Index: src/gpu/gl/GrGpuGL.h |
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h |
index 52e7b86f4a71a61b51d217b2a25882b0f16bf426..526e1ca0a90de3112f2cfc4cfc72b86b82d071d8 100644 |
--- a/src/gpu/gl/GrGpuGL.h |
+++ b/src/gpu/gl/GrGpuGL.h |
@@ -135,6 +135,7 @@ private: |
virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE; |
virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE; |
virtual GrPath* onCreatePath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE; |
+ virtual GrPathRange* onCreatePathRange(size_t size, const SkStrokeRec&) SK_OVERRIDE; |
virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE; |
virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE; |
virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, |
@@ -164,9 +165,10 @@ private: |
virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
virtual void onGpuDrawPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
- virtual void onGpuDrawPaths(int, const GrPath**, const SkMatrix*, |
- SkPath::FillType, |
- SkStrokeRec::Style) SK_OVERRIDE; |
+ virtual void onGpuDrawPaths(const GrPathRange*, |
+ const uint32_t indices[], int count, |
+ const float transforms[], PathTransformType, |
+ SkPath::FillType) SK_OVERRIDE; |
virtual void clearStencil() SK_OVERRIDE; |
virtual void clearStencilClip(const SkIRect& rect, |