Index: cc/resources/resource_provider.h |
diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h |
index 5a828b1197442f5a7f85698606332e5da6142311..8e6189429b230aa306acc51ea3da9651067e2e0b 100644 |
--- a/cc/resources/resource_provider.h |
+++ b/cc/resources/resource_provider.h |
@@ -22,6 +22,7 @@ |
#include "cc/output/output_surface.h" |
#include "cc/resources/release_callback.h" |
#include "cc/resources/resource_format.h" |
+#include "cc/resources/resource_helper.h" |
#include "cc/resources/return_callback.h" |
#include "cc/resources/shared_bitmap.h" |
#include "cc/resources/single_release_callback.h" |
@@ -153,18 +154,6 @@ class CC_EXPORT ResourceProvider { |
void ReleaseCachedData(); |
base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); |
- // Flush all context operations, kicking uploads and ensuring ordering with |
- // respect to other contexts. |
- void Flush(); |
- |
- // Finish all context operations, causing any pending callbacks to be |
- // scheduled. |
- void Finish(); |
- |
- // Only flush the command buffer if supported. |
- // Returns true if the shallow flush occurred, false otherwise. |
- bool ShallowFlushIfSupported(); |
- |
// Creates accounting for a child. Returns a child ID. |
int CreateChild(const ReturnCallback& return_callback); |
@@ -306,20 +295,6 @@ class CC_EXPORT ResourceProvider { |
DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); |
}; |
- // The following class is needed to modify GL resources using GPU |
- // raster. The user must ensure that they only use GPU raster on |
- // GL resources while an instance of this class is alive. |
- class CC_EXPORT ScopedGpuRaster { |
- public: |
- ScopedGpuRaster(ResourceProvider* resource_provider); |
- ~ScopedGpuRaster(); |
- |
- private: |
- ResourceProvider* resource_provider_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster); |
- }; |
- |
class Fence : public base::RefCounted<Fence> { |
public: |
Fence() {} |
@@ -386,7 +361,7 @@ class CC_EXPORT ResourceProvider { |
// Copy pixels from source to destination. |
void CopyResource(ResourceId source_id, ResourceId dest_id); |
- static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); |
+ ResourceHelper* GetResourceHelper() { return resource_helper_.get(); } |
private: |
class GpuRasterBuffer; |
@@ -637,13 +612,6 @@ class CC_EXPORT ResourceProvider { |
GLenum unit, |
GLenum filter); |
- // Returns NULL if the output_surface_ does not have a ContextProvider. |
- gpu::gles2::GLES2Interface* ContextGL() const; |
danakj
2014/07/09 16:01:33
These are private methods used internally in Resou
sohanjg
2014/07/10 15:11:06
Done.
Had to pull them to public though, because
|
- class GrContext* GrContext() const; |
- |
- void BeginGpuRaster(); |
- void EndGpuRaster(); |
- |
OutputSurface* output_surface_; |
SharedBitmapManager* shared_bitmap_manager_; |
bool lost_output_surface_; |
@@ -674,6 +642,8 @@ class CC_EXPORT ResourceProvider { |
bool use_distance_field_text_; |
+ scoped_ptr<ResourceHelper> resource_helper_; |
+ |
DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
}; |