Index: src/effects/SkMatrixConvolutionImageFilter.cpp |
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp |
index 676cab7b3266e8913ec1224f9eb9b0af5d2baac1..f1017203bf8d66806f1b9231f0df3663c4111221 100644 |
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp |
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp |
@@ -14,12 +14,7 @@ |
#include "SkUnPreMultiply.h" |
#if SK_SUPPORT_GPU |
-#include "gl/GrGLEffect.h" |
-#include "gl/GrGLShaderBuilder.h" |
-#include "effects/GrSingleTextureEffect.h" |
-#include "GrTBackendEffectFactory.h" |
-#include "GrTexture.h" |
-#include "SkMatrix.h" |
+#include "effects/GrMatrixConvolutionEffect.h" |
#endif |
static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode) { |
@@ -324,340 +319,17 @@ bool SkMatrixConvolutionImageFilter::onFilterBounds(const SkIRect& src, const Sk |
#if SK_SUPPORT_GPU |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-class GrGLMatrixConvolutionEffect; |
- |
-class GrMatrixConvolutionEffect : public GrSingleTextureEffect { |
-public: |
- typedef SkMatrixConvolutionImageFilter::TileMode TileMode; |
- static GrEffect* Create(GrTexture* texture, |
- const SkIRect& bounds, |
- const SkISize& kernelSize, |
- const SkScalar* kernel, |
- SkScalar gain, |
- SkScalar bias, |
- const SkIPoint& kernelOffset, |
- TileMode tileMode, |
- bool convolveAlpha) { |
- return SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, |
- bounds, |
- kernelSize, |
- kernel, |
- gain, |
- bias, |
- kernelOffset, |
- tileMode, |
- convolveAlpha)); |
- } |
- virtual ~GrMatrixConvolutionEffect(); |
- |
- virtual void getConstantColorComponents(GrColor* color, |
- uint32_t* validFlags) const SK_OVERRIDE { |
- // TODO: Try to do better? |
- *validFlags = 0; |
- } |
- |
- static const char* Name() { return "MatrixConvolution"; } |
- const SkIRect& bounds() const { return fBounds; } |
- const SkISize& kernelSize() const { return fKernelSize; } |
- const float* kernelOffset() const { return fKernelOffset; } |
- const float* kernel() const { return fKernel; } |
- float gain() const { return fGain; } |
- float bias() const { return fBias; } |
- TileMode tileMode() const { return fTileMode; } |
- bool convolveAlpha() const { return fConvolveAlpha; } |
- |
- typedef GrGLMatrixConvolutionEffect GLEffect; |
- |
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
- |
-private: |
- GrMatrixConvolutionEffect(GrTexture*, |
- const SkIRect& bounds, |
- const SkISize& kernelSize, |
- const SkScalar* kernel, |
- SkScalar gain, |
- SkScalar bias, |
- const SkIPoint& kernelOffset, |
- TileMode tileMode, |
- bool convolveAlpha); |
- |
- virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
- |
- SkIRect fBounds; |
- SkISize fKernelSize; |
- float *fKernel; |
- float fGain; |
- float fBias; |
- float fKernelOffset[2]; |
- TileMode fTileMode; |
- bool fConvolveAlpha; |
- |
- GR_DECLARE_EFFECT_TEST; |
- |
- typedef GrSingleTextureEffect INHERITED; |
-}; |
- |
-class GrGLMatrixConvolutionEffect : public GrGLEffect { |
-public: |
- GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, |
- const GrDrawEffect& effect); |
- virtual void emitCode(GrGLShaderBuilder*, |
- const GrDrawEffect&, |
- const GrEffectKey&, |
- const char* outputColor, |
- const char* inputColor, |
- const TransformedCoordsArray&, |
- const TextureSamplerArray&) SK_OVERRIDE; |
- |
- static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*); |
- |
- virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
- |
-private: |
- typedef GrGLUniformManager::UniformHandle UniformHandle; |
- typedef SkMatrixConvolutionImageFilter::TileMode TileMode; |
- SkISize fKernelSize; |
- TileMode fTileMode; |
- bool fConvolveAlpha; |
- |
- UniformHandle fBoundsUni; |
- UniformHandle fKernelUni; |
- UniformHandle fImageIncrementUni; |
- UniformHandle fKernelOffsetUni; |
- UniformHandle fGainUni; |
- UniformHandle fBiasUni; |
- |
- typedef GrGLEffect INHERITED; |
-}; |
- |
-GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, |
- const GrDrawEffect& drawEffect) |
- : INHERITED(factory) { |
- const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>(); |
- fKernelSize = m.kernelSize(); |
- fTileMode = m.tileMode(); |
- fConvolveAlpha = m.convolveAlpha(); |
-} |
- |
-static void appendTextureLookup(GrGLShaderBuilder* builder, |
- const GrGLShaderBuilder::TextureSampler& sampler, |
- const char* coord, |
- const char* bounds, |
- SkMatrixConvolutionImageFilter::TileMode tileMode) { |
- SkString clampedCoord; |
- switch (tileMode) { |
- case SkMatrixConvolutionImageFilter::kClamp_TileMode: |
- clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds); |
- coord = clampedCoord.c_str(); |
