Chromium Code Reviews| Index: net/socket/unix_domain_server_socket_posix_unittest.cc |
| diff --git a/net/socket/unix_domain_server_socket_posix_unittest.cc b/net/socket/unix_domain_server_socket_posix_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..5aa3acada30f4bc3477ee80620acf08bf6d11876 |
| --- /dev/null |
| +++ b/net/socket/unix_domain_server_socket_posix_unittest.cc |
| @@ -0,0 +1,115 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "net/socket/unix_domain_server_socket_posix.h" |
| + |
| +#include <vector> |
| + |
| +#include "base/bind.h" |
| +#include "base/files/file_path.h" |
| +#include "base/files/scoped_temp_dir.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/run_loop.h" |
| +#include "base/stl_util.h" |
| +#include "net/base/io_buffer.h" |
| +#include "net/base/net_errors.h" |
| +#include "net/base/test_completion_callback.h" |
| +#include "net/socket/unix_domain_client_socket_posix.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace net { |
| + |
| +namespace { |
| + |
| +const char kSocketFilename[] = "unix_domain_socket_for_testing"; |
| +const char kInvalidSocketPath[] = "/invalid/path"; |
| + |
| +bool UserCanConnectCallback(bool allow_user, uid_t uid, gid_t gid) { |
| + // Here peers are running in same process. Check if they are expected. |
| + EXPECT_EQ(getuid(), uid); |
| + EXPECT_EQ(getgid(), gid); |
| + return allow_user; |
| +} |
| + |
| +UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) { |
| + return base::Bind(&UserCanConnectCallback, allow_user); |
| +} |
| + |
| +} // namespace |
| + |
| +class UnixDomainServerSocketTest : public testing::Test { |
| + protected: |
| + UnixDomainServerSocketTest() { |
| + EXPECT_TRUE(temp_dir_.CreateUniqueTempDir()); |
| + socket_path_ = temp_dir_.path().Append(kSocketFilename).value(); |
| + } |
| + |
| + base::ScopedTempDir temp_dir_; |
| + std::string socket_path_; |
| +}; |
| + |
| +TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPath) { |
| + const bool kUseAbstractNamespace = false; |
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true), |
| + kUseAbstractNamespace); |
| + EXPECT_EQ(ERR_FILE_NOT_FOUND, |
| + server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1)); |
| +} |
| + |
| +TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPathWithAbstractNamespace) { |
| + const bool kUseAbstractNamespace = true; |
| + UnixDomainServerSocket server_socket(CreateAuthCallback(true), |
| + kUseAbstractNamespace); |
| +#if defined(OS_ANDROID) || defined(OS_LINUX) |
| + EXPECT_EQ(OK, |
| + server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1)); |
| +#else |
| + EXPECT_EQ(ERR_ADDRESS_INVALID, |
| + server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1)); |
| +#endif |
| +} |
| + |
| +TEST_F(UnixDomainServerSocketTest, AcceptWithForbiddenUser) { |
| + const bool kUseAbstractNamespace = false; |
| + |
| + UnixDomainServerSocket server_socket(CreateAuthCallback(false), |
| + kUseAbstractNamespace); |
| + EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); |
| + |
| + scoped_ptr<StreamSocket> accepted_socket; |
| + TestCompletionCallback accept_callback; |
| + EXPECT_EQ(ERR_IO_PENDING, |
| + server_socket.Accept(&accepted_socket, accept_callback.callback())); |
| + EXPECT_FALSE(accepted_socket); |
| + |
| + UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); |
| + EXPECT_FALSE(client_socket.IsConnected()); |
| + |
| + // Return success first because server socket accepts it. |
| + TestCompletionCallback connect_callback; |
| + int rv = client_socket.Connect(connect_callback.callback()); |
| + if (rv == ERR_IO_PENDING) |
| + rv = connect_callback.WaitForResult(); |
|
mmenke
2014/07/15 15:25:56
If this case ever happens, I think the IsConnected
byungchul
2014/07/15 17:30:45
Sorry, I don't understand. How could IsConnect() f
mmenke
2014/07/15 17:44:41
If in WaitForResult, the accept callback is also c
byungchul
2014/07/15 18:07:01
Even if this happens, accept_callback will not be
mmenke
2014/07/15 19:12:57
I'm not concerned about accept_socket not being NU
byungchul
2014/07/15 22:01:18
Oh, now I understand what you meant. Done.
|
| + EXPECT_EQ(OK, rv); |
| + EXPECT_TRUE(client_socket.IsConnected()); |
| + |
| + // Cannot use accept_callback.WaitForResult() because authentication error is |
| + // invisible to the caller. |
| + base::RunLoop().RunUntilIdle(); |
| + // Server disconnects the connection. |
| + EXPECT_FALSE(client_socket.IsConnected()); |
| + // But, server didn't create the accepted socket. |
| + EXPECT_FALSE(accepted_socket); |
| + |
| + const int read_buffer_size = 10; |
| + scoped_refptr<IOBuffer> read_buffer(new IOBuffer(read_buffer_size)); |
| + TestCompletionCallback read_callback; |
| + EXPECT_EQ(0, /* EOF */ |
| + client_socket.Read(read_buffer, read_buffer_size, |
| + read_callback.callback())); |
| +} |
| + |
| +// Normal cases including read/write are tested by UnixDomainClientSocketTest. |
| + |
| +} // namespace net |