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Unified Diff: src/gpu/gl/GrGLProgramDesc.cpp

Issue 394213002: Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. (Closed) Base URL: https://skia.googlesource.com/skia.git@key
Patch Set: Created 6 years, 5 months ago
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Index: src/gpu/gl/GrGLProgramDesc.cpp
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index 1807b848889cd4930be87cfea723e67277ab154b..2c260cda52b16e3808fc03534b76e6d640ef49fc 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -14,14 +14,13 @@
#include "SkChecksum.h"
-bool GrGLProgramDesc::GetEffectKeyAndUpdateStats(const GrEffectStage& stage,
- const GrGLCaps& caps,
- bool useExplicitLocalCoords,
- GrEffectKeyBuilder* b,
- uint16_t* effectKeySize,
- bool* setTrueIfReadsDst,
- bool* setTrueIfReadsPos,
- bool* setTrueIfHasVertexCode) {
+static inline bool get_key_and_update_stats(const GrEffectStage& stage,
+ const GrGLCaps& caps,
+ bool useExplicitLocalCoords,
+ GrEffectKeyBuilder* b,
+ bool* setTrueIfReadsDst,
+ bool* setTrueIfReadsPos,
+ bool* setTrueIfHasVertexCode) {
const GrBackendEffectFactory& factory = stage.getEffect()->getFactory();
GrDrawEffect drawEffect(stage, useExplicitLocalCoords);
if (stage.getEffect()->willReadDstColor()) {
@@ -33,17 +32,7 @@
if (stage.getEffect()->hasVertexCode()) {
*setTrueIfHasVertexCode = true;
}
- factory.getGLEffectKey(drawEffect, caps, b);
- size_t size = b->size();
- if (size > SK_MaxU16) {
- *effectKeySize = 0; // suppresses a warning.
- return false;
- }
- *effectKeySize = SkToU16(size);
- if (!GrGLProgramEffects::GenEffectMetaKey(drawEffect, caps, b)) {
- return false;
- }
- return true;
+ return factory.getGLEffectKey(drawEffect, caps, b);
}
bool GrGLProgramDesc::Build(const GrDrawState& drawState,
@@ -116,54 +105,43 @@
if (!skipCoverage) {
numStages += drawState.numCoverageStages() - firstEffectiveCoverageStage;
}
- GR_STATIC_ASSERT(0 == kEffectKeyOffsetsAndLengthOffset % sizeof(uint32_t));
+ GR_STATIC_ASSERT(0 == kEffectKeyLengthsOffset % sizeof(uint32_t));
// Make room for everything up to and including the array of offsets to effect keys.
desc->fKey.reset();
- desc->fKey.push_back_n(kEffectKeyOffsetsAndLengthOffset + 2 * sizeof(uint32_t) * numStages);
-
- int offsetAndSizeIndex = 0;
+ desc->fKey.push_back_n(kEffectKeyLengthsOffset + sizeof(uint32_t) * numStages);
+
+ size_t offset = desc->fKey.count();
+ int offsetIndex = 0;
bool effectKeySuccess = true;
if (!skipColor) {
for (int s = firstEffectiveColorStage; s < drawState.numColorStages(); ++s) {
- uint16_t* offsetAndSize =
- reinterpret_cast<uint16_t*>(desc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset +
- offsetAndSizeIndex * 2 * sizeof(uint16_t));
+ uint32_t* offsetLocation = reinterpret_cast<uint32_t*>(desc->fKey.begin() +
+ kEffectKeyLengthsOffset +
+ offsetIndex * sizeof(uint32_t));
+ *offsetLocation = offset;
+ ++offsetIndex;
GrEffectKeyBuilder b(&desc->fKey);
- uint16_t effectKeySize;
- uint32_t effectOffset = desc->fKey.count();
- effectKeySuccess |= GetEffectKeyAndUpdateStats(
- drawState.getColorStage(s), gpu->glCaps(),
- requiresLocalCoordAttrib, &b,
- &effectKeySize, &readsDst,
- &readFragPosition, &hasVertexCode);
- effectKeySuccess |= (effectOffset <= SK_MaxU16);
-
- offsetAndSize[0] = SkToU16(effectOffset);
- offsetAndSize[1] = effectKeySize;
- ++offsetAndSizeIndex;
+ effectKeySuccess |= get_key_and_update_stats(drawState.getColorStage(s), gpu->glCaps(),
+ requiresLocalCoordAttrib, &b, &readsDst,
+ &readFragPosition, &hasVertexCode);
+ offset += b.size();
}
}
if (!skipCoverage) {
for (int s = firstEffectiveCoverageStage; s < drawState.numCoverageStages(); ++s) {
- uint16_t* offsetAndSize =
- reinterpret_cast<uint16_t*>(desc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset +
- offsetAndSizeIndex * 2 * sizeof(uint16_t));
-
+ uint32_t* offsetLocation = reinterpret_cast<uint32_t*>(desc->fKey.begin() +
+ kEffectKeyLengthsOffset +
+ offsetIndex * sizeof(uint32_t));
+ *offsetLocation = offset;
+ ++offsetIndex;
GrEffectKeyBuilder b(&desc->fKey);
- uint16_t effectKeySize;
- uint32_t effectOffset = desc->fKey.count();
- effectKeySuccess |= GetEffectKeyAndUpdateStats(
- drawState.getCoverageStage(s), gpu->glCaps(),
- requiresLocalCoordAttrib, &b,
- &effectKeySize, &readsDst,
- &readFragPosition, &hasVertexCode);
- effectKeySuccess |= (effectOffset <= SK_MaxU16);
-
- offsetAndSize[0] = SkToU16(effectOffset);
- offsetAndSize[1] = effectKeySize;
- ++offsetAndSizeIndex;
+ effectKeySuccess |= get_key_and_update_stats(drawState.getCoverageStage(s),
+ gpu->glCaps(), requiresLocalCoordAttrib,
+ &b, &readsDst, &readFragPosition,
+ &hasVertexCode);
+ offset += b.size();
}
}
if (!effectKeySuccess) {
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