Index: core/src/fxge/win32/fx_win32_device.cpp |
diff --git a/core/src/fxge/win32/fx_win32_device.cpp b/core/src/fxge/win32/fx_win32_device.cpp |
index 2e2ea9a92b32635d53e24a3d94f1659f1882dabf..a01f3337eb8ba358b6b8d6c1a444ef71daaa2e52 100644 |
--- a/core/src/fxge/win32/fx_win32_device.cpp |
+++ b/core/src/fxge/win32/fx_win32_device.cpp |
@@ -328,7 +328,11 @@ void* CWin32FontInfo::MapFont(int weight, FX_BOOL bItalic, int charset, int pitc |
for (int i = 0; i < iCount; ++i) { |
if (face == VariantNames[i].m_pFaceName) { |
CFX_WideString wsFace = CFX_WideString::FromLocal(facebuf); |
- CFX_WideString wsName = CFX_WideString::FromUTF16LE((const unsigned short*)VariantNames[i].m_pVariantName); |
+ const unsigned short* pName = (const unsigned short*)VariantNames[i].m_pVariantName; |
+ FX_STRSIZE len = 0; |
+ while (pName[len]) len++; |
palmer
2014/07/12 00:54:39
Use wcslen?
Bo Xu
2014/07/12 05:18:04
Done.
|
+ CFX_WideString wsName = CFX_WideString::FromUTF16LE(pName, len); |
+ |
if (wsFace == wsName) { |
return hFont; |
} |