| Index: src/effects/SkMatrixConvolutionImageFilter.cpp
|
| diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| index 676cab7b3266e8913ec1224f9eb9b0af5d2baac1..f1017203bf8d66806f1b9231f0df3663c4111221 100644
|
| --- a/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| +++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| @@ -14,12 +14,7 @@
|
| #include "SkUnPreMultiply.h"
|
|
|
| #if SK_SUPPORT_GPU
|
| -#include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLShaderBuilder.h"
|
| -#include "effects/GrSingleTextureEffect.h"
|
| -#include "GrTBackendEffectFactory.h"
|
| -#include "GrTexture.h"
|
| -#include "SkMatrix.h"
|
| +#include "effects/GrMatrixConvolutionEffect.h"
|
| #endif
|
|
|
| static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode) {
|
| @@ -324,340 +319,17 @@ bool SkMatrixConvolutionImageFilter::onFilterBounds(const SkIRect& src, const Sk
|
|
|
| #if SK_SUPPORT_GPU
|
|
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -class GrGLMatrixConvolutionEffect;
|
| -
|
| -class GrMatrixConvolutionEffect : public GrSingleTextureEffect {
|
| -public:
|
| - typedef SkMatrixConvolutionImageFilter::TileMode TileMode;
|
| - static GrEffect* Create(GrTexture* texture,
|
| - const SkIRect& bounds,
|
| - const SkISize& kernelSize,
|
| - const SkScalar* kernel,
|
| - SkScalar gain,
|
| - SkScalar bias,
|
| - const SkIPoint& kernelOffset,
|
| - TileMode tileMode,
|
| - bool convolveAlpha) {
|
| - return SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
|
| - bounds,
|
| - kernelSize,
|
| - kernel,
|
| - gain,
|
| - bias,
|
| - kernelOffset,
|
| - tileMode,
|
| - convolveAlpha));
|
| - }
|
| - virtual ~GrMatrixConvolutionEffect();
|
| -
|
| - virtual void getConstantColorComponents(GrColor* color,
|
| - uint32_t* validFlags) const SK_OVERRIDE {
|
| - // TODO: Try to do better?
|
| - *validFlags = 0;
|
| - }
|
| -
|
| - static const char* Name() { return "MatrixConvolution"; }
|
| - const SkIRect& bounds() const { return fBounds; }
|
| - const SkISize& kernelSize() const { return fKernelSize; }
|
| - const float* kernelOffset() const { return fKernelOffset; }
|
| - const float* kernel() const { return fKernel; }
|
| - float gain() const { return fGain; }
|
| - float bias() const { return fBias; }
|
| - TileMode tileMode() const { return fTileMode; }
|
| - bool convolveAlpha() const { return fConvolveAlpha; }
|
| -
|
| - typedef GrGLMatrixConvolutionEffect GLEffect;
|
| -
|
| - virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
|
| -
|
| -private:
|
| - GrMatrixConvolutionEffect(GrTexture*,
|
| - const SkIRect& bounds,
|
| - const SkISize& kernelSize,
|
| - const SkScalar* kernel,
|
| - SkScalar gain,
|
| - SkScalar bias,
|
| - const SkIPoint& kernelOffset,
|
| - TileMode tileMode,
|
| - bool convolveAlpha);
|
| -
|
| - virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
|
| -
|
| - SkIRect fBounds;
|
| - SkISize fKernelSize;
|
| - float *fKernel;
|
| - float fGain;
|
| - float fBias;
|
| - float fKernelOffset[2];
|
| - TileMode fTileMode;
|
| - bool fConvolveAlpha;
|
| -
|
| - GR_DECLARE_EFFECT_TEST;
|
| -
|
| - typedef GrSingleTextureEffect INHERITED;
|
| -};
|
| -
|
| -class GrGLMatrixConvolutionEffect : public GrGLEffect {
|
| -public:
|
| - GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory,
|
| - const GrDrawEffect& effect);
|
| - virtual void emitCode(GrGLShaderBuilder*,
|
| - const GrDrawEffect&,
|
| - const GrEffectKey&,
|
| - const char* outputColor,
|
| - const char* inputColor,
|
| - const TransformedCoordsArray&,
|
| - const TextureSamplerArray&) SK_OVERRIDE;
|
| -
|
| - static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*);
|
| -
|
| - virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
