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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkMatrixConvolutionImageFilter.h" | 8 #include "SkMatrixConvolutionImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
13 #include "SkRect.h" | 13 #include "SkRect.h" |
14 #include "SkUnPreMultiply.h" | 14 #include "SkUnPreMultiply.h" |
15 | 15 |
16 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
17 #include "gl/GrGLEffect.h" | 17 #include "effects/GrMatrixConvolutionEffect.h" |
18 #include "gl/GrGLShaderBuilder.h" | |
19 #include "effects/GrSingleTextureEffect.h" | |
20 #include "GrTBackendEffectFactory.h" | |
21 #include "GrTexture.h" | |
22 #include "SkMatrix.h" | |
23 #endif | 18 #endif |
24 | 19 |
25 static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode
) { | 20 static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode
) { |
26 switch (tileMode) { | 21 switch (tileMode) { |
27 case SkMatrixConvolutionImageFilter::kClamp_TileMode: | 22 case SkMatrixConvolutionImageFilter::kClamp_TileMode: |
28 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: | 23 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: |
29 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: | 24 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: |
30 return true; | 25 return true; |
31 default: | 26 default: |
32 break; | 27 break; |
(...skipping 284 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
317 bounds.offset(-fKernelOffset); | 312 bounds.offset(-fKernelOffset); |
318 if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { | 313 if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { |
319 return false; | 314 return false; |
320 } | 315 } |
321 *dst = bounds; | 316 *dst = bounds; |
322 return true; | 317 return true; |
323 } | 318 } |
324 | 319 |
325 #if SK_SUPPORT_GPU | 320 #if SK_SUPPORT_GPU |
326 | 321 |
327 /////////////////////////////////////////////////////////////////////////////// | 322 static GrMatrixConvolutionEffect::TileMode convert_tilemodes( |
328 | 323 SkMatrixConvolutionImageFilter::TileMode tileMode) { |
329 class GrGLMatrixConvolutionEffect; | 324 GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kClamp_Til
eMode) == |
330 | 325 static_cast<int>(GrMatrixConvolutionEffect::kClamp_TileMode
)); |
331 class GrMatrixConvolutionEffect : public GrSingleTextureEffect { | 326 GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kRepeat_Ti
leMode) == |
332 public: | 327 static_cast<int>(GrMatrixConvolutionEffect::kRepeat_TileMod
e)); |
333 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; | 328 GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kClampToBl
ack_TileMode) == |
334 static GrEffect* Create(GrTexture* texture, | 329 static_cast<int>(GrMatrixConvolutionEffect::kClampToBlack_T
ileMode)); |
335 const SkIRect& bounds, | 330 GR_STATIC_ASSERT(static_cast<int>(SkMatrixConvolutionImageFilter::kMax_TileM
ode) == |
336 const SkISize& kernelSize, | 331 static_cast<int>(GrMatrixConvolutionEffect::kMax_TileMode))
; |
337 const SkScalar* kernel, | 332 return static_cast<GrMatrixConvolutionEffect::TileMode>(tileMode); |
338 SkScalar gain, | |
339 SkScalar bias, | |
340 const SkIPoint& kernelOffset, | |
341 TileMode tileMode, | |
342 bool convolveAlpha) { | |
343 return SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, | |
344 bounds, | |
345 kernelSize, | |
346 kernel, | |
347 gain, | |
348 bias, | |
349 kernelOffset, | |
350 tileMode, | |
351 convolveAlpha)); | |
352 } | |
353 virtual ~GrMatrixConvolutionEffect(); | |
354 | |
355 virtual void getConstantColorComponents(GrColor* color, | |
356 uint32_t* validFlags) const SK_OVERR
IDE { | |
357 // TODO: Try to do better? | |
358 *validFlags = 0; | |
359 } | |
360 | |
361 static const char* Name() { return "MatrixConvolution"; } | |
362 const SkIRect& bounds() const { return fBounds; } | |
363 const SkISize& kernelSize() const { return fKernelSize; } | |
364 const float* kernelOffset() const { return fKernelOffset; } | |
365 const float* kernel() const { return fKernel; } | |
366 float gain() const { return fGain; } | |
367 float bias() const { return fBias; } | |
368 TileMode tileMode() const { return fTileMode; } | |
369 bool convolveAlpha() const { return fConvolveAlpha; } | |
370 | |
371 typedef GrGLMatrixConvolutionEffect GLEffect; | |
372 | |
