Chromium Code Reviews| Index: src/gpu/gl/GrGLProgramDesc.h |
| diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h |
| index d7652f473c6eddf75daf5d2aa0acd9ac29ff68ca..be94b2e61825b4661622941cce44ef79555c5e15 100644 |
| --- a/src/gpu/gl/GrGLProgramDesc.h |
| +++ b/src/gpu/gl/GrGLProgramDesc.h |
| @@ -172,14 +172,20 @@ private: |
| // 1. uint32_t for total key length. |
| // 2. uint32_t for a checksum. |
| // 3. Header struct defined above. |
|
robertphillips
2014/07/11 17:24:58
And -> an ?
bsalomon
2014/07/11 17:52:56
Done.
|
| - // 4. uint32_t offsets to beginning of every effects' key (see 5). |
| + // 4. And array of offsets to effect keys and their sizes (see 5). uint16_t for each |
| + // offset and size. |
| // 5. per-effect keys. Each effect's key is a variable length array of uint32_t. |
| enum { |
| + // Part 1. |
| kLengthOffset = 0, |
| + // Part 2. |
| kChecksumOffset = kLengthOffset + sizeof(uint32_t), |
| + // Part 3. |
| kHeaderOffset = kChecksumOffset + sizeof(uint32_t), |
| kHeaderSize = SkAlign4(sizeof(KeyHeader)), |
| - kEffectKeyLengthsOffset = kHeaderOffset + kHeaderSize, |
| + // Part 4. |
| + // This is the offset in the overall key to the array of per-effect offset,length pairs. |
| + kEffectKeyOffsetsAndLengthOffset = kHeaderOffset + kHeaderSize, |
| }; |
| template<typename T, size_t OFFSET> T* atOffset() { |
| @@ -194,6 +200,16 @@ private: |
| KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); } |
| + // Shared code between setRandom() and Build(). |
| + static bool GetEffectKeyAndUpdateStats(const GrEffectStage& stage, |
| + const GrGLCaps& caps, |
| + bool useExplicitLocalCoords, |
| + GrEffectKeyBuilder* b, |
| + uint16_t* effectKeySize, |
| + bool* setTrueIfReadsDst, |
| + bool* setTrueIfReadsPos, |
| + bool* setTrueIfHasVertexCode); |
| + |
| void finalize(); |
| const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); } |
| @@ -212,9 +228,11 @@ private: |
| } |
| EffectKey get(int index) const { |
| - const uint32_t* offsets = reinterpret_cast<const uint32_t*>(fDesc->fKey.begin() + |
| - kEffectKeyLengthsOffset); |
| - uint32_t offset = offsets[fBaseIndex + index]; |
| + const uint16_t* offsets = reinterpret_cast<const uint16_t*>( |
| + fDesc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset); |
| + // We store two uint16_ts per effect, one for the offset to the effect's key and one for |
| + // its length. Here we just need the offset. |
| + uint16_t offset = offsets[2 * (fBaseIndex + index)]; |
| return *reinterpret_cast<const EffectKey*>(fDesc->fKey.begin() + offset); |
| } |
| private: |
| @@ -225,7 +243,7 @@ private: |
| enum { |
| kMaxPreallocEffects = 8, |
| kIntsPerEffect = 4, // This is an overestimate of the average effect key size. |
| - kPreAllocSize = kEffectKeyLengthsOffset + |
| + kPreAllocSize = kEffectKeyOffsetsAndLengthOffset + |
| kMaxPreallocEffects * sizeof(uint32_t) * kIntsPerEffect, |
| }; |