Index: src/core/SkBlitter.h |
diff --git a/src/core/SkBlitter.h b/src/core/SkBlitter.h |
index 0f1006fcfb70909e640f47b735771dea1b796e5a..703ac4755d304d208d36bdd1dde11b8e8c910339 100644 |
--- a/src/core/SkBlitter.h |
+++ b/src/core/SkBlitter.h |
@@ -25,6 +25,7 @@ |
*/ |
class SkBlitter { |
public: |
robertphillips
2014/07/21 16:07:19
I don't think you need the 'fBlitMemory(0)' anymor
krajcevski
2014/07/21 16:42:08
Done.
I stopped reading at the explicit declarati
|
+ SkBlitter() : fBlitMemory(0) { } |
virtual ~SkBlitter(); |
/// Blit a horizontal run of one or more pixels. |
@@ -76,6 +77,16 @@ public: |
*/ |
virtual int requestRowsPreserved() const { return 1; } |
+ /** |
+ * This function allocates memory for the blitter that the blitter then owns. |
+ * The memory can be used by the calling function at will, but it will be |
+ * released when the blitter's destructor is called. This function returns |
+ * NULL if no persistent memory is needed by the blitter. |
+ */ |
+ virtual void* allocBlitMemory(size_t sz) { |
+ return fBlitMemory.reset(sz, SkAutoMalloc::kReuse_OnShrink); |
+ } |
+ |
///@name non-virtual helpers |
void blitMaskRegion(const SkMask& mask, const SkRegion& clip); |
void blitRectRegion(const SkIRect& rect, const SkRegion& clip); |
@@ -98,6 +109,10 @@ public: |
SkTBlitterAllocator*); |
///@} |
+protected: |
+ |
+ SkAutoMalloc fBlitMemory; |
+ |
private: |
}; |
@@ -137,6 +152,10 @@ public: |
virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE; |
virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE; |
+ virtual void* allocBlitMemory(size_t sz) SK_OVERRIDE { |
+ return fBlitter->allocBlitMemory(sz); |
+ } |
+ |
private: |
SkBlitter* fBlitter; |
SkIRect fClipRect; |
@@ -164,6 +183,10 @@ public: |
virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE; |
virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE; |
+ virtual void* allocBlitMemory(size_t sz) SK_OVERRIDE { |
+ return fBlitter->allocBlitMemory(sz); |
+ } |
+ |
private: |
SkBlitter* fBlitter; |
const SkRegion* fRgn; |