Index: ash/wm/coordinate_conversion.h |
diff --git a/ash/wm/coordinate_conversion.h b/ash/wm/coordinate_conversion.h |
index b1ee83cd200176c6674b79cd4cafa6c3a1149037..f5c1af8d20f8d3af47c570591fec53dcf239a651 100644 |
--- a/ash/wm/coordinate_conversion.h |
+++ b/ash/wm/coordinate_conversion.h |
@@ -8,7 +8,6 @@ |
#include "ash/ash_export.h" |
namespace aura { |
-class RootWindow; |
class Window; |
} // namespace gfx |
@@ -23,11 +22,11 @@ namespace wm { |
// Returns the RootWindow at |point| in the virtual screen coordinates. |
// Returns NULL if the root window does not exist at the given |
// point. |
-ASH_EXPORT aura::RootWindow* GetRootWindowAt(const gfx::Point& point); |
+ASH_EXPORT aura::Window* GetRootWindowAt(const gfx::Point& point); |
// Returns the RootWindow that shares the most area with |rect| in |
// the virtual scren coordinates. |
-ASH_EXPORT aura::RootWindow* GetRootWindowMatching(const gfx::Rect& rect); |
+ASH_EXPORT aura::Window* GetRootWindowMatching(const gfx::Rect& rect); |
// Converts the |point| from a given |window|'s coordinates into the screen |
// coordinates. |