Index: src/core/SkBitmapProcShader.cpp |
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp |
index 37ba5403c47ca3fa164ea608f83c799e2d5443cf..e7cc035c7439c724d67d33a8691109006dcbe8ee 100644 |
--- a/src/core/SkBitmapProcShader.cpp |
+++ b/src/core/SkBitmapProcShader.cpp |
@@ -383,8 +383,8 @@ void SkBitmapProcShader::toString(SkString* str) const { |
#include "SkGr.h" |
bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, |
- const SkMatrix* localMatrix, GrColor* grColor, |
- GrEffectRef** grEffect) const { |
+ const SkMatrix* localMatrix, GrColor* paintColor, |
+ GrEffect** effect) const { |
SkMatrix matrix; |
matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); |
@@ -454,13 +454,14 @@ bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, |
return false; |
} |
- *grColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ? SkColor2GrColor(paint.getColor()) |
- : SkColor2GrColorJustAlpha(paint.getColor()); |
+ *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ? |
+ SkColor2GrColor(paint.getColor()) : |
+ SkColor2GrColorJustAlpha(paint.getColor()); |
if (useBicubic) { |
- *grEffect = GrBicubicEffect::Create(texture, matrix, tm); |
+ *effect = GrBicubicEffect::Create(texture, matrix, tm); |
} else { |
- *grEffect = GrSimpleTextureEffect::Create(texture, matrix, params); |
+ *effect = GrSimpleTextureEffect::Create(texture, matrix, params); |
} |
GrUnlockAndUnrefCachedBitmapTexture(texture); |
@@ -470,8 +471,8 @@ bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, |
#else |
bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, |
- const SkMatrix* localMatrix, GrColor* grColor, |
- GrEffect** grEffect) const { |
+ const SkMatrix* localMatrix, GrColor* paintColor, |
+ GrEffect** effect) const { |
SkDEBUGFAIL("Should not call in GPU-less build"); |
return false; |
} |