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Side by Side Diff: Source/core/rendering/RenderMarquee.h

Issue 394773003: Implement HTMLMarqueeElement's animation in private scripts (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 2 months ago
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1 /*
2 * Copyright (C) 2003 Apple Computer, Inc.
3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 *
6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com>
11 * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
12 * Josh Soref <timeless@mac.com>
13 * Boris Zbarsky <bzbarsky@mit.edu>
14 *
15 * This library is free software; you can redistribute it and/or
16 * modify it under the terms of the GNU Lesser General Public
17 * License as published by the Free Software Foundation; either
18 * version 2.1 of the License, or (at your option) any later version.
19 *
20 * This library is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
23 * Lesser General Public License for more details.
24 *
25 * You should have received a copy of the GNU Lesser General Public
26 * License along with this library; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 US A
28 *
29 * Alternatively, the contents of this file may be used under the terms
30 * of either the Mozilla Public License Version 1.1, found at
31 * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
32 * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
33 * (the "GPL"), in which case the provisions of the MPL or the GPL are
34 * applicable instead of those above. If you wish to allow use of your
35 * version of this file only under the terms of one of those two
36 * licenses (the MPL or the GPL) and not to allow others to use your
37 * version of this file under the LGPL, indicate your decision by
38 * deletingthe provisions above and replace them with the notice and
39 * other provisions required by the MPL or the GPL, as the case may be.
40 * If you do not delete the provisions above, a recipient may use your
41 * version of this file under any of the LGPL, the MPL or the GPL.
42 */
43
44 #ifndef RenderMarquee_h
45 #define RenderMarquee_h
46
47 #include "core/html/HTMLMarqueeElement.h"
48 #include "core/rendering/RenderBlockFlow.h"
49 #include "core/rendering/style/RenderStyleConstants.h"
50 #include "platform/Length.h"
51 #include "platform/Timer.h"
52
53 namespace blink {
54
55 // This class handles the auto-scrolling for <marquee>
56 class RenderMarquee FINAL : public RenderBlockFlow {
57 public:
58 explicit RenderMarquee(HTMLMarqueeElement*);
59 virtual ~RenderMarquee();
60
61 int speed() const { return m_speed; }
62 int marqueeSpeed() const;
63
64 EMarqueeDirection reverseDirection() const { return static_cast<EMarqueeDire ction>(-direction()); }
65 EMarqueeDirection direction() const;
66
67 bool isHorizontal() const;
68
69 int computePosition(EMarqueeDirection, bool stopAtClientEdge);
70
71 void start();
72 void suspend();
73 void stop();
74
75 // FIXME: This function should be private and called at layout time.
76 // However <marquee> tests are very timing dependent so we need to keep the existing timing.
77 void updateMarqueePosition();
78
79 void timerFired();
80
81 private:
82 virtual const char* renderName() const OVERRIDE;
83
84 virtual bool isMarquee() const OVERRIDE { return true; }
85
86 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV ERRIDE;
87
88 virtual void layoutBlock(bool relayoutChildren) OVERRIDE;
89
90 int m_currentLoop;
91 int m_totalLoops;
92 Timer<HTMLMarqueeElement> m_timer;
93 int m_start;
94 int m_end;
95 int m_speed;
96 Length m_height;
97 bool m_reset: 1;
98 bool m_suspended : 1;
99 bool m_stopped : 1;
100 EMarqueeDirection m_direction : 4;
101 };
102
103 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMarquee, isMarquee());
104
105 } // namespace blink
106
107 #endif // RenderMarquee_h
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