|
| -
|
| -private:
|
| - typedef GrGLUniformManager::UniformHandle UniformHandle;
|
| - typedef SkMatrixConvolutionImageFilter::TileMode TileMode;
|
| - SkISize fKernelSize;
|
| - TileMode fTileMode;
|
| - bool fConvolveAlpha;
|
| -
|
| - UniformHandle fBoundsUni;
|
| - UniformHandle fKernelUni;
|
| - UniformHandle fImageIncrementUni;
|
| - UniformHandle fKernelOffsetUni;
|
| - UniformHandle fGainUni;
|
| - UniformHandle fBiasUni;
|
| -
|
| - typedef GrGLEffect INHERITED;
|
| -};
|
| -
|
| -GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory,
|
| - const GrDrawEffect& drawEffect)
|
| - : INHERITED(factory) {
|
| - const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>();
|
| - fKernelSize = m.kernelSize();
|
| - fTileMode = m.tileMode();
|
| - fConvolveAlpha = m.convolveAlpha();
|
| -}
|
| -
|
| -static void appendTextureLookup(GrGLShaderBuilder* builder,
|
| - const GrGLShaderBuilder::TextureSampler& sampler,
|
| - const char* coord,
|
| - const char* bounds,
|
| - SkMatrixConvolutionImageFilter::TileMode tileMode) {
|
| - SkString clampedCoord;
|
| - switch (tileMode) {
|
| - case SkMatrixConvolutionImageFilter::kClamp_TileMode:
|
| - clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds);
|
| - coord = clampedCoord.c_str();
|
| - break;
|
| - case SkMatrixConvolutionImageFilter::kRepeat_TileMode:
|
| - clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord, bounds, bounds, bounds, bounds);
|
| - coord = clampedCoord.c_str();
|
| - break;
|
| - case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode:
|
| - builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0, 0) : ", coord, bounds, bounds, coord);
|
| - break;
|
| - }
|
| - builder->fsAppendTextureLookup(sampler, coord);
|
| -}
|
| -
|
| -void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| - const GrDrawEffect&,
|
| - const GrEffectKey& key,
|
| - const char* outputColor,
|
| - const char* inputColor,
|
| - const TransformedCoordsArray& coords,
|
| - const TextureSamplerArray& samplers) {
|
| - sk_ignore_unused_variable(inputColor);
|
| - SkString coords2D = builder->ensureFSCoords2D(coords, 0);
|
| - fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| - kVec4f_GrSLType, "Bounds");
|
| - fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| - kVec2f_GrSLType, "ImageIncrement");
|
| - fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
|
| - kFloat_GrSLType,
|
| - "Kernel",
|
| - fKernelSize.width() * fKernelSize.height());
|
| - fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| - kVec2f_GrSLType, "KernelOffset");
|
| - fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| - kFloat_GrSLType, "Gain");
|
| - fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| - kFloat_GrSLType, "Bias");
|
| -
|
| - const char* bounds = builder->getUniformCStr(fBoundsUni);
|
| - const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni);
|
| - const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
|
| - const char* kernel = builder->getUniformCStr(fKernelUni);
|
| - const char* gain = builder->getUniformCStr(fGainUni);
|
| - const char* bias = builder->getUniformCStr(fBiasUni);
|
| - int kWidth = fKernelSize.width();
|
| - int kHeight = fKernelSize.height();
|
| -
|
| - builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n");
|
| - builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(), kernelOffset, imgInc);
|
| - builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight);
|
| - builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth);
|
| - builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth);
|
| - builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc);
|
| - builder->fsCodeAppend("\t\t\t\tvec4 c = ");
