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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "ui/gfx/rect.h" | 9 #include "ui/gfx/rect.h" |
10 | 10 |
11 namespace aura { | 11 namespace aura { |
12 class RootWindow; | |
13 class Window; | 12 class Window; |
14 } | 13 } |
15 | 14 |
16 namespace ash { | 15 namespace ash { |
17 | 16 |
18 // This class represents an item in overview mode. An item can have one or more | 17 // This class represents an item in overview mode. An item can have one or more |
19 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but | 18 // windows, of which only one can be activated by keyboard (i.e. alt+tab) but |
20 // any can be selected with a pointer (touch or mouse). | 19 // any can be selected with a pointer (touch or mouse). |
21 class WindowSelectorItem { | 20 class WindowSelectorItem { |
22 public: | 21 public: |
23 WindowSelectorItem(); | 22 WindowSelectorItem(); |
24 virtual ~WindowSelectorItem(); | 23 virtual ~WindowSelectorItem(); |
25 | 24 |
26 // Returns the root window on which this item is shown. | 25 // Returns the root window on which this item is shown. |
27 virtual aura::RootWindow* GetRootWindow() = 0; | 26 virtual aura::Window* GetRootWindow() = 0; |
28 | 27 |
29 // Returns the targeted window given the event |target| window. | 28 // Returns the targeted window given the event |target| window. |
30 // Returns NULL if no Window in this item was selected. | 29 // Returns NULL if no Window in this item was selected. |
31 virtual aura::Window* TargetedWindow(const aura::Window* target) = 0; | 30 virtual aura::Window* TargetedWindow(const aura::Window* target) = 0; |
32 | 31 |
33 // Restores |window| on exiting window overview rather than returning it | 32 // Restores |window| on exiting window overview rather than returning it |
34 // to its previous state. | 33 // to its previous state. |
35 virtual void RestoreWindowOnExit(aura::Window* window) = 0; | 34 virtual void RestoreWindowOnExit(aura::Window* window) = 0; |
36 | 35 |
37 // Returns the |window| to activate on selecting of this item. | 36 // Returns the |window| to activate on selecting of this item. |
38 virtual aura::Window* SelectionWindow() = 0; | 37 virtual aura::Window* SelectionWindow() = 0; |
39 | 38 |
40 // Removes |window| from this item. Check empty() after calling this to see | 39 // Removes |window| from this item. Check empty() after calling this to see |
41 // if the entire item is now empty. | 40 // if the entire item is now empty. |
42 virtual void RemoveWindow(const aura::Window* window) = 0; | 41 virtual void RemoveWindow(const aura::Window* window) = 0; |
43 | 42 |
44 // Returns true if this item has no more selectable windows (i.e. after | 43 // Returns true if this item has no more selectable windows (i.e. after |
45 // calling RemoveWindow for the last contained window). | 44 // calling RemoveWindow for the last contained window). |
46 virtual bool empty() const = 0; | 45 virtual bool empty() const = 0; |
47 | 46 |
48 // Dispatched before beginning window overview. This will do any necessary | 47 // Dispatched before beginning window overview. This will do any necessary |
49 // one time actions such as restoring minimized windows. | 48 // one time actions such as restoring minimized windows. |
50 virtual void PrepareForOverview() = 0; | 49 virtual void PrepareForOverview() = 0; |
51 | 50 |
52 // Sets the bounds of this window selector item to |target_bounds| in the | 51 // Sets the bounds of this window selector item to |target_bounds| in the |
53 // |root_window| root window. | 52 // |root_window| root window. |
54 void SetBounds(aura::RootWindow* root_window, | 53 void SetBounds(aura::Window* root_window, |
55 const gfx::Rect& target_bounds); | 54 const gfx::Rect& target_bounds); |
56 | 55 |
57 // Recomputes the positions for the windows in this selection item. This is | 56 // Recomputes the positions for the windows in this selection item. This is |
58 // dispatched when the bounds of a window change. | 57 // dispatched when the bounds of a window change. |
59 void RecomputeWindowTransforms(); | 58 void RecomputeWindowTransforms(); |
60 | 59 |
61 const gfx::Rect& bounds() { return bounds_; } | 60 const gfx::Rect& bounds() { return bounds_; } |
62 const gfx::Rect& target_bounds() { return target_bounds_; } | 61 const gfx::Rect& target_bounds() { return target_bounds_; } |
63 | 62 |
64 protected: | 63 protected: |
65 // Sets the bounds of this selector item to |target_bounds| in |root_window|. | 64 // Sets the bounds of this selector item to |target_bounds| in |root_window|. |
66 // If |animate| the windows are animated from their current location. | 65 // If |animate| the windows are animated from their current location. |
67 virtual void SetItemBounds(aura::RootWindow* root_window, | 66 virtual void SetItemBounds(aura::Window* root_window, |
68 const gfx::Rect& target_bounds, | 67 const gfx::Rect& target_bounds, |
69 bool animate) = 0; | 68 bool animate) = 0; |
70 | 69 |
71 // Sets the bounds used by the selector item's windows. | 70 // Sets the bounds used by the selector item's windows. |
72 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } | 71 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } |
73 | 72 |
74 private: | 73 private: |
75 // The root window this item is being displayed on. | 74 // The root window this item is being displayed on. |
76 aura::RootWindow* root_window_; | 75 aura::Window* root_window_; |
77 | 76 |
78 // The target bounds this selector item is fit within. | 77 // The target bounds this selector item is fit within. |
79 gfx::Rect target_bounds_; | 78 gfx::Rect target_bounds_; |
80 | 79 |
81 // The actual bounds of the window(s) for this item. The aspect ratio of | 80 // The actual bounds of the window(s) for this item. The aspect ratio of |
82 // window(s) are maintained so they may not fill the target_bounds_. | 81 // window(s) are maintained so they may not fill the target_bounds_. |
83 gfx::Rect bounds_; | 82 gfx::Rect bounds_; |
84 | 83 |
85 // True if running SetItemBounds. This prevents recursive calls resulting from | 84 // True if running SetItemBounds. This prevents recursive calls resulting from |
86 // the bounds update when calling views::corewm::RecreateWindowLayers to copy | 85 // the bounds update when calling views::corewm::RecreateWindowLayers to copy |
87 // a window layer for display on another monitor. | 86 // a window layer for display on another monitor. |
88 bool in_bounds_update_; | 87 bool in_bounds_update_; |
89 | 88 |
90 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); | 89 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); |
91 }; | 90 }; |
92 | 91 |
93 } // namespace ash | 92 } // namespace ash |
94 | 93 |
95 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 94 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
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