Index: ui/events/gestures/gesture_recognizer.h |
diff --git a/ui/events/gestures/gesture_recognizer.h b/ui/events/gestures/gesture_recognizer.h |
index 4b31e57bd71fbc79bf71271934e85ed52aad5947..5a62ad554b2dc55f0df573dde434860b7eb868c4 100644 |
--- a/ui/events/gestures/gesture_recognizer.h |
+++ b/ui/events/gestures/gesture_recognizer.h |
@@ -35,6 +35,12 @@ class EVENTS_EXPORT GestureRecognizer { |
ui::EventResult result, |
GestureConsumer* consumer) = 0; |
+ // Sends an ack to the gesture detector, and returns any gestures triggered by |
+ // the ack. |
+ virtual ScopedVector<GestureEvent>* AckTouchEventForGesture( |
+ ui::EventResult result, |
+ GestureConsumer* target) = 0; |
+ |
// This is called when the consumer is destroyed. So this should cleanup any |
// internal state maintained for |consumer|. Returns true iff there was |
// state relating to |consumer| to clean up. |