| Index: cc/resources/raster_tile_priority_queue.cc
|
| diff --git a/cc/resources/raster_tile_priority_queue.cc b/cc/resources/raster_tile_priority_queue.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6a2e2ce747880eb24f8d6a3eff4b6616ea3d250a
|
| --- /dev/null
|
| +++ b/cc/resources/raster_tile_priority_queue.cc
|
| @@ -0,0 +1,218 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/resources/raster_tile_priority_queue.h"
|
| +
|
| +namespace cc {
|
| +
|
| +namespace {
|
| +
|
| +class RasterOrderComparator {
|
| + public:
|
| + explicit RasterOrderComparator(TreePriority tree_priority)
|
| + : tree_priority_(tree_priority) {}
|
| +
|
| + bool operator()(RasterTilePriorityQueue::PairedPictureLayerQueue& a,
|
| + RasterTilePriorityQueue::PairedPictureLayerQueue& b) const {
|
| + if (a.IsEmpty())
|
| + return true;
|
| +
|
| + if (b.IsEmpty())
|
| + return false;
|
| +
|
| + PictureLayerImpl::LayerRasterTileIterator* a_iterator =
|
| + a.NextTileIterator(tree_priority_);
|
| + PictureLayerImpl::LayerRasterTileIterator* b_iterator =
|
| + b.NextTileIterator(tree_priority_);
|
| +
|
| + Tile* a_tile = **a_iterator;
|
| + Tile* b_tile = **b_iterator;
|
| +
|
| + const TilePriority& a_priority =
|
| + a_tile->priority_for_tree_priority(tree_priority_);
|
| + const TilePriority& b_priority =
|
| + b_tile->priority_for_tree_priority(tree_priority_);
|
| + bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
|
| +
|
| + // Now we have to return true iff b is higher priority than a.
|
| +
|
| + // If the bin is the same but the resolution is not, then the order will be
|
| + // determined by whether we prioritize low res or not.
|
| + // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
|
| + // class but instead produced by the iterators.
|
| + if (b_priority.priority_bin == a_priority.priority_bin &&
|
| + b_priority.resolution != a_priority.resolution) {
|
| + // Non ideal resolution should be sorted lower than other resolutions.
|
| + if (a_priority.resolution == NON_IDEAL_RESOLUTION)
|
| + return true;
|
| +
|
| + if (b_priority.resolution == NON_IDEAL_RESOLUTION)
|
| + return false;
|
| +
|
| + if (prioritize_low_res)
|
| + return b_priority.resolution == LOW_RESOLUTION;
|
| +
|
| + return b_priority.resolution == HIGH_RESOLUTION;
|
| + }
|
| +
|
| + return b_priority.IsHigherPriorityThan(a_priority);
|
| + }
|
| +
|
| + private:
|
| + TreePriority tree_priority_;
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +RasterTilePriorityQueue::RasterTilePriorityQueue() {
|
| +}
|
| +
|
| +RasterTilePriorityQueue::~RasterTilePriorityQueue() {
|
| +}
|
| +
|
| +void RasterTilePriorityQueue::Build(
|
| + const std::vector<PictureLayerImpl::Pair>& paired_layers,
|
| + TreePriority tree_priority) {
|
| + tree_priority_ = tree_priority;
|
| + bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
|
| +
|
| + for (std::vector<PictureLayerImpl::Pair>::const_iterator it =
|
| + paired_layers.begin();
|
| + it != paired_layers.end();
|
| + ++it) {
|
| + PairedPictureLayerQueue paired_queue;
|
| + if (it->active) {
|
| + paired_queue.active_iterator = PictureLayerImpl::LayerRasterTileIterator(
|
| + it->active, prioritize_low_res);
|
| + }
|
| +
|
| + if (it->pending) {
|
| + paired_queue.pending_iterator = PictureLayerImpl::LayerRasterTileIterator(
|
| + it->pending, prioritize_low_res);
|
| + }
|
| +
|
| + paired_queues_.push_back(paired_queue);
|
| + }
|
| +
|
| + std::make_heap(paired_queues_.begin(),
|
| + paired_queues_.end(),
|
| + RasterOrderComparator(tree_priority_));
|
| +}
|
| +
|
| +void RasterTilePriorityQueue::Reset() {
|
| + paired_queues_.clear();
|
| +}