|
| - appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode);
|
| - builder->fsCodeAppend(";\n");
|
| - if (!fConvolveAlpha) {
|
| - builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n");
|
| - }
|
| - builder->fsCodeAppend("\t\t\t\tsum += c * k;\n");
|
| - builder->fsCodeAppend("\t\t\t}\n");
|
| - builder->fsCodeAppend("\t\t}\n");
|
| - if (fConvolveAlpha) {
|
| - builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias);
|
| - builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n",
|
| - outputColor, outputColor, outputColor);
|
| - } else {
|
| - builder->fsCodeAppend("\t\tvec4 c = ");
|
| - appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode);
|
| - builder->fsCodeAppend(";\n");
|
| - builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor);
|
| - builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
|
| - builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
|
| - }
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -int encodeXY(int x, int y) {
|
| - SkASSERT(x >= 1 && y >= 1 && x * y <= 32);
|
| - if (y < x)
|
| - return 0x40 | encodeXY(y, x);
|
| - else
|
| - return (0x40 >> x) | (y - x);
|
| -}
|
| -
|
| -};
|
| -
|
| -void GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect,
|
| - const GrGLCaps&, GrEffectKeyBuilder* b) {
|
| - const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>();
|
| - uint32_t key = encodeXY(m.kernelSize().width(), m.kernelSize().height());
|
| - key |= m.tileMode() << 7;
|
| - key |= m.convolveAlpha() ? 1 << 9 : 0;
|
| - b->add32(key);
|
| -}
|
| -
|
| -void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
|
| - const GrDrawEffect& drawEffect) {
|
| - const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvolutionEffect>();
|
| - GrTexture& texture = *conv.texture(0);
|
| - // the code we generated was for a specific kernel size
|
| - SkASSERT(conv.kernelSize() == fKernelSize);
|
| - SkASSERT(conv.tileMode() == fTileMode);
|
| - float imageIncrement[2];
|
| - float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
|
| - imageIncrement[0] = 1.0f / texture.width();
|
| - imageIncrement[1] = ySign / texture.height();
|
| - uman.set2fv(fImageIncrementUni, 1, imageIncrement);
|
| - uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset());
|
| - uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.kernel());
|
| - uman.set1f(fGainUni, conv.gain());
|
| - uman.set1f(fBiasUni, conv.bias());
|
| - const SkIRect& bounds = conv.bounds();
|
| - float left = (float) bounds.left() / texture.width();
|
| - float top = (float) bounds.top() / texture.height();
|
| - float right = (float) bounds.right() / texture.width();
|
| - float bottom = (float) bounds.bottom() / texture.height();
|
| - if (texture.origin() == kBottomLeft_GrSurfaceOrigin) {
|
| - uman.set4f(fBoundsUni, left, 1.0f - bottom, right, 1.0f - top);
|
| - } else {
|
| - uman.set4f(fBoundsUni, left, top, right, bottom);
|
| - }
|
| -}
|
| -
|
| -GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
|
| - const SkIRect& bounds,
|
| - const SkISize& kernelSize,
|
| - const SkScalar* kernel,
|
| - SkScalar gain,
|
| - SkScalar bias,
|
| - const SkIPoint& kernelOffset,
|
| - TileMode tileMode,
|
| - bool convolveAlpha)
|
| - : INHERITED(texture, MakeDivByTextureWHMatrix(texture)),
|
| - fBounds(bounds),
|
| - fKernelSize(kernelSize),
|
| - fGain(SkScalarToFloat(gain)),
|
| - fBias(SkScalarToFloat(bias) / 255.0f),
|
| - fTileMode(tileMode),
|
| - fConvolveAlpha(convolveAlpha) {
|
| - fKernel = new float[kernelSize.width() * kernelSize.height()];
|
| - for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) {
|
| - fKernel[i] = SkScalarToFloat(kernel[i]);
|
| - }
|
