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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "net/socket/unix_domain_server_socket_posix.h" | |
6 | |
7 #include <vector> | |
8 | |
9 #include "base/bind.h" | |
10 #include "base/file_util.h" | |
11 #include "base/files/file_path.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "base/run_loop.h" | |
14 #include "base/stl_util.h" | |
15 #include "net/base/io_buffer.h" | |
16 #include "net/base/net_errors.h" | |
17 #include "net/socket/unix_domain_client_socket_posix.h" | |
18 #include "testing/gtest/include/gtest/gtest.h" | |
19 | |
20 namespace net { | |
21 | |
22 namespace { | |
23 | |
24 const char kSocketFilename[] = "unix_domain_socket_for_testing"; | |
25 const char kInvalidSocketPath[] = "/invalid/path"; | |
26 | |
27 bool UserCanConnectCallback(bool allow_user, uid_t uid, gid_t gid) { | |
mmenke
2014/07/11 20:44:04
Can we validate uid and gid here?
byungchul
2014/07/14 17:49:23
I don't understand what you want to validate? Vali
mmenke
2014/07/14 19:41:28
Yes - mostly just to make sure they're populated,
byungchul
2014/07/15 17:30:44
Done.
| |
28 return allow_user; | |
29 } | |
30 | |
31 UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) { | |
32 return base::Bind(&UserCanConnectCallback, allow_user); | |
33 } | |
34 | |
35 void CallbackWithExpectedResultValue(int expected_rv, int rv) { | |
36 EXPECT_EQ(expected_rv, rv); | |
37 } | |
38 | |
39 CompletionCallback GetCompletionCallback(int expected_rv) { | |
40 return base::Bind(&CallbackWithExpectedResultValue, expected_rv); | |
41 } | |
42 | |
43 } // namespace | |
44 | |
45 class UnixDomainServerSocketTest : public testing::Test { | |
46 protected: | |
47 virtual void SetUp() OVERRIDE { | |
48 // Builds a socket path under a temp directory created newly. | |
49 base::FilePath temp_dir; | |
50 base::CreateNewTempDirectory("", &temp_dir); | |
51 socket_path_ = temp_dir.Append(kSocketFilename).value(); | |
52 } | |
53 | |
54 virtual void TearDown() OVERRIDE { | |
55 // Deletes the temp dir created by SetUp(). | |
56 base::DeleteFile(base::FilePath(socket_path_).DirName(), true); | |
57 } | |
58 | |
59 std::string socket_path_; | |
60 }; | |
61 | |
62 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPath) { | |
63 const bool kUseAbstractNamespace = false; | |
64 UnixDomainServerSocket server_socket(CreateAuthCallback(true), | |
65 kUseAbstractNamespace); | |
66 EXPECT_EQ(ERR_FILE_NOT_FOUND, | |
67 server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1)); | |
68 } | |
69 | |
70 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPathWithAbstractNamespace) { | |
71 const bool kUseAbstractNamespace = true; | |
72 UnixDomainServerSocket server_socket(CreateAuthCallback(true), | |
73 kUseAbstractNamespace); | |
74 #if defined(OS_ANDROID) || defined(OS_LINUX) | |
75 EXPECT_EQ(OK, | |
76 server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1)); | |
77 #else | |
78 EXPECT_EQ(ERR_ADDRESS_INVALID, | |
79 server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1)); | |
80 #endif | |
81 } | |
82 | |
83 TEST_F(UnixDomainServerSocketTest, AcceptWithForbiddenUser) { | |
84 const bool kUseAbstractNamespace = false; | |
85 | |
86 UnixDomainServerSocket server_socket(CreateAuthCallback(false), | |
87 kUseAbstractNamespace); | |
88 EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1)); | |
89 | |
90 scoped_ptr<StreamSocket> accepted_socket; | |
91 EXPECT_EQ(ERR_IO_PENDING, | |
92 server_socket.Accept(&accepted_socket, | |
93 GetCompletionCallback(ERR_CONNECTION_CLOSED))); | |
94 EXPECT_TRUE(!accepted_socket); | |
95 | |
96 UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); | |
97 EXPECT_FALSE(client_socket.IsConnected()); | |
98 | |
99 // Return success first because server socket accepts it. | |
100 EXPECT_EQ(OK, client_socket.Connect(GetCompletionCallback(OK))); | |
101 EXPECT_TRUE(client_socket.IsConnected()); | |
102 | |
103 base::RunLoop().RunUntilIdle(); | |
104 // Server disconnects the connection. | |
105 EXPECT_FALSE(client_socket.IsConnected()); | |
106 // But, server didn't create the accepted socket. | |
107 EXPECT_TRUE(!accepted_socket); | |
108 | |
109 const int read_buffer_size = 10; | |
110 scoped_refptr<IOBuffer> read_buffer(new IOBuffer(read_buffer_size)); | |
111 EXPECT_EQ(0, /* EOF */ | |
112 client_socket.Read(read_buffer, read_buffer_size, | |
113 GetCompletionCallback(OK))); | |
114 } | |
115 | |
116 // Normal cases including read/write are tested by UnixDomainClientSocketTest. | |
117 | |
118 } // namespace net | |
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