Chromium Code Reviews| Index: src/core/SkBlitter.h |
| diff --git a/src/core/SkBlitter.h b/src/core/SkBlitter.h |
| index 0f1006fcfb70909e640f47b735771dea1b796e5a..703ac4755d304d208d36bdd1dde11b8e8c910339 100644 |
| --- a/src/core/SkBlitter.h |
| +++ b/src/core/SkBlitter.h |
| @@ -25,6 +25,7 @@ |
| */ |
| class SkBlitter { |
| public: |
|
robertphillips
2014/07/21 16:07:19
I don't think you need the 'fBlitMemory(0)' anymor
krajcevski
2014/07/21 16:42:08
Done.
I stopped reading at the explicit declarati
|
| + SkBlitter() : fBlitMemory(0) { } |
| virtual ~SkBlitter(); |
| /// Blit a horizontal run of one or more pixels. |
| @@ -76,6 +77,16 @@ public: |
| */ |
| virtual int requestRowsPreserved() const { return 1; } |
| + /** |
| + * This function allocates memory for the blitter that the blitter then owns. |
| + * The memory can be used by the calling function at will, but it will be |
| + * released when the blitter's destructor is called. This function returns |
| + * NULL if no persistent memory is needed by the blitter. |
| + */ |
| + virtual void* allocBlitMemory(size_t sz) { |
| + return fBlitMemory.reset(sz, SkAutoMalloc::kReuse_OnShrink); |
| + } |
| + |
| ///@name non-virtual helpers |
| void blitMaskRegion(const SkMask& mask, const SkRegion& clip); |
| void blitRectRegion(const SkIRect& rect, const SkRegion& clip); |
| @@ -98,6 +109,10 @@ public: |
| SkTBlitterAllocator*); |
| ///@} |
| +protected: |
| + |
| + SkAutoMalloc fBlitMemory; |
| + |
| private: |
| }; |
| @@ -137,6 +152,10 @@ public: |
| virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE; |
| virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE; |
| + virtual void* allocBlitMemory(size_t sz) SK_OVERRIDE { |
| + return fBlitter->allocBlitMemory(sz); |
| + } |
| + |
| private: |
| SkBlitter* fBlitter; |
| SkIRect fClipRect; |
| @@ -164,6 +183,10 @@ public: |
| virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE; |
| virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE; |
| + virtual void* allocBlitMemory(size_t sz) SK_OVERRIDE { |
| + return fBlitter->allocBlitMemory(sz); |
| + } |
| + |
| private: |
| SkBlitter* fBlitter; |
| const SkRegion* fRgn; |