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Side by Side Diff: cc/resources/resource_provider.h

Issue 375303002: cc: Refactor ResourceProvider. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
11 #include <utility> 11 #include <utility>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/basictypes.h" 14 #include "base/basictypes.h"
15 #include "base/callback.h" 15 #include "base/callback.h"
16 #include "base/containers/hash_tables.h" 16 #include "base/containers/hash_tables.h"
17 #include "base/memory/linked_ptr.h" 17 #include "base/memory/linked_ptr.h"
18 #include "base/memory/scoped_ptr.h" 18 #include "base/memory/scoped_ptr.h"
19 #include "base/threading/thread_checker.h" 19 #include "base/threading/thread_checker.h"
20 #include "cc/base/cc_export.h" 20 #include "cc/base/cc_export.h"
21 #include "cc/output/context_provider.h" 21 #include "cc/output/context_provider.h"
22 #include "cc/output/output_surface.h" 22 #include "cc/output/output_surface.h"
23 #include "cc/resources/release_callback.h" 23 #include "cc/resources/release_callback.h"
24 #include "cc/resources/resource_format.h" 24 #include "cc/resources/resource_format.h"
25 #include "cc/resources/resource_helper.h"
25 #include "cc/resources/return_callback.h" 26 #include "cc/resources/return_callback.h"
26 #include "cc/resources/shared_bitmap.h" 27 #include "cc/resources/shared_bitmap.h"
27 #include "cc/resources/single_release_callback.h" 28 #include "cc/resources/single_release_callback.h"
28 #include "cc/resources/texture_mailbox.h" 29 #include "cc/resources/texture_mailbox.h"
29 #include "cc/resources/transferable_resource.h" 30 #include "cc/resources/transferable_resource.h"
30 #include "third_party/khronos/GLES2/gl2.h" 31 #include "third_party/khronos/GLES2/gl2.h"
31 #include "third_party/khronos/GLES2/gl2ext.h" 32 #include "third_party/khronos/GLES2/gl2ext.h"
32 #include "third_party/skia/include/core/SkBitmap.h" 33 #include "third_party/skia/include/core/SkBitmap.h"
33 #include "third_party/skia/include/core/SkCanvas.h" 34 #include "third_party/skia/include/core/SkCanvas.h"
34 #include "ui/gfx/size.h" 35 #include "ui/gfx/size.h"
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146 const gfx::Vector2d& dest_offset); 147 const gfx::Vector2d& dest_offset);
147 148
148 // Check upload status. 149 // Check upload status.
149 size_t NumBlockingUploads(); 150 size_t NumBlockingUploads();
150 void MarkPendingUploadsAsNonBlocking(); 151 void MarkPendingUploadsAsNonBlocking();
151 size_t EstimatedUploadsPerTick(); 152 size_t EstimatedUploadsPerTick();
152 void FlushUploads(); 153 void FlushUploads();
153 void ReleaseCachedData(); 154 void ReleaseCachedData();
154 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); 155 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick);
155 156
156 // Flush all context operations, kicking uploads and ensuring ordering with
157 // respect to other contexts.
158 void Flush();
159
160 // Finish all context operations, causing any pending callbacks to be
161 // scheduled.
162 void Finish();
163
164 // Only flush the command buffer if supported.
165 // Returns true if the shallow flush occurred, false otherwise.
166 bool ShallowFlushIfSupported();
167
168 // Creates accounting for a child. Returns a child ID. 157 // Creates accounting for a child. Returns a child ID.
169 int CreateChild(const ReturnCallback& return_callback); 158 int CreateChild(const ReturnCallback& return_callback);
170 159
171 // Destroys accounting for the child, deleting all accounted resources. 160 // Destroys accounting for the child, deleting all accounted resources.
172 void DestroyChild(int child); 161 void DestroyChild(int child);
173 162
174 // Gets the child->parent resource ID map. 163 // Gets the child->parent resource ID map.
175 const ResourceIdMap& GetChildToParentMap(int child) const; 164 const ResourceIdMap& GetChildToParentMap(int child) const;
176 165
177 // Prepares resources to be transfered to the parent, moving them to 166 // Prepares resources to be transfered to the parent, moving them to
(...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after
299 288
300 private: 289 private:
301 ResourceProvider* resource_provider_; 290 ResourceProvider* resource_provider_;
302 ResourceProvider::ResourceId resource_id_; 291 ResourceProvider::ResourceId resource_id_;
303 SkBitmap sk_bitmap_; 292 SkBitmap sk_bitmap_;
304 scoped_ptr<SkCanvas> sk_canvas_; 293 scoped_ptr<SkCanvas> sk_canvas_;
305 294
306 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); 295 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware);
307 }; 296 };
308 297
309 // The following class is needed to modify GL resources using GPU
310 // raster. The user must ensure that they only use GPU raster on
311 // GL resources while an instance of this class is alive.
