Index: ui/events/keycodes/keyboard_code_conversion_x.h |
diff --git a/ui/events/keycodes/keyboard_code_conversion_x.h b/ui/events/keycodes/keyboard_code_conversion_x.h |
index f9186ca0c885701107feb19f746d54bcc88a3993..b7ca7422082c81f1b5d70574ce0a2785b0ad5e7c 100644 |
--- a/ui/events/keycodes/keyboard_code_conversion_x.h |
+++ b/ui/events/keycodes/keyboard_code_conversion_x.h |
@@ -10,6 +10,7 @@ |
#include "ui/events/keycodes/keyboard_codes_posix.h" |
typedef union _XEvent XEvent; |
+typedef struct _XDisplay XDisplay; |
namespace ui { |
@@ -26,6 +27,14 @@ EVENTS_BASE_EXPORT uint16 GetCharacterFromXEvent(XEvent* xev); |
EVENTS_BASE_EXPORT int XKeysymForWindowsKeyCode(KeyboardCode keycode, |
bool shift); |
+// Returns a XKeyEvent keycode (scancode) for a KeyboardCode. Keyboard layouts |
+// are usually not injective, so inverse mapping should be avoided when |
+// practical. A round-trip keycode -> KeyboardCode -> keycode will not |
+// necessarily return the original keycode. |
+EVENTS_BASE_EXPORT unsigned int XKeysymForWindowsKeyCode(KeyboardCode key_code, |
Daniel Erat
2014/07/08 14:49:31
s/XKeysym/XKeyCode/
|
+ int flags, |
+ XDisplay* display); |
+ |
// Converts an X keycode into ui::KeyboardCode. |
EVENTS_BASE_EXPORT KeyboardCode |
DefaultKeyboardCodeFromHardwareKeycode(unsigned int hardware_code); |