373 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
374 | |
375 private: | |
376 GrMatrixConvolutionEffect(GrTexture*, | |
377 const SkIRect& bounds, | |
378 const SkISize& kernelSize, | |
379 const SkScalar* kernel, | |
380 SkScalar gain, | |
381 SkScalar bias, | |
382 const SkIPoint& kernelOffset, | |
383 TileMode tileMode, | |
384 bool convolveAlpha); | |
385 | |
386 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; | |
387 | |
388 SkIRect fBounds; | |
389 SkISize fKernelSize; | |
390 float *fKernel; | |
391 float fGain; | |
392 float fBias; | |
393 float fKernelOffset[2]; | |
394 TileMode fTileMode; | |
395 bool fConvolveAlpha; | |
396 | |
397 GR_DECLARE_EFFECT_TEST; | |
398 | |
399 typedef GrSingleTextureEffect INHERITED; | |
400 }; | |
401 | |
402 class GrGLMatrixConvolutionEffect : public GrGLEffect { | |
403 public: | |
404 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, | |
405 const GrDrawEffect& effect); | |
406 virtual void emitCode(GrGLShaderBuilder*, | |
407 const GrDrawEffect&, | |
408 const GrEffectKey&, | |
409 const char* outputColor, | |
410 const char* inputColor, | |
411 const TransformedCoordsArray&, | |
412 const TextureSamplerArray&) SK_OVERRIDE; | |
413 | |
414 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); | |
415 | |
416 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; | |
417 | |
418 private: | |
419 typedef GrGLUniformManager::UniformHandle UniformHandle; | |
420 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; | |
421 SkISize fKernelSize; | |
422 TileMode fTileMode; | |
423 bool fConvolveAlpha; | |
424 | |
425 UniformHandle fBoundsUni; | |
426 UniformHandle fKernelUni; | |
427 UniformHandle fImageIncrementUni; | |
428 UniformHandle fKernelOffsetUni; | |
429 UniformHandle fGainUni; | |
430 UniformHandle fBiasUni; | |
431 | |
432 typedef GrGLEffect INHERITED; | |
433 }; | |
434 | |
435 GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa
ctory& factory, | |
436 const GrDrawEffect& dra
wEffect) | |
437 : INHERITED(factory) { | |
438 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); | |
439 fKernelSize = m.kernelSize(); | |
440 fTileMode = m.tileMode(); | |
441 fConvolveAlpha = m.convolveAlpha(); | |
442 } | |
443 | |
444 static void appendTextureLookup(GrGLShaderBuilder* builder, | |
445 const GrGLShaderBuilder::TextureSampler& sampler
, | |
446 const char* coord, | |
447 const char* bounds, | |
448 SkMatrixConvolutionImageFilter::TileMode tileMod
e) { | |
449 SkString clampedCoord; | |
450 switch (tileMode) { | |
451 case SkMatrixConvolutionImageFilter::kClamp_TileMode: | |
452 clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds
); | |
453 coord = clampedCoord.c_str(); | |
454 break; | |
455 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: | |
456 clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord,
bounds, bounds, bounds, bounds); | |
457 coord = clampedCoord.c_str(); | |
458 break; | |
459 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: | |
460 builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0
, 0) : ", coord, bounds, bounds, coord); | |
461 break; | |
462 } | |
463 builder->fsAppendTextureLookup(sampler, coord); | |
464 } | |
465 | |
466 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, | |
467 const GrDrawEffect&, | |
468 const GrEffectKey& key, | |
469 const char* outputColor, | |
470 const char* inputColor, | |
471 const TransformedCoordsArray& coords, | |
472 const TextureSamplerArray& samplers)
{ | |
473 sk_ignore_unused_variable(inputColor); | |
474 SkString coords2D = builder->ensureFSCoords2D(coords, 0); | |
475 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
476 kVec4f_GrSLType, "Bounds"); | |
477 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, | |
478 kVec2f_GrSLType, "ImageIncrement"); | |
479 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit
y, | |
480 kFloat_GrSLType, | |
481 "Kernel", | |
482 fKernelSize.width() * fKernelSize.h
eight()); | |
483 fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibili
ty, | |
484 kVec2f_GrSLType, "KernelOffset"); | |
485 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
486 kFloat_GrSLType, "Gain"); | |
487 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
488 kFloat_GrSLType, "Bias"); | |
489 | |
490 const char* bounds = builder->getUniformCStr(fBoundsUni); | |
491 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); | |