| - fKernelOffset[0] = static_cast<float>(kernelOffset.x());
|
| - fKernelOffset[1] = static_cast<float>(kernelOffset.y());
|
| - this->setWillNotUseInputColor();
|
| -}
|
| -
|
| -GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() {
|
| - delete[] fKernel;
|
| -}
|
| -
|
| -const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const {
|
| - return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance();
|
| -}
|
| -
|
| -bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const {
|
| - const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase);
|
| - return this->texture(0) == s.texture(0) &&
|
| - fKernelSize == s.kernelSize() &&
|
| - !memcmp(fKernel, s.kernel(),
|
| - fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
|
| - fGain == s.gain() &&
|
| - fBias == s.bias() &&
|
| - fKernelOffset == s.kernelOffset() &&
|
| - fTileMode == s.tileMode() &&
|
| - fConvolveAlpha == s.convolveAlpha();
|
| -}
|
| -
|
| -GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect);
|
| -
|
| -// A little bit less than the minimum # uniforms required by DX9SM2 (32).
|
| -// Allows for a 5x5 kernel (or 25x1, for that matter).
|
| -#define MAX_KERNEL_SIZE 25
|
| -
|
| -GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
|
| - GrContext* context,
|
| - const GrDrawTargetCaps&,
|
| - GrTexture* textures[]) {
|
| - int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
|
| - GrEffectUnitTest::kAlphaTextureIdx;
|
| - int width = random->nextRangeU(1, MAX_KERNEL_SIZE);
|
| - int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width);
|
| - SkISize kernelSize = SkISize::Make(width, height);
|
| - SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]);
|
| - for (int i = 0; i < width * height; i++) {
|
| - kernel.get()[i] = random->nextSScalar1();
|
| - }
|
| - SkScalar gain = random->nextSScalar1();
|
| - SkScalar bias = random->nextSScalar1();
|
| - SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()),
|
| - random->nextRangeU(0, kernelSize.height()));
|
| - SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()),
|
| - random->nextRangeU(0, textures[texIdx]->height()),
|
| - random->nextRangeU(0, textures[texIdx]->width()),
|
| - random->nextRangeU(0, textures[texIdx]->height()));
|
| - TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2));
|
| - bool convolveAlpha = random->nextBool();
|
| - return GrMatrixConvolutionEffect::Create(textures[texIdx],
|
| - bounds,
|
| - kernelSize,
|
| - kernel.get(),
|
| - gain,
|
| - bias,
|
| - kernelOffset,
|
| - tileMode,
|
| - convolveAlpha);
|
| +static GrMatrixConvolutionEffect::TileMode convert_tilemodes(
|
| + SkMatrixConvolutionImageFilter::TileMode tileMode) {
|
| + GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kClamp_TileMode) ==
|
| + static_cast<int>(GrMatrixConvolutionEffect::kClamp_TileMode));
|
| + GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kRepeat_TileMode) ==
|
| + static_cast<int>(GrMatrixConvolutionEffect::kRepeat_TileMode));
|
| + GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kClampToBlack_TileMode) ==
|
| + static_cast<int>(GrMatrixConvolutionEffect::kClampToBlack_TileMode));
|
| + GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kMax_TileMode) ==
|
| + static_cast<int>(GrMatrixConvolutionEffect::kMax_TileMode));
|
| + return static_cast<GrMatrixConvolutionEffect::TileMode>(tileMode);
|
| }
|
|
|
| bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect,
|
| @@ -676,11 +348,8 @@ bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect,
|
| fGain,
|
| fBias,
|
| fKernelOffset,
|
| - fTileMode,
|
| + convert_tilemodes(fTileMode),
|
| fConvolveAlpha);
|
| return true;
|
| }
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| #endif
|
|
|