Index: Source/core/rendering/RenderFlowThread.cpp |
diff --git a/Source/core/rendering/RenderFlowThread.cpp b/Source/core/rendering/RenderFlowThread.cpp |
index 92717b93ee4d25e89559a8fa65d9a050d4eb70eb..8de875030b0e156da4bb7e7b2e0c3d0a7244712c 100644 |
--- a/Source/core/rendering/RenderFlowThread.cpp |
+++ b/Source/core/rendering/RenderFlowThread.cpp |
@@ -165,6 +165,8 @@ void RenderFlowThread::repaintRectangleInRegions(const LayoutRect& repaintRect) |
if (!shouldRepaint(repaintRect) || !hasValidRegionInfo()) |
return; |
+ ForceHorriblySlowRectMapping slowRectMapping(*this); // We can't use layout state to repaint, since the regions are somewhere else. |
+ |
// We can't use currentFlowThread as it is possible to have interleaved flow threads and the wrong one could be used. |
// Let each columnSet figure out the proper enclosing flow thread. |
CurrentRenderFlowThreadDisabler disabler(view()); |