| Index: ui/events/gestures/gesture_recognizer.h
|
| diff --git a/ui/events/gestures/gesture_recognizer.h b/ui/events/gestures/gesture_recognizer.h
|
| index 4b31e57bd71fbc79bf71271934e85ed52aad5947..5a62ad554b2dc55f0df573dde434860b7eb868c4 100644
|
| --- a/ui/events/gestures/gesture_recognizer.h
|
| +++ b/ui/events/gestures/gesture_recognizer.h
|
| @@ -35,6 +35,12 @@ class EVENTS_EXPORT GestureRecognizer {
|
| ui::EventResult result,
|
| GestureConsumer* consumer) = 0;
|
|
|
| + // Sends an ack to the gesture detector, and returns any gestures triggered by
|
| + // the ack.
|
| + virtual ScopedVector<GestureEvent>* AckTouchEventForGesture(
|
| + ui::EventResult result,
|
| + GestureConsumer* target) = 0;
|
| +
|
| // This is called when the consumer is destroyed. So this should cleanup any
|
| // internal state maintained for |consumer|. Returns true iff there was
|
| // state relating to |consumer| to clean up.
|
|
|