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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.h

Issue 379113004: Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. (Closed) Base URL: https://skia.googlesource.com/skia.git@key
Patch Set: fix typo Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLProgramDesc_DEFINED 8 #ifndef GrGLProgramDesc_DEFINED
9 #define GrGLProgramDesc_DEFINED 9 #define GrGLProgramDesc_DEFINED
10 10
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after
164 int8_t fColorAttributeIndex; 164 int8_t fColorAttributeIndex;
165 int8_t fCoverageAttributeIndex; 165 int8_t fCoverageAttributeIndex;
166 166
167 int8_t fColorEffectCnt; 167 int8_t fColorEffectCnt;
168 int8_t fCoverageEffectCnt; 168 int8_t fCoverageEffectCnt;
169 }; 169 };
170 170
171 // The key, stored in fKey, is composed of five parts: 171 // The key, stored in fKey, is composed of five parts:
172 // 1. uint32_t for total key length. 172 // 1. uint32_t for total key length.
173 // 2. uint32_t for a checksum. 173 // 2. uint32_t for a checksum.
174 // 3. Header struct defined above. 174 // 3. Header struct defined above.
robertphillips 2014/07/11 17:24:58 And -> an ?
bsalomon 2014/07/11 17:52:56 Done.
175 // 4. uint32_t offsets to beginning of every effects' key (see 5). 175 // 4. And array of offsets to effect keys and their sizes (see 5). uint16_t for each
176 // offset and size.
176 // 5. per-effect keys. Each effect's key is a variable length array of uint3 2_t. 177 // 5. per-effect keys. Each effect's key is a variable length array of uint3 2_t.
177 enum { 178 enum {
179 // Part 1.
178 kLengthOffset = 0, 180 kLengthOffset = 0,
181 // Part 2.
179 kChecksumOffset = kLengthOffset + sizeof(uint32_t), 182 kChecksumOffset = kLengthOffset + sizeof(uint32_t),
183 // Part 3.
180 kHeaderOffset = kChecksumOffset + sizeof(uint32_t), 184 kHeaderOffset = kChecksumOffset + sizeof(uint32_t),
181 kHeaderSize = SkAlign4(sizeof(KeyHeader)), 185 kHeaderSize = SkAlign4(sizeof(KeyHeader)),
182 kEffectKeyLengthsOffset = kHeaderOffset + kHeaderSize, 186 // Part 4.
187 // This is the offset in the overall key to the array of per-effect offs et,length pairs.
188 kEffectKeyOffsetsAndLengthOffset = kHeaderOffset + kHeaderSize,
183 }; 189 };
184 190
185 template<typename T, size_t OFFSET> T* atOffset() { 191 template<typename T, size_t OFFSET> T* atOffset() {
186 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET); 192 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET);
187 } 193 }
188 194
189 template<typename T, size_t OFFSET> const T* atOffset() const { 195 template<typename T, size_t OFFSET> const T* atOffset() const {
190 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET); 196 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET);
191 } 197 }
192 198
193 typedef GrBackendEffectFactory::EffectKey EffectKey; 199 typedef GrBackendEffectFactory::EffectKey EffectKey;
194 200
195 KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); } 201 KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); }
196 202
203 // Shared code between setRandom() and Build().
204 static bool GetEffectKeyAndUpdateStats(const GrEffectStage& stage,
205 const GrGLCaps& caps,
206 bool useExplicitLocalCoords,
207 GrEffectKeyBuilder* b,
208 uint16_t* effectKeySize,
209 bool* setTrueIfReadsDst,
210 bool* setTrueIfReadsPos,
211 bool* setTrueIfHasVertexCode);
212
197 void finalize(); 213 void finalize();
198 214
199 const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHead erOffset>(); } 215 const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHead erOffset>(); }
200 216
201 /** Used to provide effects' keys to their emitCode() function. */ 217 /** Used to provide effects' keys to their emitCode() function. */
202 class EffectKeyProvider { 218 class EffectKeyProvider {
203 public: 219 public:
204 enum EffectType { 220 enum EffectType {
205 kColor_EffectType, 221 kColor_EffectType,
206 kCoverage_EffectType, 222 kCoverage_EffectType,
207 }; 223 };
208 224
209 EffectKeyProvider(const GrGLProgramDesc* desc, EffectType type) : fDesc( desc) { 225 EffectKeyProvider(const GrGLProgramDesc* desc, EffectType type) : fDesc( desc) {
210 // Coverage effect key offsets begin immediately after those of the color effects. 226 // Coverage effect key offsets begin immediately after those of the color effects.
211 fBaseIndex = kColor_EffectType == type ? 0 : desc->numColorEffects() ; 227 fBaseIndex = kColor_EffectType == type ? 0 : desc->numColorEffects() ;
212 } 228 }
213 229
214 EffectKey get(int index) const { 230 EffectKey get(int index) const {
215 const uint32_t* offsets = reinterpret_cast<const uint32_t*>(fDesc->f Key.begin() + 231 const uint16_t* offsets = reinterpret_cast<const uint16_t*>(
216 kEffectK eyLengthsOffset); 232 fDesc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset);
217 uint32_t offset = offsets[fBaseIndex + index]; 233 // We store two uint16_ts per effect, one for the offset to the effe ct's key and one for
234 // its length. Here we just need the offset.
235 uint16_t offset = offsets[2 * (fBaseIndex + index)];
218 return *reinterpret_cast<const EffectKey*>(fDesc->fKey.begin() + off set); 236 return *reinterpret_cast<const EffectKey*>(fDesc->fKey.begin() + off set);
219 } 237 }
220 private: 238 private:
221 const GrGLProgramDesc* fDesc; 239 const GrGLProgramDesc* fDesc;
222 int fBaseIndex; 240 int fBaseIndex;
223 }; 241 };
224 242
225 enum { 243 enum {
226 kMaxPreallocEffects = 8, 244 kMaxPreallocEffects = 8,
227 kIntsPerEffect = 4, // This is an overestimate of the average ef fect key size. 245 kIntsPerEffect = 4, // This is an overestimate of the average ef fect key size.
228 kPreAllocSize = kEffectKeyLengthsOffset + 246 kPreAllocSize = kEffectKeyOffsetsAndLengthOffset +
229 kMaxPreallocEffects * sizeof(uint32_t) * kIntsPerEffect, 247 kMaxPreallocEffects * sizeof(uint32_t) * kIntsPerEffect,
230 }; 248 };
231 249
232 SkSTArray<kPreAllocSize, uint8_t, true> fKey; 250 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
233 251
234 // GrGLProgram and GrGLShaderBuilder read the private fields to generate cod e. TODO: Split out 252 // GrGLProgram and GrGLShaderBuilder read the private fields to generate cod e. TODO: Split out
235 // part of GrGLShaderBuilder that is used by effects so that this header doe sn't need to be 253 // part of GrGLShaderBuilder that is used by effects so that this header doe sn't need to be
236 // visible to GrGLEffects. Then make public accessors as necessary and remov e friends. 254 // visible to GrGLEffects. Then make public accessors as necessary and remov e friends.
237 friend class GrGLProgram; 255 friend class GrGLProgram;
238 friend class GrGLShaderBuilder; 256 friend class GrGLShaderBuilder;
239 friend class GrGLFullShaderBuilder; 257 friend class GrGLFullShaderBuilder;
240 friend class GrGLFragmentOnlyShaderBuilder; 258 friend class GrGLFragmentOnlyShaderBuilder;
241 }; 259 };
242 260
243 #endif 261 #endif
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