492 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); | |
493 const char* kernel = builder->getUniformCStr(fKernelUni); | |
494 const char* gain = builder->getUniformCStr(fGainUni); | |
495 const char* bias = builder->getUniformCStr(fBiasUni); | |
496 int kWidth = fKernelSize.width(); | |
497 int kHeight = fKernelSize.height(); | |
498 | |
499 builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n"); | |
500 builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(),
kernelOffset, imgInc); | |
501 builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight); | |
502 builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth); | |
503 builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth
); | |
504 builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", i
mgInc); | |
505 builder->fsCodeAppend("\t\t\t\tvec4 c = "); | |
506 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode); | |
507 builder->fsCodeAppend(";\n"); | |
508 if (!fConvolveAlpha) { | |
509 builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); | |
510 } | |
511 builder->fsCodeAppend("\t\t\t\tsum += c * k;\n"); | |
512 builder->fsCodeAppend("\t\t\t}\n"); | |
513 builder->fsCodeAppend("\t\t}\n"); | |
514 if (fConvolveAlpha) { | |
515 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, b
ias); | |
516 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", | |
517 outputColor, outputColor, outputColor); | |
518 } else { | |
519 builder->fsCodeAppend("\t\tvec4 c = "); | |
520 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTil
eMode); | |
521 builder->fsCodeAppend(";\n"); | |
522 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); | |
523 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor,
gain, bias); | |
524 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor
); | |
525 } | |
526 } | |
527 | |
528 namespace { | |
529 | |
530 int encodeXY(int x, int y) { | |
531 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); | |
532 if (y < x) | |
533 return 0x40 | encodeXY(y, x); | |
534 else | |
535 return (0x40 >> x) | (y - x); | |
536 } | |
537 | |
538 }; | |
539 | |
540 void GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, | |
541 const GrGLCaps&, GrEffectKeyBuilder* b)
{ | |
542 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); | |
543 uint32_t key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); | |
544 key |= m.tileMode() << 7; | |
545 key |= m.convolveAlpha() ? 1 << 9 : 0; | |
546 b->add32(key); | |
547 } | |
548 | |
549 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, | |
550 const GrDrawEffect& drawEffect) { | |
551 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvol
utionEffect>(); | |
552 GrTexture& texture = *conv.texture(0); | |
553 // the code we generated was for a specific kernel size | |
554 SkASSERT(conv.kernelSize() == fKernelSize); | |
555 SkASSERT(conv.tileMode() == fTileMode); | |
556 float imageIncrement[2]; | |
557 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; | |
558 imageIncrement[0] = 1.0f / texture.width(); | |
559 imageIncrement[1] = ySign / texture.height(); | |
560 uman.set2fv(fImageIncrementUni, 1, imageIncrement); | |
561 uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); | |
562 uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.ker
nel()); | |
563 uman.set1f(fGainUni, conv.gain()); | |
564 uman.set1f(fBiasUni, conv.bias()); | |
565 const SkIRect& bounds = conv.bounds(); | |
566 float left = (float) bounds.left() / texture.width(); | |
567 float top = (float) bounds.top() / texture.height(); | |
568 float right = (float) bounds.right() / texture.width(); | |
569 float bottom = (float) bounds.bottom() / texture.height(); | |
570 if (texture.origin() == kBottomLeft_GrSurfaceOrigin) { | |
571 uman.set4f(fBoundsUni, left, 1.0f - bottom, right, 1.0f - top); | |
572 } else { | |
573 uman.set4f(fBoundsUni, left, top, right, bottom); | |
574 } | |
575 } | |
576 | |
577 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, | |
578 const SkIRect& bounds, | |
579 const SkISize& kernelSize, | |
580 const SkScalar* kernel, | |
581 SkScalar gain, | |
582 SkScalar bias, | |
583 const SkIPoint& kernelOffse
t, | |
584 TileMode tileMode, | |
585 bool convolveAlpha) | |
586 : INHERITED(texture, MakeDivByTextureWHMatrix(texture)), | |
587 fBounds(bounds), | |