- break; |
- case SkMatrixConvolutionImageFilter::kRepeat_TileMode: |
- clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord, bounds, bounds, bounds, bounds); |
- coord = clampedCoord.c_str(); |
- break; |
- case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: |
- builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0, 0) : ", coord, bounds, bounds, coord); |
- break; |
- } |
- builder->fsAppendTextureLookup(sampler, coord); |
-} |
- |
-void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
- const GrDrawEffect&, |
- const GrEffectKey& key, |
- const char* outputColor, |
- const char* inputColor, |
- const TransformedCoordsArray& coords, |
- const TextureSamplerArray& samplers) { |
- sk_ignore_unused_variable(inputColor); |
- SkString coords2D = builder->ensureFSCoords2D(coords, 0); |
- fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kVec4f_GrSLType, "Bounds"); |
- fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kVec2f_GrSLType, "ImageIncrement"); |
- fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, |
- kFloat_GrSLType, |
- "Kernel", |
- fKernelSize.width() * fKernelSize.height()); |
- fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kVec2f_GrSLType, "KernelOffset"); |
- fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kFloat_GrSLType, "Gain"); |
- fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kFloat_GrSLType, "Bias"); |
- |
- const char* bounds = builder->getUniformCStr(fBoundsUni); |
- const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); |
- const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
- const char* kernel = builder->getUniformCStr(fKernelUni); |
- const char* gain = builder->getUniformCStr(fGainUni); |
- const char* bias = builder->getUniformCStr(fBiasUni); |
- int kWidth = fKernelSize.width(); |
- int kHeight = fKernelSize.height(); |
- |
- builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n"); |
- builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(), kernelOffset, imgInc); |
- builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight); |
- builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth); |
- builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth); |
- builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc); |
- builder->fsCodeAppend("\t\t\t\tvec4 c = "); |
- appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode); |
- builder->fsCodeAppend(";\n"); |
- if (!fConvolveAlpha) { |
- builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); |
- } |
- builder->fsCodeAppend("\t\t\t\tsum += c * k;\n"); |
- builder->fsCodeAppend("\t\t\t}\n"); |
- builder->fsCodeAppend("\t\t}\n"); |
- if (fConvolveAlpha) { |
- builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias); |
- builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", |
- outputColor, outputColor, outputColor); |
- } else { |
- builder->fsCodeAppend("\t\tvec4 c = "); |
- appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode); |
- builder->fsCodeAppend(";\n"); |
- builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); |
- builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias); |
- builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); |
- } |
-} |
- |
-namespace { |
- |
-int encodeXY(int x, int y) { |
- SkASSERT(x >= 1 && y >= 1 && x * y <= 32); |
- if (y < x) |
- return 0x40 | encodeXY(y, x); |
- else |
- return (0x40 >> x) | (y - x); |
-} |
- |
-}; |
- |
-void GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, |
- const GrGLCaps&, GrEffectKeyBuilder* b) { |
- const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>(); |
- uint32_t key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); |
- key |= m.tileMode() << 7; |
- key |= m.convolveAlpha() ? 1 << 9 : 0; |
- b->add32(key); |
-} |
- |
-void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, |
- const GrDrawEffect& drawEffect) { |
- const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvolutionEffect>(); |
- GrTexture& texture = *conv.texture(0); |
- // the code we generated was for a specific kernel size |
- SkASSERT(conv.kernelSize() == fKernelSize); |
- SkASSERT(conv.tileMode() == fTileMode); |
- float imageIncrement[2]; |
- float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; |
- imageIncrement[0] = 1.0f / texture.width(); |
- imageIncrement[1] = ySign / texture.height(); |
- uman.set2fv(fImageIncrementUni, 1, imageIncrement); |
- uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); |
- uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.kernel()); |
- uman.set1f(fGainUni, conv.gain()); |
- uman.set1f(fBiasUni, conv.bias()); |
- const SkIRect& bounds = conv.bounds(); |
