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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <utility> | 11 #include <utility> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
15 #include "base/callback.h" | 15 #include "base/callback.h" |
16 #include "base/containers/hash_tables.h" | 16 #include "base/containers/hash_tables.h" |
17 #include "base/memory/linked_ptr.h" | 17 #include "base/memory/linked_ptr.h" |
18 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
19 #include "base/threading/thread_checker.h" | 19 #include "base/threading/thread_checker.h" |
20 #include "cc/base/cc_export.h" | 20 #include "cc/base/cc_export.h" |
21 #include "cc/output/context_provider.h" | 21 #include "cc/output/context_provider.h" |
22 #include "cc/output/output_surface.h" | 22 #include "cc/output/output_surface.h" |
23 #include "cc/resources/release_callback.h" | 23 #include "cc/resources/release_callback.h" |
24 #include "cc/resources/resource_format.h" | 24 #include "cc/resources/resource_format.h" |
25 #include "cc/resources/resource_helper.h" | |
25 #include "cc/resources/return_callback.h" | 26 #include "cc/resources/return_callback.h" |
26 #include "cc/resources/shared_bitmap.h" | 27 #include "cc/resources/shared_bitmap.h" |
27 #include "cc/resources/single_release_callback.h" | 28 #include "cc/resources/single_release_callback.h" |
28 #include "cc/resources/texture_mailbox.h" | 29 #include "cc/resources/texture_mailbox.h" |
29 #include "cc/resources/transferable_resource.h" | 30 #include "cc/resources/transferable_resource.h" |
30 #include "third_party/khronos/GLES2/gl2.h" | 31 #include "third_party/khronos/GLES2/gl2.h" |
31 #include "third_party/khronos/GLES2/gl2ext.h" | 32 #include "third_party/khronos/GLES2/gl2ext.h" |
32 #include "third_party/skia/include/core/SkBitmap.h" | 33 #include "third_party/skia/include/core/SkBitmap.h" |
33 #include "third_party/skia/include/core/SkCanvas.h" | 34 #include "third_party/skia/include/core/SkCanvas.h" |
34 #include "ui/gfx/size.h" | 35 #include "ui/gfx/size.h" |
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146 const gfx::Vector2d& dest_offset); | 147 const gfx::Vector2d& dest_offset); |
147 | 148 |
148 // Check upload status. | 149 // Check upload status. |
149 size_t NumBlockingUploads(); | 150 size_t NumBlockingUploads(); |
150 void MarkPendingUploadsAsNonBlocking(); | 151 void MarkPendingUploadsAsNonBlocking(); |
151 size_t EstimatedUploadsPerTick(); | 152 size_t EstimatedUploadsPerTick(); |
152 void FlushUploads(); | 153 void FlushUploads(); |
153 void ReleaseCachedData(); | 154 void ReleaseCachedData(); |
154 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); | 155 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); |
155 | 156 |
156 // Flush all context operations, kicking uploads and ensuring ordering with | |
157 // respect to other contexts. | |
158 void Flush(); | |
159 | |
160 // Finish all context operations, causing any pending callbacks to be | |
161 // scheduled. | |
162 void Finish(); | |
163 | |
164 // Only flush the command buffer if supported. | |
165 // Returns true if the shallow flush occurred, false otherwise. | |
166 bool ShallowFlushIfSupported(); | |
167 | |
168 // Creates accounting for a child. Returns a child ID. | 157 // Creates accounting for a child. Returns a child ID. |
169 int CreateChild(const ReturnCallback& return_callback); | 158 int CreateChild(const ReturnCallback& return_callback); |
170 | 159 |
171 // Destroys accounting for the child, deleting all accounted resources. | 160 // Destroys accounting for the child, deleting all accounted resources. |
172 void DestroyChild(int child); | 161 void DestroyChild(int child); |
173 | 162 |
174 // Gets the child->parent resource ID map. | 163 // Gets the child->parent resource ID map. |
175 const ResourceIdMap& GetChildToParentMap(int child) const; | 164 const ResourceIdMap& GetChildToParentMap(int child) const; |
176 | 165 |
177 // Prepares resources to be transfered to the parent, moving them to | 166 // Prepares resources to be transfered to the parent, moving them to |
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299 | 288 |
300 private: | 289 private: |
301 ResourceProvider* resource_provider_; | 290 ResourceProvider* resource_provider_; |
302 ResourceProvider::ResourceId resource_id_; | 291 ResourceProvider::ResourceId resource_id_; |
303 SkBitmap sk_bitmap_; | 292 SkBitmap sk_bitmap_; |
304 scoped_ptr<SkCanvas> sk_canvas_; | 293 scoped_ptr<SkCanvas> sk_canvas_; |
305 | 294 |
306 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); | 295 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); |
307 }; | 296 }; |
308 | 297 |
309 // The following class is needed to modify GL resources using GPU | |
310 // raster. The user must ensure that they only use GPU raster on | |
311 // GL resources while an instance of this class is alive. | |
312 class CC_EXPORT ScopedGpuRaster { | |
313 public: | |
314 ScopedGpuRaster(ResourceProvider* resource_provider); | |
315 ~ScopedGpuRaster(); | |
316 | |
317 private: | |
318 ResourceProvider* resource_provider_; | |
319 | |
320 DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster); | |
321 }; | |
322 | |
323 class Fence : public base::RefCounted<Fence> { | 298 class Fence : public base::RefCounted<Fence> { |
324 public: | 299 public: |
325 Fence() {} | 300 Fence() {} |
326 virtual bool HasPassed() = 0; | 301 virtual bool HasPassed() = 0; |
327 | 302 |
328 protected: | 303 protected: |
329 friend class base::RefCounted<Fence>; | 304 friend class base::RefCounted<Fence>; |