588 fKernelSize(kernelSize), | |
589 fGain(SkScalarToFloat(gain)), | |
590 fBias(SkScalarToFloat(bias) / 255.0f), | |
591 fTileMode(tileMode), | |
592 fConvolveAlpha(convolveAlpha) { | |
593 fKernel = new float[kernelSize.width() * kernelSize.height()]; | |
594 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { | |
595 fKernel[i] = SkScalarToFloat(kernel[i]); | |
596 } | |
597 fKernelOffset[0] = static_cast<float>(kernelOffset.x()); | |
598 fKernelOffset[1] = static_cast<float>(kernelOffset.y()); | |
599 this->setWillNotUseInputColor(); | |
600 } | |
601 | |
602 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { | |
603 delete[] fKernel; | |
604 } | |
605 | |
606 const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { | |
607 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); | |
608 } | |
609 | |
610 bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { | |
611 const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(s
Base); | |
612 return this->texture(0) == s.texture(0) && | |
613 fKernelSize == s.kernelSize() && | |
614 !memcmp(fKernel, s.kernel(), | |
615 fKernelSize.width() * fKernelSize.height() * sizeof(float)) &
& | |
616 fGain == s.gain() && | |
617 fBias == s.bias() && | |
618 fKernelOffset == s.kernelOffset() && | |
619 fTileMode == s.tileMode() && | |
620 fConvolveAlpha == s.convolveAlpha(); | |
621 } | |
622 | |
623 GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect); | |
624 | |
625 // A little bit less than the minimum # uniforms required by DX9SM2 (32). | |
626 // Allows for a 5x5 kernel (or 25x1, for that matter). | |
627 #define MAX_KERNEL_SIZE 25 | |
628 | |
629 GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, | |
630 GrContext* context, | |
631 const GrDrawTargetCaps&, | |
632 GrTexture* textures[]) { | |
633 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | |
634 GrEffectUnitTest::kAlphaTextureIdx; | |
635 int width = random->nextRangeU(1, MAX_KERNEL_SIZE); | |
636 int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width); | |
637 SkISize kernelSize = SkISize::Make(width, height); | |
638 SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]); | |
639 for (int i = 0; i < width * height; i++) { | |
640 kernel.get()[i] = random->nextSScalar1(); | |
641 } | |
642 SkScalar gain = random->nextSScalar1(); | |
643 SkScalar bias = random->nextSScalar1(); | |
644 SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.widt
h()), | |
645 random->nextRangeU(0, kernelSize.heig
ht())); | |
646 SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->w
idth()), | |
647 random->nextRangeU(0, textures[texIdx]->h
eight()), | |
648 random->nextRangeU(0, textures[texIdx]->w
idth()), | |
649 random->nextRangeU(0, textures[texIdx]->h
eight())); | |
650 TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); | |
651 bool convolveAlpha = random->nextBool(); | |
652 return GrMatrixConvolutionEffect::Create(textures[texIdx], | |
653 bounds, | |
654 kernelSize, | |
655 kernel.get(), | |
656 gain, | |
657 bias, | |
658 kernelOffset, | |
659 tileMode, | |
660 convolveAlpha); | |
661 } | 333 } |
662 | 334 |
663 bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, | 335 bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect, |
664 GrTexture* texture, | 336 GrTexture* texture, |
665 const SkMatrix&, | 337 const SkMatrix&, |
666 const SkIRect& bounds | 338 const SkIRect& bounds |
667 ) const { | 339 ) const { |
668 if (!effect) { | 340 if (!effect) { |
669 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; | 341 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; |
670 } | 342 } |
671 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); | 343 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); |
672 *effect = GrMatrixConvolutionEffect::Create(texture, | 344 *effect = GrMatrixConvolutionEffect::Create(texture, |
673 bounds, | 345 bounds, |
674 fKernelSize, | 346 fKernelSize, |
675 fKernel, | 347 fKernel, |
676 fGain, | 348 fGain, |
677 fBias, | 349 fBias, |
678 fKernelOffset, | 350 fKernelOffset, |
679 fTileMode, | 351 convert_tilemodes(fTileMode), |
680 fConvolveAlpha); | 352 fConvolveAlpha); |
681 return true; | 353 return true; |
682 } | 354 } |
683 | |
684 /////////////////////////////////////////////////////////////////////////////// | |
685 | |
686 #endif | 355 #endif |
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