|
| +
|
| +void RasterTilePriorityQueue::Pop() {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + std::pop_heap(paired_queues_.begin(),
|
| + paired_queues_.end(),
|
| + RasterOrderComparator(tree_priority_));
|
| + PairedPictureLayerQueue& paired_queue = paired_queues_.back();
|
| + paired_queue.Pop(tree_priority_);
|
| + std::push_heap(paired_queues_.begin(),
|
| + paired_queues_.end(),
|
| + RasterOrderComparator(tree_priority_));
|
| +}
|
| +
|
| +bool RasterTilePriorityQueue::IsEmpty() const {
|
| + return paired_queues_.empty() || paired_queues_.front().IsEmpty();
|
| +}
|
| +
|
| +Tile* RasterTilePriorityQueue::Top() {
|
| + DCHECK(!IsEmpty());
|
| + return paired_queues_.front().Top(tree_priority_);
|
| +}
|
| +
|
| +RasterTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() {
|
| +}
|
| +
|
| +RasterTilePriorityQueue::PairedPictureLayerQueue::~PairedPictureLayerQueue() {
|
| +}
|
| +
|
| +Tile* RasterTilePriorityQueue::PairedPictureLayerQueue::Top(
|
| + TreePriority tree_priority) {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + PictureLayerImpl::LayerRasterTileIterator* next_iterator =
|
| + NextTileIterator(tree_priority);
|
| + DCHECK(*next_iterator);
|
| +
|
| + Tile* tile = **next_iterator;
|
| + DCHECK(std::find(returned_shared_tiles.begin(),
|
| + returned_shared_tiles.end(),
|
| + tile) == returned_shared_tiles.end());
|
| + return tile;
|
| +}
|
| +
|
| +bool RasterTilePriorityQueue::PairedPictureLayerQueue::IsEmpty() const {
|
| + return !active_iterator && !pending_iterator;
|
| +}
|
| +
|
| +void RasterTilePriorityQueue::PairedPictureLayerQueue::Pop(
|
| + TreePriority tree_priority) {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + PictureLayerImpl::LayerRasterTileIterator* next_iterator =
|
| + NextTileIterator(tree_priority);
|
| + DCHECK(*next_iterator);
|
| + returned_shared_tiles.push_back(**next_iterator);
|
| + ++(*next_iterator);
|
| +
|
| + if (IsEmpty())
|
| + return;
|
| +
|
| + next_iterator = NextTileIterator(tree_priority);
|
| + while (std::find(returned_shared_tiles.begin(),
|
| + returned_shared_tiles.end(),
|
| + **next_iterator) != returned_shared_tiles.end()) {
|
| + ++(*next_iterator);
|
| + if (IsEmpty())
|
| + break;
|
| + next_iterator = NextTileIterator(tree_priority);
|
| + }
|
| +}
|
| +
|
| +PictureLayerImpl::LayerRasterTileIterator*
|
| +RasterTilePriorityQueue::PairedPictureLayerQueue::NextTileIterator(
|
| + TreePriority tree_priority) {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + // If we only have one iterator with tiles, return it.
|
| + if (!active_iterator)
|
| + return &pending_iterator;
|
| + if (!pending_iterator)
|
| + return &active_iterator;
|
| +
|
| + // Now both iterators have tiles, so we have to decide based on tree priority.
|
| + switch (tree_priority) {
|
| + case SMOOTHNESS_TAKES_PRIORITY:
|
| + return &active_iterator;
|
| + case NEW_CONTENT_TAKES_PRIORITY:
|
| + return &pending_iterator;
|
| + case SAME_PRIORITY_FOR_BOTH_TREES: {
|
| + Tile* active_tile = *active_iterator;
|
| + Tile* pending_tile = *pending_iterator;
|
| + if (active_tile == pending_tile)
|
| + return &active_iterator;
|
| +
|
| + const TilePriority& active_priority = active_tile->priority(ACTIVE_TREE);
|
| + const TilePriority& pending_priority =
|
| + pending_tile->priority(PENDING_TREE);
|
| +
|
| + if (active_priority.IsHigherPriorityThan(pending_priority))
|
| + return &active_iterator;
|
| + return &pending_iterator;
|
| + }
|
| + default:
|
| + NOTREACHED();
|
| + }
|
| +
|
| + NOTREACHED();
|
| + // Keep the compiler happy.
|
| + return NULL;
|
| +}
|
| +
|
| +} // namespace cc
|
|
|