| Index: ui/events/gestures/gesture_recognizer.h
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| diff --git a/ui/events/gestures/gesture_recognizer.h b/ui/events/gestures/gesture_recognizer.h
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| index 4b31e57bd71fbc79bf71271934e85ed52aad5947..5dc58346cefdabc8d9770c244a6383c982e46c7a 100644
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| --- a/ui/events/gestures/gesture_recognizer.h
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| +++ b/ui/events/gestures/gesture_recognizer.h
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| @@ -27,11 +27,20 @@ class EVENTS_EXPORT GestureRecognizer {
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| virtual ~GestureRecognizer() {}
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| - // Invoked for each touch event that could contribute to the current gesture.
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| - // Returns list of zero or more GestureEvents identified after processing
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| - // TouchEvent.
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| - // Caller would be responsible for freeing up Gestures.
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| - virtual Gestures* ProcessTouchEventForGesture(const TouchEvent& event,
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| + // Invoked before event dispatch. If the event is invalid given the current
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| + // touch sequence, marks it as handled.
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| + virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event,
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| + GestureConsumer* consumer) = 0;
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| + // Returns a list of zero or more GestureEvents. The caller is responsible for
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| + // freeing the returned events. Called synchronously after event dispatch.
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| + virtual Gestures* ProcessTouchEventPostDispatch(
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| + const TouchEvent& event,
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| + ui::EventResult result,
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| + GestureConsumer* consumer) = 0;
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| + // Returns a list of zero or more GestureEvents. The caller is responsible for
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| + // freeing the returned events. Called when a touch event receives an
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| + // asynchronous ack.
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| + virtual Gestures* ProcessTouchEventOnAsyncAck(const TouchEvent& event,
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| ui::EventResult result,
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| GestureConsumer* consumer) = 0;
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