Index: Source/core/svg/SVGFEPointLightElement.cpp |
diff --git a/Source/core/svg/SVGFEPointLightElement.cpp b/Source/core/svg/SVGFEPointLightElement.cpp |
index 79c43e74d6f037292a48b565908c1efbfd92dfd2..68e0358ca3328723a0d7ab8de0fe36877668f375 100644 |
--- a/Source/core/svg/SVGFEPointLightElement.cpp |
+++ b/Source/core/svg/SVGFEPointLightElement.cpp |
@@ -36,8 +36,7 @@ DEFINE_NODE_FACTORY(SVGFEPointLightElement) |
PassRefPtr<LightSource> SVGFEPointLightElement::lightSource(Filter* filter) const |
{ |
- FloatPoint3D location(x()->currentValue()->value(), y()->currentValue()->value(), z()->currentValue()->value()); |
- return PointLightSource::create(filter->resolve3dPoint(location)); |
+ return PointLightSource::create(filter->resolve3dPoint(position())); |
} |
} |