- float left = (float) bounds.left() / texture.width(); |
- float top = (float) bounds.top() / texture.height(); |
- float right = (float) bounds.right() / texture.width(); |
- float bottom = (float) bounds.bottom() / texture.height(); |
- if (texture.origin() == kBottomLeft_GrSurfaceOrigin) { |
- uman.set4f(fBoundsUni, left, 1.0f - bottom, right, 1.0f - top); |
- } else { |
- uman.set4f(fBoundsUni, left, top, right, bottom); |
- } |
-} |
- |
-GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, |
- const SkIRect& bounds, |
- const SkISize& kernelSize, |
- const SkScalar* kernel, |
- SkScalar gain, |
- SkScalar bias, |
- const SkIPoint& kernelOffset, |
- TileMode tileMode, |
- bool convolveAlpha) |
- : INHERITED(texture, MakeDivByTextureWHMatrix(texture)), |
- fBounds(bounds), |
- fKernelSize(kernelSize), |
- fGain(SkScalarToFloat(gain)), |
- fBias(SkScalarToFloat(bias) / 255.0f), |
- fTileMode(tileMode), |
- fConvolveAlpha(convolveAlpha) { |
- fKernel = new float[kernelSize.width() * kernelSize.height()]; |
- for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { |
- fKernel[i] = SkScalarToFloat(kernel[i]); |
- } |
- fKernelOffset[0] = static_cast<float>(kernelOffset.x()); |
- fKernelOffset[1] = static_cast<float>(kernelOffset.y()); |
- this->setWillNotUseInputColor(); |
-} |
- |
-GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { |
- delete[] fKernel; |
-} |
- |
-const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { |
- return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); |
-} |
- |
-bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { |
- const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase); |
- return this->texture(0) == s.texture(0) && |
- fKernelSize == s.kernelSize() && |
- !memcmp(fKernel, s.kernel(), |
- fKernelSize.width() * fKernelSize.height() * sizeof(float)) && |
- fGain == s.gain() && |
- fBias == s.bias() && |
- fKernelOffset == s.kernelOffset() && |
- fTileMode == s.tileMode() && |
- fConvolveAlpha == s.convolveAlpha(); |
-} |
- |
-GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect); |
- |
-// A little bit less than the minimum # uniforms required by DX9SM2 (32). |
-// Allows for a 5x5 kernel (or 25x1, for that matter). |
-#define MAX_KERNEL_SIZE 25 |
- |
-GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, |
- GrContext* context, |
- const GrDrawTargetCaps&, |
- GrTexture* textures[]) { |
- int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
- GrEffectUnitTest::kAlphaTextureIdx; |
- int width = random->nextRangeU(1, MAX_KERNEL_SIZE); |
- int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width); |
- SkISize kernelSize = SkISize::Make(width, height); |
- SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]); |
- for (int i = 0; i < width * height; i++) { |
- kernel.get()[i] = random->nextSScalar1(); |
- } |
- SkScalar gain = random->nextSScalar1(); |
- SkScalar bias = random->nextSScalar1(); |
- SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()), |
- random->nextRangeU(0, kernelSize.height())); |
- SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()), |
- random->nextRangeU(0, textures[texIdx]->height()), |
- random->nextRangeU(0, textures[texIdx]->width()), |
- random->nextRangeU(0, textures[texIdx]->height())); |
- TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); |
- bool convolveAlpha = random->nextBool(); |
- return GrMatrixConvolutionEffect::Create(textures[texIdx], |
- bounds, |
- kernelSize, |
- kernel.get(), |
- gain, |
- bias, |
- kernelOffset, |
- tileMode, |
- convolveAlpha); |
+static GrMatrixConvolutionEffect::TileMode convert_tilemodes( |
+ SkMatrixConvolutionImageFilter::TileMode tileMode) { |
+ GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kClamp_TileMode) == |
+ static_cast<int>(GrMatrixConvolutionEffect::kClamp_TileMode)); |
+ GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kRepeat_TileMode) == |
+ static_cast<int>(GrMatrixConvolutionEffect::kRepeat_TileMode)); |
+ GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kClampToBlack_TileMode) == |
+ static_cast<int>(GrMatrixConvolutionEffect::kClampToBlack_TileMode)); |
+ GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kMax_TileMode) == |
+ static_cast<int>(GrMatrixConvolutionEffect::kMax_TileMode)); |
+ return static_cast<GrMatrixConvolutionEffect::TileMode>(tileMode); |
} |
bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, |
@@ -676,11 +348,8 @@ bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, |
fGain, |
fBias, |
fKernelOffset, |
- fTileMode, |
+ convert_tilemodes(fTileMode), |
fConvolveAlpha); |
return true; |
} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
#endif |