| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapAlphaThresholdShader.h" | 8 #include "SkBitmapAlphaThresholdShader.h" |
| 9 | 9 |
| 10 class BATShader : public SkShader { | 10 class BATShader : public SkShader { |
| 11 public: | 11 public: |
| 12 SK_DECLARE_INST_COUNT(SkThresholdShader); | 12 SK_DECLARE_INST_COUNT(BATShader); |
| 13 | 13 |
| 14 BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU); | 14 BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU); |
| 15 BATShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { | 15 BATShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { |
| 16 // We should probably do something here. | 16 // We should probably do something here. |
| 17 } | 17 } |
| 18 | 18 |
| 19 | 19 |
| 20 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE {}; | 20 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE {}; |
| 21 | 21 |
| 22 #if SK_SUPPORT_GPU | 22 #if SK_SUPPORT_GPU |
| 23 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) c
onst SK_OVERRIDE; | 23 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) c
onst SK_OVERRIDE; |
| 24 #endif | 24 #endif |
| 25 | 25 |
| 26 SK_DEVELOPER_TO_STRING(); | 26 SK_DEVELOPER_TO_STRING(); |
| 27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(BATShader) | 27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(BATShader) |
| 28 | 28 |
| 29 private: | 29 private: |
| 30 SkBitmap fBitmap; | 30 SkBitmap fBitmap; |
| 31 SkRegion fRegion; | 31 SkRegion fRegion; |
| 32 U8CPU fThreshold; | 32 U8CPU fThreshold; |
| 33 | 33 |
| 34 typedef SkShader INHERITED; | 34 typedef SkShader INHERITED; |
| 35 }; | 35 }; |
| 36 | 36 |
| 37 SK_DEFINE_INST_COUNT(BATShader) |
| 38 |
| 37 SkShader* SkBitmapAlphaThresholdShader::Create(const SkBitmap& bitmap, | 39 SkShader* SkBitmapAlphaThresholdShader::Create(const SkBitmap& bitmap, |
| 38 const SkRegion& region, | 40 const SkRegion& region, |
| 39 U8CPU threshold) { | 41 U8CPU threshold) { |
| 40 SkASSERT(threshold < 256); | 42 SkASSERT(threshold < 256); |
| 41 return SkNEW_ARGS(BATShader, (bitmap, region, threshold)); | 43 return SkNEW_ARGS(BATShader, (bitmap, region, threshold)); |
| 42 } | 44 } |
| 43 | 45 |
| 44 BATShader::BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU threshold) | 46 BATShader::BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU threshold) |
| 45 : fBitmap(bitmap) | 47 : fBitmap(bitmap) |
| 46 , fRegion(region) | 48 , fRegion(region) |
| (...skipping 221 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 268 GrEffectRef* effect = ThresholdEffect::Create(bmpTexture, bmpMatrix, | 270 GrEffectRef* effect = ThresholdEffect::Create(bmpTexture, bmpMatrix, |
| 269 maskTexture, maskMatrix, | 271 maskTexture, maskMatrix, |
| 270 fThreshold); | 272 fThreshold); |
| 271 | 273 |
| 272 GrUnlockAndUnrefCachedBitmapTexture(bmpTexture); | 274 GrUnlockAndUnrefCachedBitmapTexture(bmpTexture); |
| 273 | 275 |
| 274 return effect; | 276 return effect; |
| 275 } | 277 } |
| 276 | 278 |
| 277 #endif | 279 #endif |
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