| Index: ui/compositor/dip_util.cc
|
| diff --git a/ui/compositor/dip_util.cc b/ui/compositor/dip_util.cc
|
| index 353cee31198d3688784d493e5aea941a01706163..2966154b758d061b0adb64e650b21c062b91499b 100644
|
| --- a/ui/compositor/dip_util.cc
|
| +++ b/ui/compositor/dip_util.cc
|
| @@ -5,12 +5,12 @@
|
| #include "ui/compositor/dip_util.h"
|
|
|
| #include "base/command_line.h"
|
| -#include "cc/base/math_util.h"
|
| #include "cc/layers/layer.h"
|
| #include "ui/compositor/compositor.h"
|
| #include "ui/compositor/compositor_switches.h"
|
| #include "ui/compositor/layer.h"
|
| #include "ui/gfx/display.h"
|
| +#include "ui/gfx/geometry/safe_integer_conversions.h"
|
| #include "ui/gfx/point.h"
|
| #include "ui/gfx/point_conversions.h"
|
| #include "ui/gfx/rect.h"
|
| @@ -97,8 +97,8 @@ void SnapLayerToPhysicalPixelBoundary(ui::Layer* snapped_layer,
|
|
|
| float scale_factor = GetDeviceScaleFactor(layer_to_snap);
|
| view_offset.Scale(scale_factor);
|
| - gfx::PointF view_offset_snapped(cc::MathUtil::Round(view_offset.x()),
|
| - cc::MathUtil::Round(view_offset.y()));
|
| + gfx::PointF view_offset_snapped(gfx::ToRoundedInt(view_offset.x()),
|
| + gfx::ToRoundedInt(view_offset.y()));
|
|
|
| gfx::Vector2dF fudge = view_offset_snapped - view_offset;
|
| fudge.Scale(1.0 / scale_factor);
|
|
|