Chromium Code Reviews| Index: gpu/config/gpu_driver_bug_list_json.cc |
| diff --git a/gpu/config/gpu_driver_bug_list_json.cc b/gpu/config/gpu_driver_bug_list_json.cc |
| index 54c9002d8d8b98b459cf2474219283cbe43f6898..c3928499ffbf8debd0d173f81938362d1a8bbbac 100644 |
| --- a/gpu/config/gpu_driver_bug_list_json.cc |
| +++ b/gpu/config/gpu_driver_bug_list_json.cc |
| @@ -19,7 +19,7 @@ const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
| { |
| "name": "gpu driver bug list", |
| // Please update the version number whenever you change this file. |
| - "version": "6.5", |
| + "version": "6.6", |
| "entries": [ |
| { |
| "id": 1, |
| @@ -1068,6 +1068,29 @@ LONG_STRING_CONST( |
| "features": [ |
| "disable_async_readpixels" |
| ] |
| + }, |
| + { |
| + "id": 83, |
| + "cr_bugs": [393810], |
| + "description": "Shader vec/mat construction is buggy on Linux", |
| + "os": { |
| + "type": "linux" |
|
Ken Russell (switch to Gerrit)
2014/07/21 23:01:58
Is there any way to make this workaround a little
Zhenyao Mo
2014/07/21 23:09:46
Currently all NVIDIA, AMD, Mesa are affected, so i
|
| + }, |
| + "features": [ |
| + "scalarize_vec_and_mat_constructor_args" |
| + ] |
| + }, |
| + { |
| + "id": 84, |
| + "cr_bugs": [393810], |
| + "description": "Shader vec/mat construction is buggy on Mac NVIDIA", |
| + "os": { |
| + "type": "macosx" |
| + }, |
| + "vendor_id": "0x10de", |
| + "features": [ |
| + "scalarize_vec_and_mat_constructor_args" |
| + ] |
| } |
| ] |
| } |