Index: ash/wm/overview/window_selector_item.h |
diff --git a/ash/wm/overview/window_selector_item.h b/ash/wm/overview/window_selector_item.h |
index 36cebc2d2bd9c2f5bd77ab7d895392f2cd7f7ac8..4b0ef0149c8fd346ce75623028fdf041b7840a46 100644 |
--- a/ash/wm/overview/window_selector_item.h |
+++ b/ash/wm/overview/window_selector_item.h |
@@ -9,7 +9,6 @@ |
#include "ui/gfx/rect.h" |
namespace aura { |
-class RootWindow; |
class Window; |
} |
@@ -24,7 +23,7 @@ class WindowSelectorItem { |
virtual ~WindowSelectorItem(); |
// Returns the root window on which this item is shown. |
- virtual aura::RootWindow* GetRootWindow() = 0; |
+ virtual aura::Window* GetRootWindow() = 0; |
// Returns the targeted window given the event |target| window. |
// Returns NULL if no Window in this item was selected. |
@@ -51,7 +50,7 @@ class WindowSelectorItem { |
// Sets the bounds of this window selector item to |target_bounds| in the |
// |root_window| root window. |
- void SetBounds(aura::RootWindow* root_window, |
+ void SetBounds(aura::Window* root_window, |
const gfx::Rect& target_bounds); |
// Recomputes the positions for the windows in this selection item. This is |
@@ -64,7 +63,7 @@ class WindowSelectorItem { |
protected: |
// Sets the bounds of this selector item to |target_bounds| in |root_window|. |
// If |animate| the windows are animated from their current location. |
- virtual void SetItemBounds(aura::RootWindow* root_window, |
+ virtual void SetItemBounds(aura::Window* root_window, |
const gfx::Rect& target_bounds, |
bool animate) = 0; |
@@ -73,7 +72,7 @@ class WindowSelectorItem { |
private: |
// The root window this item is being displayed on. |
- aura::RootWindow* root_window_; |
+ aura::Window* root_window_; |
// The target bounds this selector item is fit within. |
gfx::Rect target_bounds_; |