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Issue 376323002: Refactor unix domain socket. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Checked uid and gid in unittests. Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/socket/unix_domain_server_socket_posix.h"
6
7 #include <vector>
8
9 #include "base/bind.h"
10 #include "base/files/file_path.h"
11 #include "base/files/scoped_temp_dir.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/run_loop.h"
14 #include "base/stl_util.h"
15 #include "net/base/io_buffer.h"
16 #include "net/base/net_errors.h"
17 #include "net/base/test_completion_callback.h"
18 #include "net/socket/unix_domain_client_socket_posix.h"
19 #include "testing/gtest/include/gtest/gtest.h"
20
21 namespace net {
22
23 namespace {
24
25 const char kSocketFilename[] = "unix_domain_socket_for_testing";
26 const char kInvalidSocketPath[] = "/invalid/path";
27
28 bool UserCanConnectCallback(bool allow_user, uid_t uid, gid_t gid) {
29 // Here peers are running in same process. Check if they are expected.
30 EXPECT_EQ(getuid(), uid);
31 EXPECT_EQ(getgid(), gid);
32 return allow_user;
33 }
34
35 UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) {
36 return base::Bind(&UserCanConnectCallback, allow_user);
37 }
38
39 } // namespace
40
41 class UnixDomainServerSocketTest : public testing::Test {
42 protected:
43 UnixDomainServerSocketTest() {
44 EXPECT_TRUE(temp_dir_.CreateUniqueTempDir());
45 socket_path_ = temp_dir_.path().Append(kSocketFilename).value();
46 }
47
48 base::ScopedTempDir temp_dir_;
49 std::string socket_path_;
50 };
51
52 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPath) {
53 const bool kUseAbstractNamespace = false;
54 UnixDomainServerSocket server_socket(CreateAuthCallback(true),
55 kUseAbstractNamespace);
56 EXPECT_EQ(ERR_FILE_NOT_FOUND,
57 server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1));
58 }
59
60 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPathWithAbstractNamespace) {
61 const bool kUseAbstractNamespace = true;
62 UnixDomainServerSocket server_socket(CreateAuthCallback(true),
63 kUseAbstractNamespace);
64 #if defined(OS_ANDROID) || defined(OS_LINUX)
65 EXPECT_EQ(OK,
66 server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1));
67 #else
68 EXPECT_EQ(ERR_ADDRESS_INVALID,
69 server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1));
70 #endif
71 }
72
73 TEST_F(UnixDomainServerSocketTest, AcceptWithForbiddenUser) {
74 const bool kUseAbstractNamespace = false;
75
76 UnixDomainServerSocket server_socket(CreateAuthCallback(false),
77 kUseAbstractNamespace);
78 EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
79
80 scoped_ptr<StreamSocket> accepted_socket;
81 TestCompletionCallback accept_callback;
82 EXPECT_EQ(ERR_IO_PENDING,
83 server_socket.Accept(&accepted_socket, accept_callback.callback()));
84 EXPECT_FALSE(accepted_socket);
85
86 UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace);
87 EXPECT_FALSE(client_socket.IsConnected());
88
89 // Return success first because server socket accepts it.
90 TestCompletionCallback connect_callback;
91 int rv = client_socket.Connect(connect_callback.callback());
92 if (rv == ERR_IO_PENDING)
93 rv = connect_callback.WaitForResult();
mmenke 2014/07/15 15:25:56 If this case ever happens, I think the IsConnected
byungchul 2014/07/15 17:30:45 Sorry, I don't understand. How could IsConnect() f
mmenke 2014/07/15 17:44:41 If in WaitForResult, the accept callback is also c
byungchul 2014/07/15 18:07:01 Even if this happens, accept_callback will not be
mmenke 2014/07/15 19:12:57 I'm not concerned about accept_socket not being NU
byungchul 2014/07/15 22:01:18 Oh, now I understand what you meant. Done.
94 EXPECT_EQ(OK, rv);
95 EXPECT_TRUE(client_socket.IsConnected());
96
97 // Cannot use accept_callback.WaitForResult() because authentication error is
98 // invisible to the caller.
99 base::RunLoop().RunUntilIdle();
100 // Server disconnects the connection.
101 EXPECT_FALSE(client_socket.IsConnected());
102 // But, server didn't create the accepted socket.
103 EXPECT_FALSE(accepted_socket);
104
105 const int read_buffer_size = 10;
106 scoped_refptr<IOBuffer> read_buffer(new IOBuffer(read_buffer_size));
107 TestCompletionCallback read_callback;
108 EXPECT_EQ(0, /* EOF */
109 client_socket.Read(read_buffer, read_buffer_size,
110 read_callback.callback()));
111 }
112
113 // Normal cases including read/write are tested by UnixDomainClientSocketTest.
114
115 } // namespace net
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