330 virtual ~Fence() {} | 305 virtual ~Fence() {} |
331 | 306 |
332 private: | 307 private: |
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379 | 354 |
380 // Enable read lock fences for a specific resource. | 355 // Enable read lock fences for a specific resource. |
381 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); | 356 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); |
382 | 357 |
383 // Indicates if we can currently lock this resource for write. | 358 // Indicates if we can currently lock this resource for write. |
384 bool CanLockForWrite(ResourceId id); | 359 bool CanLockForWrite(ResourceId id); |
385 | 360 |
386 // Copy pixels from source to destination. | 361 // Copy pixels from source to destination. |
387 void CopyResource(ResourceId source_id, ResourceId dest_id); | 362 void CopyResource(ResourceId source_id, ResourceId dest_id); |
388 | 363 |
389 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); | 364 ResourceHelper* GetResourceHelper() { return resource_helper_.get(); } |
390 | 365 |
391 private: | 366 private: |
392 class GpuRasterBuffer; | 367 class GpuRasterBuffer; |
393 class ImageRasterBuffer; | 368 class ImageRasterBuffer; |
394 class PixelRasterBuffer; | 369 class PixelRasterBuffer; |
395 | 370 |
396 struct Resource { | 371 struct Resource { |
397 enum Origin { Internal, External, Delegated }; | 372 enum Origin { Internal, External, Delegated }; |
398 | 373 |
399 Resource(); | 374 Resource(); |
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630 void UnmapImage(const Resource* resource); | 605 void UnmapImage(const Resource* resource); |
631 | 606 |
632 void BindImageForSampling(Resource* resource); | 607 void BindImageForSampling(Resource* resource); |
633 // Binds the given GL resource to a texture target for sampling using the | 608 // Binds the given GL resource to a texture target for sampling using the |
634 // specified filter for both minification and magnification. Returns the | 609 // specified filter for both minification and magnification. Returns the |
635 // texture target used. The resource must be locked for reading. | 610 // texture target used. The resource must be locked for reading. |
636 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, | 611 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, |
637 GLenum unit, | 612 GLenum unit, |
638 GLenum filter); | 613 GLenum filter); |
639 | 614 |
640 // Returns NULL if the output_surface_ does not have a ContextProvider. | |
641 gpu::gles2::GLES2Interface* ContextGL() const; | |
danakj
2014/07/09 16:01:33
These are private methods used internally in Resou
sohanjg
2014/07/10 15:11:06
Done.
Had to pull them to public though, because
| |
642 class GrContext* GrContext() const; | |
643 | |
644 void BeginGpuRaster(); | |
645 void EndGpuRaster(); | |
646 | |
647 OutputSurface* output_surface_; | 615 OutputSurface* output_surface_; |
648 SharedBitmapManager* shared_bitmap_manager_; | 616 SharedBitmapManager* shared_bitmap_manager_; |
649 bool lost_output_surface_; | 617 bool lost_output_surface_; |
650 int highp_threshold_min_; | 618 int highp_threshold_min_; |
651 ResourceId next_id_; | 619 ResourceId next_id_; |
652 ResourceMap resources_; | 620 ResourceMap resources_; |
653 int next_child_; | 621 int next_child_; |
654 ChildMap children_; | 622 ChildMap children_; |
655 | 623 |
656 ResourceType default_resource_type_; | 624 ResourceType default_resource_type_; |
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667 bool use_rgba_4444_texture_format_; | 635 bool use_rgba_4444_texture_format_; |
668 | 636 |
669 const size_t id_allocation_chunk_size_; | 637 const size_t id_allocation_chunk_size_; |
670 scoped_ptr<IdAllocator> texture_id_allocator_; | 638 scoped_ptr<IdAllocator> texture_id_allocator_; |
671 scoped_ptr<IdAllocator> buffer_id_allocator_; | 639 scoped_ptr<IdAllocator> buffer_id_allocator_; |
672 | 640 |
673 bool use_sync_query_; | 641 bool use_sync_query_; |
674 | 642 |
675 bool use_distance_field_text_; | 643 bool use_distance_field_text_; |
676 | 644 |
645 scoped_ptr<ResourceHelper> resource_helper_; | |
646 | |
677 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 647 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
678 }; | 648 }; |
679 | 649 |
680 | 650 |
681 // TODO(epenner): Move these format conversions to resource_format.h | 651 // TODO(epenner): Move these format conversions to resource_format.h |
682 // once that builds on mac (npapi.h currently #includes OpenGL.h). | 652 // once that builds on mac (npapi.h currently #includes OpenGL.h). |
683 inline unsigned BitsPerPixel(ResourceFormat format) { | 653 inline unsigned BitsPerPixel(ResourceFormat format) { |
684 DCHECK_LE(format, RESOURCE_FORMAT_MAX); | 654 DCHECK_LE(format, RESOURCE_FORMAT_MAX); |
685 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { | 655 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { |
686 32, // RGBA_8888 | 656 32, // RGBA_8888 |
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719 return format_gl_data_format[format]; | 689 return format_gl_data_format[format]; |
720 } | 690 } |
721 | 691 |
722 inline GLenum GLInternalFormat(ResourceFormat format) { | 692 inline GLenum GLInternalFormat(ResourceFormat format) { |
723 return GLDataFormat(format); | 693 return GLDataFormat(format); |
724 } | 694 } |
725 | 695 |
726 } // namespace cc | 696 } // namespace cc |
727 | 697 |
728 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 698 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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