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Side by Side Diff: src/effects/SkBitmapAlphaThresholdShader.cpp

Issue 39973004: Minor changes (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapAlphaThresholdShader.h" 8 #include "SkBitmapAlphaThresholdShader.h"
9 9
10 class BATShader : public SkShader { 10 class BATShader : public SkShader {
11 public: 11 public:
12 SK_DECLARE_INST_COUNT(SkThresholdShader); 12 SK_DECLARE_INST_COUNT(BATShader);
13 13
14 BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU); 14 BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU);
15 BATShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { 15 BATShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
16 // We should probably do something here. 16 // We should probably do something here.
17 } 17 }
18 18
19 19
20 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE {}; 20 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE {};
21 21
22 #if SK_SUPPORT_GPU 22 #if SK_SUPPORT_GPU
23 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) c onst SK_OVERRIDE; 23 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) c onst SK_OVERRIDE;
24 #endif 24 #endif
25 25
26 SK_DEVELOPER_TO_STRING(); 26 SK_DEVELOPER_TO_STRING();
27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(BATShader) 27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(BATShader)
28 28
29 private: 29 private:
30 SkBitmap fBitmap; 30 SkBitmap fBitmap;
31 SkRegion fRegion; 31 SkRegion fRegion;
32 U8CPU fThreshold; 32 U8CPU fThreshold;
33 33
34 typedef SkShader INHERITED; 34 typedef SkShader INHERITED;
35 }; 35 };
36 36
37 SK_DEFINE_INST_COUNT(BATShader)
38
37 SkShader* SkBitmapAlphaThresholdShader::Create(const SkBitmap& bitmap, 39 SkShader* SkBitmapAlphaThresholdShader::Create(const SkBitmap& bitmap,
38 const SkRegion& region, 40 const SkRegion& region,
39 U8CPU threshold) { 41 U8CPU threshold) {
40 SkASSERT(threshold < 256); 42 SkASSERT(threshold < 256);
41 return SkNEW_ARGS(BATShader, (bitmap, region, threshold)); 43 return SkNEW_ARGS(BATShader, (bitmap, region, threshold));
42 } 44 }
43 45
44 BATShader::BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU threshold) 46 BATShader::BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU threshold)
45 : fBitmap(bitmap) 47 : fBitmap(bitmap)
46 , fRegion(region) 48 , fRegion(region)
(...skipping 221 matching lines...) Expand 10 before | Expand all | Expand 10 after
268 GrEffectRef* effect = ThresholdEffect::Create(bmpTexture, bmpMatrix, 270 GrEffectRef* effect = ThresholdEffect::Create(bmpTexture, bmpMatrix,
269 maskTexture, maskMatrix, 271 maskTexture, maskMatrix,
270 fThreshold); 272 fThreshold);
271 273
272 GrUnlockAndUnrefCachedBitmapTexture(bmpTexture); 274 GrUnlockAndUnrefCachedBitmapTexture(bmpTexture);
273 275
274 return effect; 276 return effect;
275 } 277 }
276 278
277 #endif 279 #endif
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