312 class CC_EXPORT ScopedGpuRaster {
313 public:
314 ScopedGpuRaster(ResourceProvider* resource_provider);
315 ~ScopedGpuRaster();
316
317 private:
318 ResourceProvider* resource_provider_;
319
320 DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster);
321 };
322
323 class Fence : public base::RefCounted<Fence> { 298 class Fence : public base::RefCounted<Fence> {
324 public: 299 public:
325 Fence() {} 300 Fence() {}
326 virtual bool HasPassed() = 0; 301 virtual bool HasPassed() = 0;
327 302
328 protected: 303 protected:
329 friend class base::RefCounted<Fence>; 304 friend class base::RefCounted<Fence>;
330 virtual ~Fence() {} 305 virtual ~Fence() {}
331 306
332 private: 307 private:
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379 354
380 // Enable read lock fences for a specific resource. 355 // Enable read lock fences for a specific resource.
381 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); 356 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable);
382 357
383 // Indicates if we can currently lock this resource for write. 358 // Indicates if we can currently lock this resource for write.
384 bool CanLockForWrite(ResourceId id); 359 bool CanLockForWrite(ResourceId id);
385 360
386 // Copy pixels from source to destination. 361 // Copy pixels from source to destination.
387 void CopyResource(ResourceId source_id, ResourceId dest_id); 362 void CopyResource(ResourceId source_id, ResourceId dest_id);
388 363
389 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); 364 ResourceHelper* GetResourceHelper() { return resource_helper_.get(); }
390 365
391 private: 366 private:
392 class GpuRasterBuffer; 367 class GpuRasterBuffer;
393 class ImageRasterBuffer; 368 class ImageRasterBuffer;
394 class PixelRasterBuffer; 369 class PixelRasterBuffer;
395 370
396 struct Resource { 371 struct Resource {
397 enum Origin { Internal, External, Delegated }; 372 enum Origin { Internal, External, Delegated };
398 373
399 Resource(); 374 Resource();
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630 void UnmapImage(const Resource* resource); 605 void UnmapImage(const Resource* resource);
631 606
632 void BindImageForSampling(Resource* resource); 607 void BindImageForSampling(Resource* resource);
633 // Binds the given GL resource to a texture target for sampling using the 608 // Binds the given GL resource to a texture target for sampling using the
634 // specified filter for both minification and magnification. Returns the 609 // specified filter for both minification and magnification. Returns the
635 // texture target used. The resource must be locked for reading. 610 // texture target used. The resource must be locked for reading.
636 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, 611 GLenum BindForSampling(ResourceProvider::ResourceId resource_id,
637 GLenum unit, 612 GLenum unit,
638 GLenum filter); 613 GLenum filter);
639 614
640 // Returns NULL if the output_surface_ does not have a ContextProvider.
641 gpu::gles2::GLES2Interface* ContextGL() const;
danakj 2014/07/09 16:01:33 These are private methods used internally in Resou
sohanjg 2014/07/10 15:11:06 Done. Had to pull them to public though, because
642 class GrContext* GrContext() const;
643
644 void BeginGpuRaster();
645 void EndGpuRaster();
646
647 OutputSurface* output_surface_; 615 OutputSurface* output_surface_;
648 SharedBitmapManager* shared_bitmap_manager_; 616 SharedBitmapManager* shared_bitmap_manager_;
649 bool lost_output_surface_; 617 bool lost_output_surface_;
650 int highp_threshold_min_; 618 int highp_threshold_min_;
651 ResourceId next_id_; 619 ResourceId next_id_;
652 ResourceMap resources_; 620 ResourceMap resources_;
653 int next_child_; 621 int next_child_;
654 ChildMap children_; 622 ChildMap children_;
655 623
656 ResourceType default_resource_type_; 624 ResourceType default_resource_type_;
(...skipping 10 matching lines...) Expand all
667 bool use_rgba_4444_texture_format_; 635 bool use_rgba_4444_texture_format_;
668 636
669 const size_t id_allocation_chunk_size_; 637 const size_t id_allocation_chunk_size_;
670 scoped_ptr<IdAllocator> texture_id_allocator_; 638 scoped_ptr<IdAllocator> texture_id_allocator_;
671 scoped_ptr<IdAllocator> buffer_id_allocator_; 639 scoped_ptr<IdAllocator> buffer_id_allocator_;
672 640
673 bool use_sync_query_; 641 bool use_sync_query_;
674 642
675 bool use_distance_field_text_; 643 bool use_distance_field_text_;
676 644
645 scoped_ptr<ResourceHelper> resource_helper_;
646
677 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 647 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
678 }; 648 };
679 649
680 650
681 // TODO(epenner): Move these format conversions to resource_format.h 651 // TODO(epenner): Move these format conversions to resource_format.h
682 // once that builds on mac (npapi.h currently #includes OpenGL.h). 652 // once that builds on mac (npapi.h currently #includes OpenGL.h).
683 inline unsigned BitsPerPixel(ResourceFormat format) { 653 inline unsigned BitsPerPixel(ResourceFormat format) {
684 DCHECK_LE(format, RESOURCE_FORMAT_MAX); 654 DCHECK_LE(format, RESOURCE_FORMAT_MAX);
685 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { 655 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = {
686 32, // RGBA_8888 656 32, // RGBA_8888
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719 return format_gl_data_format[format]; 689 return format_gl_data_format[format];
720 } 690 }
721 691
722 inline GLenum GLInternalFormat(ResourceFormat format) { 692 inline GLenum GLInternalFormat(ResourceFormat format) {
723 return GLDataFormat(format); 693 return GLDataFormat(format);
724 } 694 }
725 695
726 } // namespace cc 696 } // namespace cc
727 697
728 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 698 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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