Index: ui/compositor/dip_util.cc |
diff --git a/ui/compositor/dip_util.cc b/ui/compositor/dip_util.cc |
index 353cee31198d3688784d493e5aea941a01706163..2966154b758d061b0adb64e650b21c062b91499b 100644 |
--- a/ui/compositor/dip_util.cc |
+++ b/ui/compositor/dip_util.cc |
@@ -5,12 +5,12 @@ |
#include "ui/compositor/dip_util.h" |
#include "base/command_line.h" |
-#include "cc/base/math_util.h" |
#include "cc/layers/layer.h" |
#include "ui/compositor/compositor.h" |
#include "ui/compositor/compositor_switches.h" |
#include "ui/compositor/layer.h" |
#include "ui/gfx/display.h" |
+#include "ui/gfx/geometry/safe_integer_conversions.h" |
#include "ui/gfx/point.h" |
#include "ui/gfx/point_conversions.h" |
#include "ui/gfx/rect.h" |
@@ -97,8 +97,8 @@ void SnapLayerToPhysicalPixelBoundary(ui::Layer* snapped_layer, |
float scale_factor = GetDeviceScaleFactor(layer_to_snap); |
view_offset.Scale(scale_factor); |
- gfx::PointF view_offset_snapped(cc::MathUtil::Round(view_offset.x()), |
- cc::MathUtil::Round(view_offset.y())); |
+ gfx::PointF view_offset_snapped(gfx::ToRoundedInt(view_offset.x()), |
+ gfx::ToRoundedInt(view_offset.y())); |
gfx::Vector2dF fudge = view_offset_snapped - view_offset; |
fudge.Scale(1.0 / scale_factor); |