileIterator*
+EvictionTilePriorityQueue::PairedPictureLayerQueue::NextTileIterator(
+ TreePriority tree_priority) {
+ DCHECK(!IsEmpty());
+
+ // If we only have one iterator with tiles, return it.
+ if (!active_iterator)
+ return &pending_iterator;
+ if (!pending_iterator)
+ return &active_iterator;
+
+ Tile* active_tile = *active_iterator;
+ Tile* pending_tile = *pending_iterator;
+ if (active_tile == pending_tile)
+ return &active_iterator;
+
+ const TilePriority& active_priority =
+ active_tile->priority_for_tree_priority(tree_priority);
+ const TilePriority& pending_priority =
+ pending_tile->priority_for_tree_priority(tree_priority);
+
+ if (pending_priority.IsHigherPriorityThan(active_priority))
+ return &active_iterator;
+ return &pending_iterator;
+}
+
+} // namespace cc
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