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Side by Side Diff: Source/core/svg/SVGFEPointLightElement.cpp

Issue 395813002: Resolve light-source position/direction when updated (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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29 inline SVGFEPointLightElement::SVGFEPointLightElement(Document& document) 29 inline SVGFEPointLightElement::SVGFEPointLightElement(Document& document)
30 : SVGFELightElement(SVGNames::fePointLightTag, document) 30 : SVGFELightElement(SVGNames::fePointLightTag, document)
31 { 31 {
32 ScriptWrappable::init(this); 32 ScriptWrappable::init(this);
33 } 33 }
34 34
35 DEFINE_NODE_FACTORY(SVGFEPointLightElement) 35 DEFINE_NODE_FACTORY(SVGFEPointLightElement)
36 36
37 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource(Filter* filter) cons t 37 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource(Filter* filter) cons t
38 { 38 {
39 FloatPoint3D location(x()->currentValue()->value(), y()->currentValue()->val ue(), z()->currentValue()->value()); 39 return PointLightSource::create(filter->resolve3dPoint(position()));
40 return PointLightSource::create(filter->resolve3dPoint(location));
41 } 40 }
42 41
43 } 42 }
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