| Index: ui/base/ime/remote_input_method_win_unittest.cc
|
| diff --git a/ui/base/ime/remote_input_method_win_unittest.cc b/ui/base/ime/remote_input_method_win_unittest.cc
|
| index 3fa8be0cf32d813e6695fc000436041ee6e064b7..40269de8eee48a818b7e9937290b864b82a58b41 100644
|
| --- a/ui/base/ime/remote_input_method_win_unittest.cc
|
| +++ b/ui/base/ime/remote_input_method_win_unittest.cc
|
| @@ -548,7 +548,7 @@ TEST(RemoteInputMethodWinTest, DispatchKeyEvent_NativeKeyEvent) {
|
| scoped_ptr<InputMethod> input_method(CreateRemoteInputMethodWin(&delegate_));
|
|
|
| const MSG wm_keydown = { NULL, WM_KEYDOWN, ui::VKEY_A };
|
| - ui::KeyEvent native_keydown(wm_keydown, false);
|
| + ui::KeyEvent native_keydown(wm_keydown);
|
|
|
| // This must not cause a crash.
|
| EXPECT_FALSE(input_method->DispatchKeyEvent(native_keydown));
|
| @@ -590,7 +590,7 @@ TEST(RemoteInputMethodWinTest, DispatchKeyEvent_NativeCharEvent) {
|
| scoped_ptr<InputMethod> input_method(CreateRemoteInputMethodWin(&delegate_));
|
|
|
| const MSG wm_char = { NULL, WM_CHAR, 'A', 0 };
|
| - ui::KeyEvent native_char(wm_char, true);
|
| + ui::KeyEvent native_char(wm_char);
|
|
|
| // This must not cause a crash.
|
| EXPECT_FALSE(input_method->DispatchKeyEvent(native_char));
|
| @@ -633,7 +633,7 @@ TEST(RemoteInputMethodWinTest, DispatchKeyEvent_FabricatedKeyDown) {
|
| MockTextInputClient mock_text_input_client;
|
| scoped_ptr<InputMethod> input_method(CreateRemoteInputMethodWin(&delegate_));
|
|
|
| - ui::KeyEvent fabricated_keydown(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, false);
|
| + ui::KeyEvent fabricated_keydown(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
|
| fabricated_keydown.set_character(L'A');
|
|
|
| // This must not cause a crash.
|
| @@ -684,8 +684,7 @@ TEST(RemoteInputMethodWinTest, DispatchKeyEvent_FabricatedChar) {
|
| MockTextInputClient mock_text_input_client;
|
| scoped_ptr<InputMethod> input_method(CreateRemoteInputMethodWin(&delegate_));
|
|
|
| - ui::KeyEvent fabricated_char(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, true);
|
| - fabricated_char.set_character(L'A');
|
| + ui::KeyEvent fabricated_char(L'A', ui::VKEY_A, ui::EF_NONE);
|
|
|
| // This must not cause a crash.
|
| EXPECT_TRUE(input_method->DispatchKeyEvent(fabricated_char));
|
|
|